//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #include "mdllib_common.h" #include "mdllib_stripinfo.h" #include "mdllib_utils.h" #include "studio.h" #include "optimize.h" #include "materialsystem/imaterial.h" #include "materialsystem/hardwareverts.h" #include "smartptr.h" ////////////////////////////////////////////////////////////////////////// // // CMdlStripInfo implementation // ////////////////////////////////////////////////////////////////////////// CMdlStripInfo::CMdlStripInfo() : m_eMode( MODE_UNINITIALIZED ), m_lChecksumOld( 0 ), m_lChecksumNew( 0 ) { NULL; } bool CMdlStripInfo::Serialize( CUtlBuffer &bufStorage ) const { char chHeader[ 4 ] = { 'M', 'A', 'P', m_eMode }; bufStorage.Put( chHeader, sizeof( chHeader ) ); switch ( m_eMode ) { default: case MODE_UNINITIALIZED: return true; case MODE_NO_CHANGE: bufStorage.PutInt( m_lChecksumOld ); bufStorage.PutInt( m_lChecksumNew ); return true; case MODE_STRIP_LOD_1N: bufStorage.PutInt( m_lChecksumOld ); bufStorage.PutInt( m_lChecksumNew ); bufStorage.PutInt( m_vtxVerts.GetNumBits() ); for ( uint32 const *pdwBase = m_vtxVerts.Base(), *pdwEnd = pdwBase + m_vtxVerts.GetNumDWords(); pdwBase < pdwEnd; ++ pdwBase ) bufStorage.PutUnsignedInt( *pdwBase ); bufStorage.PutInt( m_vtxIndices.Count() ); for ( unsigned short const *pusBase = m_vtxIndices.Base(), *pusEnd = pusBase + m_vtxIndices.Count(); pusBase < pusEnd; ++ pusBase ) bufStorage.PutUnsignedShort( *pusBase ); bufStorage.PutInt( m_vtxMdlOffsets.Count() ); for ( MdlRangeItem const *pmri = m_vtxMdlOffsets.Base(), *pmriEnd = pmri + m_vtxMdlOffsets.Count(); pmri < pmriEnd; ++ pmri ) bufStorage.PutInt( pmri->m_offOld ), bufStorage.PutInt( pmri->m_offNew ), bufStorage.PutInt( pmri->m_numOld ), bufStorage.PutInt( pmri->m_numNew ); return true; } } bool CMdlStripInfo::UnSerialize( CUtlBuffer &bufData ) { char chHeader[ 4 ]; bufData.Get( chHeader, sizeof( chHeader ) ); if ( memcmp( chHeader, "MAP", 3 ) ) return false; switch ( chHeader[3] ) { default: return false; case MODE_UNINITIALIZED: m_eMode = MODE_UNINITIALIZED; m_lChecksumOld = 0; m_lChecksumNew = 0; return true; case MODE_NO_CHANGE: m_eMode = MODE_NO_CHANGE; m_lChecksumOld = bufData.GetInt(); m_lChecksumNew = bufData.GetInt(); return true; case MODE_STRIP_LOD_1N: m_eMode = MODE_STRIP_LOD_1N; m_lChecksumOld = bufData.GetInt(); m_lChecksumNew = bufData.GetInt(); m_vtxVerts.Resize( bufData.GetInt(), true ); for ( uint32 *pdwBase = m_vtxVerts.Base(), *pdwEnd = pdwBase + m_vtxVerts.GetNumDWords(); pdwBase < pdwEnd; ++ pdwBase ) *pdwBase = bufData.GetUnsignedInt(); m_vtxIndices.SetCount( bufData.GetInt() ); for ( unsigned short *pusBase = m_vtxIndices.Base(), *pusEnd = pusBase + m_vtxIndices.Count(); pusBase < pusEnd; ++ pusBase ) *pusBase = bufData.GetUnsignedShort(); m_vtxMdlOffsets.SetCount( bufData.GetInt() ); for ( MdlRangeItem *pmri = m_vtxMdlOffsets.Base(), *pmriEnd = pmri + m_vtxMdlOffsets.Count(); pmri < pmriEnd; ++ pmri ) pmri->m_offOld = bufData.GetInt(), pmri->m_offNew = bufData.GetInt(), pmri->m_numOld = bufData.GetInt(), pmri->m_numNew = bufData.GetInt(); return true; } } // Returns the checksums that the stripping info was generated for: // plChecksumOriginal if non-NULL will hold the checksum of the original model submitted for stripping // plChecksumStripped if non-NULL will hold the resulting checksum of the stripped model bool CMdlStripInfo::GetCheckSum( long *plChecksumOriginal, long *plChecksumStripped ) const { if ( m_eMode == MODE_UNINITIALIZED ) return false; if ( plChecksumOriginal ) *plChecksumOriginal = m_lChecksumOld; if ( plChecksumStripped ) *plChecksumStripped = m_lChecksumNew; return true; } // // StripHardwareVertsBuffer // The main function that strips the vhv buffer // vhvBuffer - vhv buffer, updated, size reduced // bool CMdlStripInfo::StripHardwareVertsBuffer( CUtlBuffer &vhvBuffer ) { if ( m_eMode == MODE_UNINITIALIZED ) return false; // // Recover vhv header // DECLARE_PTR( HardwareVerts::FileHeader_t, vhvHdr, BYTE_OFF_PTR( vhvBuffer.Base(), vhvBuffer.TellGet() ) ); int vhvLength = vhvBuffer.TellPut() - vhvBuffer.TellGet(); if ( vhvHdr->m_nChecksum != m_lChecksumOld ) { DLog( "mdllib", 1, "ERROR: [StripHardwareVertsBuffer] checksum mismatch!\n" ); return false; } vhvHdr->m_nChecksum = m_lChecksumNew; // No remapping required if ( m_eMode == MODE_NO_CHANGE ) return true; Assert( m_eMode == MODE_STRIP_LOD_1N ); // // Now reconstruct the vhv structures to do the mapping // CRemoveTracker vhvRemove; size_t vhvVertOffset = ~size_t( 0 ), vhvEndMeshOffset = sizeof( HardwareVerts::FileHeader_t ); int numMeshesRemoved = 0, numVertsRemoved = 0; ITERATE_CHILDREN( HardwareVerts::MeshHeader_t, vhvMesh, vhvHdr, pMesh, m_nMeshes ) if ( vhvMesh->m_nOffset < vhvVertOffset ) vhvVertOffset = vhvMesh->m_nOffset; if ( BYTE_DIFF_PTR( vhvHdr, vhvMesh + 1 ) > vhvEndMeshOffset ) vhvEndMeshOffset = BYTE_DIFF_PTR( vhvHdr, vhvMesh + 1 ); if ( !vhvMesh->m_nLod ) continue; vhvRemove.RemoveBytes( BYTE_OFF_PTR( vhvHdr, vhvMesh->m_nOffset ), vhvMesh->m_nVertexes * vhvHdr->m_nVertexSize ); vhvRemove.RemoveElements( vhvMesh ); numVertsRemoved += vhvMesh->m_nVertexes; ++ numMeshesRemoved; ITERATE_END vhvRemove.RemoveBytes( BYTE_OFF_PTR( vhvHdr, vhvEndMeshOffset ), vhvVertOffset - vhvEndMeshOffset ); // Padding vhvRemove.RemoveBytes( BYTE_OFF_PTR( vhvHdr, vhvVertOffset + vhvHdr->m_nVertexes * vhvHdr->m_nVertexSize ), vhvLength - ( vhvVertOffset + vhvHdr->m_nVertexes * vhvHdr->m_nVertexSize ) ); vhvRemove.Finalize(); DLog( "mdllib", 3, " Stripped %d vhv bytes.\n", vhvRemove.GetNumBytesRemoved() ); // Verts must be aligned from hdr, length must be aligned from hdr size_t vhvNewVertOffset = vhvRemove.ComputeOffset( vhvHdr, vhvVertOffset ); size_t vhvAlignedVertOffset = ALIGN_VALUE( vhvNewVertOffset, 4 ); ITERATE_CHILDREN( HardwareVerts::MeshHeader_t, vhvMesh, vhvHdr, pMesh, m_nMeshes ) vhvMesh->m_nOffset = vhvRemove.ComputeOffset( vhvHdr, vhvMesh->m_nOffset ) + vhvAlignedVertOffset - vhvNewVertOffset; ITERATE_END vhvHdr->m_nMeshes -= numMeshesRemoved; vhvHdr->m_nVertexes -= numVertsRemoved; // Remove the memory vhvRemove.MemMove( vhvHdr, vhvLength ); // All padding has been removed size_t numBytesNewLength = vhvLength + vhvAlignedVertOffset - vhvNewVertOffset; size_t numAlignedNewLength = ALIGN_VALUE( numBytesNewLength, 4 ); // Now reinsert the padding CInsertionTracker vhvInsertPadding; vhvInsertPadding.InsertBytes( BYTE_OFF_PTR( vhvHdr, vhvNewVertOffset ), vhvAlignedVertOffset - vhvNewVertOffset ); vhvInsertPadding.InsertBytes( BYTE_OFF_PTR( vhvHdr, vhvLength ), numAlignedNewLength - numBytesNewLength ); vhvInsertPadding.Finalize(); DLog( "mdllib", 3, " Inserted %d alignment bytes.\n", vhvInsertPadding.GetNumBytesInserted() ); vhvInsertPadding.MemMove( vhvHdr, vhvLength ); // Update the buffer length vhvBuffer.SeekPut( CUtlBuffer::SEEK_CURRENT, vhvBuffer.TellGet() + vhvLength - vhvBuffer.TellPut() ); DLog( "mdllib", 2, " Reduced vhv buffer by %d bytes.\n", vhvRemove.GetNumBytesRemoved() - vhvInsertPadding.GetNumBytesInserted() ); // Done return true; } // // StripModelBuffer // The main function that strips the mdl buffer // mdlBuffer - mdl buffer, updated // bool CMdlStripInfo::StripModelBuffer( CUtlBuffer &mdlBuffer ) { if ( m_eMode == MODE_UNINITIALIZED ) return false; // // Recover mdl header // DECLARE_PTR( studiohdr_t, mdlHdr, BYTE_OFF_PTR( mdlBuffer.Base(), mdlBuffer.TellGet() ) ); if ( mdlHdr->checksum != m_lChecksumOld ) { DLog( "mdllib", 1, "ERROR: [StripModelBuffer] checksum mismatch!\n" ); return false; } mdlHdr->checksum = m_lChecksumNew; // No remapping required if ( m_eMode == MODE_NO_CHANGE ) return true; Assert( m_eMode == MODE_STRIP_LOD_1N ); // // Do the model buffer stripping // CUtlSortVector< unsigned short, CLessSimple< unsigned short > > &srcIndices = m_vtxIndices; ITERATE_CHILDREN( mstudiobodyparts_t, mdlBodyPart, mdlHdr, pBodypart, numbodyparts ) ITERATE_CHILDREN( mstudiomodel_t, mdlModel, mdlBodyPart, pModel, nummodels ) DLog( "mdllib", 3, " Stripped %d vertexes (was: %d, now: %d).\n", mdlModel->numvertices - srcIndices.Count(), mdlModel->numvertices, srcIndices.Count() ); mdlModel->numvertices = srcIndices.Count(); ITERATE_CHILDREN( mstudiomesh_t, mdlMesh, mdlModel, pMesh, nummeshes ) mdlMesh->numvertices = srcIndices.FindLess( mdlMesh->vertexoffset + mdlMesh->numvertices ); mdlMesh->vertexoffset = srcIndices.FindLess( mdlMesh->vertexoffset ) + 1; mdlMesh->numvertices -= mdlMesh->vertexoffset - 1; // Truncate the number of vertexes for ( int k = 0; k < ARRAYSIZE( mdlMesh->vertexdata.numLODVertexes ); ++ k ) mdlMesh->vertexdata.numLODVertexes[ k ] = mdlMesh->numvertices; ITERATE_END ITERATE_END ITERATE_END // // Update bones not to mention anything below LOD0 // ITERATE_CHILDREN( mstudiobone_t, mdlBone, mdlHdr, pBone, numbones ) mdlBone->flags &= ( BONE_USED_BY_VERTEX_LOD0 | ~BONE_USED_BY_VERTEX_MASK ); ITERATE_END DLog( "mdllib", 3, " Updated %d bone(s).\n", mdlHdr->numbones ); return true; } // // StripVertexDataBuffer // The main function that strips the vvd buffer // vvdBuffer - vvd buffer, updated, size reduced // bool CMdlStripInfo::StripVertexDataBuffer( CUtlBuffer &vvdBuffer ) { if ( m_eMode == MODE_UNINITIALIZED ) return false; // // Recover vvd header // DECLARE_PTR( vertexFileHeader_t, vvdHdr, BYTE_OFF_PTR( vvdBuffer.Base(), vvdBuffer.TellGet() ) ); int vvdLength = vvdBuffer.TellPut() - vvdBuffer.TellGet(); if ( vvdHdr->checksum != m_lChecksumOld ) { DLog( "mdllib", 1, "ERROR: [StripVertexDataBuffer] checksum mismatch!\n" ); return false; } vvdHdr->checksum = m_lChecksumNew; // No remapping required if ( m_eMode == MODE_NO_CHANGE ) return true; Assert( m_eMode == MODE_STRIP_LOD_1N ); // // Do the vertex data buffer stripping // CUtlSortVector< unsigned short, CLessSimple< unsigned short > > &srcIndices = m_vtxIndices; int mdlNumVerticesOld = vvdHdr->numLODVertexes[ 0 ]; vvdHdr->numLODs = 1; for ( int k = 0; k < ARRAYSIZE( vvdHdr->numLODVertexes ); ++ k ) vvdHdr->numLODVertexes[ k ] = srcIndices.Count(); DECLARE_PTR( mstudiovertex_t, vvdVertexSrc, BYTE_OFF_PTR( vvdHdr, vvdHdr->vertexDataStart ) ); DECLARE_PTR( Vector4D, vvdTangentSrc, vvdHdr->tangentDataStart ? BYTE_OFF_PTR( vvdHdr, vvdHdr->tangentDataStart ) : NULL ); // Apply the fixups first of all if ( vvdHdr->numFixups ) { CArrayAutoPtr< byte > memTempVVD( new byte[ vvdLength ] ); DECLARE_PTR( mstudiovertex_t, vvdVertexNew, BYTE_OFF_PTR( memTempVVD.Get(), vvdHdr->vertexDataStart ) ); DECLARE_PTR( Vector4D, vvdTangentNew, BYTE_OFF_PTR( memTempVVD.Get(), vvdHdr->tangentDataStart ) ); DECLARE_PTR( vertexFileFixup_t, vvdFixup, BYTE_OFF_PTR( vvdHdr, vvdHdr->fixupTableStart ) ); for ( int k = 0; k < vvdHdr->numFixups; ++ k ) { memcpy( vvdVertexNew, vvdVertexSrc + vvdFixup[ k ].sourceVertexID, vvdFixup[ k ].numVertexes * sizeof( *vvdVertexNew ) ); vvdVertexNew += vvdFixup[ k ].numVertexes; if ( vvdTangentSrc ) { memcpy( vvdTangentNew, vvdTangentSrc + vvdFixup[ k ].sourceVertexID, vvdFixup[ k ].numVertexes * sizeof( *vvdTangentNew ) ); vvdTangentNew += vvdFixup[ k ].numVertexes; } } // Move back the memory after fixups were applied vvdVertexSrc ? memcpy( vvdVertexSrc, BYTE_OFF_PTR( memTempVVD.Get(), vvdHdr->vertexDataStart ), mdlNumVerticesOld * sizeof( *vvdVertexSrc ) ) : 0; vvdTangentSrc ? memcpy( vvdTangentSrc, BYTE_OFF_PTR( memTempVVD.Get(), vvdHdr->tangentDataStart ), mdlNumVerticesOld * sizeof( *vvdTangentSrc ) ) : 0; } vvdHdr->vertexDataStart -= ALIGN_VALUE( sizeof( vertexFileFixup_t ) * vvdHdr->numFixups, 16 ); vvdHdr->numFixups = 0; DECLARE_PTR( mstudiovertex_t, vvdVertexNew, BYTE_OFF_PTR( vvdHdr, vvdHdr->vertexDataStart ) ); for ( int k = 0; k < srcIndices.Count(); ++ k ) vvdVertexNew[ k ] = vvdVertexSrc[ srcIndices[ k ] ]; size_t newVertexDataSize = srcIndices.Count() * sizeof( mstudiovertex_t ); int vvdLengthOld = vvdLength; vvdLength = vvdHdr->vertexDataStart + newVertexDataSize; if ( vvdTangentSrc ) { // Move the tangents vvdHdr->tangentDataStart = vvdLength; DECLARE_PTR( Vector4D, vvdTangentNew, BYTE_OFF_PTR( vvdHdr, vvdHdr->tangentDataStart ) ); for ( int k = 0; k < srcIndices.Count(); ++ k ) vvdTangentNew[ k ] = vvdTangentSrc[ srcIndices[ k ] ]; vvdLength += srcIndices.Count() * sizeof( Vector4D ); } vvdBuffer.SeekPut( CUtlBuffer::SEEK_CURRENT, vvdBuffer.TellGet() + vvdLength - vvdBuffer.TellPut() ); DLog( "mdllib", 3, " Stripped %d vvd bytes.\n", vvdLengthOld - vvdLength ); return true; } // // StripOptimizedModelBuffer // The main function that strips the vtx buffer // vtxBuffer - vtx buffer, updated, size reduced // bool CMdlStripInfo::StripOptimizedModelBuffer( CUtlBuffer &vtxBuffer ) { if ( m_eMode == MODE_UNINITIALIZED ) return false; // // Recover vtx header // DECLARE_PTR( OptimizedModel::FileHeader_t, vtxHdr, BYTE_OFF_PTR( vtxBuffer.Base(), vtxBuffer.TellGet() ) ); int vtxLength = vtxBuffer.TellPut() - vtxBuffer.TellGet(); if ( vtxHdr->checkSum != m_lChecksumOld ) { DLog( "mdllib", 1, "ERROR: [StripOptimizedModelBuffer] checksum mismatch!\n" ); return false; } vtxHdr->checkSum = m_lChecksumNew; // No remapping required if ( m_eMode == MODE_NO_CHANGE ) return true; Assert( m_eMode == MODE_STRIP_LOD_1N ); // // Do the optimized model buffer stripping // CUtlSortVector< unsigned short, CLessSimple< unsigned short > > &srcIndices = m_vtxIndices; CUtlSortVector< CMdlStripInfo::MdlRangeItem, CLessSimple< CMdlStripInfo::MdlRangeItem > > &arrMdlOffsets = m_vtxMdlOffsets; size_t vtxOffIndexBuffer = ~size_t(0), vtxOffIndexBufferEnd = 0; size_t vtxOffVertexBuffer = ~size_t(0), vtxOffVertexBufferEnd = 0; CRemoveTracker vtxRemove; CUtlVector< size_t > vtxOffIndex; CUtlVector< size_t > vtxOffVertex; vtxRemove.RemoveElements( CHILD_AT( vtxHdr, pMaterialReplacementList, 1 ), vtxHdr->numLODs - 1 ); ITERATE_CHILDREN( OptimizedModel::MaterialReplacementListHeader_t, vtxMatList, vtxHdr, pMaterialReplacementList, numLODs ) if ( !vtxMatList_idx ) continue; vtxRemove.RemoveElements( CHILD_AT( vtxMatList, pMaterialReplacement, 0 ), vtxMatList->numReplacements ); ITERATE_CHILDREN( OptimizedModel::MaterialReplacementHeader_t, vtxMat, vtxMatList, pMaterialReplacement, numReplacements ) char const *szName = vtxMat->pMaterialReplacementName(); vtxRemove.RemoveElements( szName, szName ? strlen( szName ) + 1 : 0 ); ITERATE_END ITERATE_END ITERATE_CHILDREN( OptimizedModel::BodyPartHeader_t, vtxBodyPart, vtxHdr, pBodyPart, numBodyParts ) ITERATE_CHILDREN( OptimizedModel::ModelHeader_t, vtxModel, vtxBodyPart, pModel, numModels ) vtxRemove.RemoveElements( CHILD_AT( vtxModel, pLOD, 1 ), vtxModel->numLODs - 1 ); ITERATE_CHILDREN( OptimizedModel::ModelLODHeader_t, vtxLod, vtxModel, pLOD, numLODs ) if ( !vtxLod_idx ) // Process only lod1-N continue; vtxRemove.RemoveElements( CHILD_AT( vtxLod, pMesh, 0 ), vtxLod->numMeshes ); ITERATE_CHILDREN( OptimizedModel::MeshHeader_t, vtxMesh, vtxLod, pMesh, numMeshes ) vtxRemove.RemoveElements( CHILD_AT( vtxMesh, pStripGroup, 0 ), vtxMesh->numStripGroups ); ITERATE_CHILDREN( OptimizedModel::StripGroupHeader_t, vtxStripGroup, vtxMesh, pStripGroup, numStripGroups ) vtxRemove.RemoveElements( CHILD_AT( vtxStripGroup, pStrip, 0 ), vtxStripGroup->numStrips ); ITERATE_CHILDREN( OptimizedModel::StripHeader_t, vtxStrip, vtxStripGroup, pStrip, numStrips ) vtxRemove.RemoveElements( CHILD_AT( vtxStrip, pBoneStateChange, 0 ), vtxStrip->numBoneStateChanges ); ITERATE_END ITERATE_END ITERATE_END ITERATE_END // Use all lods to determine the ranges of vertex and index buffers. // We rely on the fact that vertex and index buffers are laid out as one solid memory block for all lods. ITERATE_CHILDREN( OptimizedModel::ModelLODHeader_t, vtxLod, vtxModel, pLOD, numLODs ) ITERATE_CHILDREN( OptimizedModel::MeshHeader_t, vtxMesh, vtxLod, pMesh, numMeshes ) ITERATE_CHILDREN( OptimizedModel::StripGroupHeader_t, vtxStripGroup, vtxMesh, pStripGroup, numStripGroups ) size_t offIndex = BYTE_DIFF_PTR( vtxHdr, CHILD_AT( vtxStripGroup, pIndex, 0 ) ); size_t offIndexEnd = BYTE_DIFF_PTR( vtxHdr, CHILD_AT( vtxStripGroup, pIndex, vtxStripGroup->numIndices ) ); size_t offVertex = BYTE_DIFF_PTR( vtxHdr, CHILD_AT( vtxStripGroup, pVertex, 0 ) ); size_t offVertexEnd = BYTE_DIFF_PTR( vtxHdr, CHILD_AT( vtxStripGroup, pVertex, vtxStripGroup->numVerts ) ); if ( offIndex < vtxOffIndexBuffer ) vtxOffIndexBuffer = offIndex; if ( offIndexEnd > vtxOffIndexBufferEnd ) vtxOffIndexBufferEnd = offIndexEnd; if ( offVertex < vtxOffVertexBuffer ) vtxOffVertexBuffer = offVertex; if ( offVertexEnd > vtxOffVertexBufferEnd ) vtxOffVertexBufferEnd = offVertexEnd; if ( !vtxLod_idx ) { vtxOffIndex.AddToTail( offIndex ); vtxOffIndex.AddToTail( offIndexEnd ); vtxOffVertex.AddToTail( offVertex ); vtxOffVertex.AddToTail( offVertexEnd ); } ITERATE_END ITERATE_END ITERATE_END ITERATE_END ITERATE_END // Fixup the vertex buffer DECLARE_PTR( OptimizedModel::Vertex_t, vtxVertexBuffer, BYTE_OFF_PTR( vtxHdr, vtxOffVertexBuffer ) ); DECLARE_PTR( OptimizedModel::Vertex_t, vtxVertexBufferEnd, BYTE_OFF_PTR( vtxHdr, vtxOffVertexBufferEnd ) ); CUtlVector< int > vtxIndexDeltas; vtxIndexDeltas.EnsureCapacity( vtxVertexBufferEnd - vtxVertexBuffer ); int vtxNumVertexRemoved = 0; for ( OptimizedModel::Vertex_t *vtxVertexElement = vtxVertexBuffer; vtxVertexElement < vtxVertexBufferEnd; ++ vtxVertexElement ) { size_t const off = BYTE_DIFF_PTR( vtxHdr, vtxVertexElement ); bool bUsed = false; for ( int k = 0; k < vtxOffVertex.Count(); k += 2 ) { if ( off >= vtxOffVertex[ k ] && off < vtxOffVertex[ k + 1 ] ) { bUsed = true; break; } } if ( !bUsed ) { // Index is not in use vtxRemove.RemoveElements( vtxVertexElement ); vtxIndexDeltas.AddToTail( 0 ); vtxNumVertexRemoved ++; } else { // Index is in use and must be remapped // Find the mesh where this index belongs int iMesh = arrMdlOffsets.FindLessOrEqual( MdlRangeItem( 0, 0, vtxVertexElement - vtxVertexBuffer ) ); Assert( iMesh >= 0 && iMesh < arrMdlOffsets.Count() ); MdlRangeItem &mri = arrMdlOffsets[ iMesh ]; Assert( ( vtxVertexElement - vtxVertexBuffer >= mri.m_offNew ) && ( vtxVertexElement - vtxVertexBuffer < mri.m_offNew + mri.m_numNew ) ); Assert( m_vtxVerts.IsBitSet( vtxVertexElement->origMeshVertID + mri.m_offOld ) ); vtxVertexElement->origMeshVertID = srcIndices.Find( vtxVertexElement->origMeshVertID + mri.m_offOld ) - mri.m_offNew; Assert( vtxVertexElement->origMeshVertID < mri.m_numNew ); vtxIndexDeltas.AddToTail( vtxNumVertexRemoved ); } } // Fixup the index buffer DECLARE_PTR( unsigned short, vtxIndexBuffer, BYTE_OFF_PTR( vtxHdr, vtxOffIndexBuffer ) ); DECLARE_PTR( unsigned short, vtxIndexBufferEnd, BYTE_OFF_PTR( vtxHdr, vtxOffIndexBufferEnd ) ); for ( unsigned short *vtxIndexElement = vtxIndexBuffer; vtxIndexElement < vtxIndexBufferEnd; ++ vtxIndexElement ) { size_t const off = BYTE_DIFF_PTR( vtxHdr, vtxIndexElement ); bool bUsed = false; for ( int k = 0; k < vtxOffIndex.Count(); k += 2 ) { if ( off >= vtxOffIndex[ k ] && off < vtxOffIndex[ k + 1 ] ) { bUsed = true; break; } } if ( !bUsed ) { // Index is not in use vtxRemove.RemoveElements( vtxIndexElement ); } else { // Index is in use and must be remapped *vtxIndexElement -= vtxIndexDeltas[ *vtxIndexElement ]; } } // By now should have scheduled all removal information vtxRemove.Finalize(); DLog( "mdllib", 3, " Stripped %d vtx bytes.\n", vtxRemove.GetNumBytesRemoved() ); // // Fixup all the offsets // ITERATE_CHILDREN( OptimizedModel::MaterialReplacementListHeader_t, vtxMatList, vtxHdr, pMaterialReplacementList, numLODs ) ITERATE_CHILDREN( OptimizedModel::MaterialReplacementHeader_t, vtxMat, vtxMatList, pMaterialReplacement, numReplacements ) vtxMat->replacementMaterialNameOffset = vtxRemove.ComputeOffset( vtxMat, vtxMat->replacementMaterialNameOffset ); ITERATE_END vtxMatList->replacementOffset = vtxRemove.ComputeOffset( vtxMatList, vtxMatList->replacementOffset ); ITERATE_END ITERATE_CHILDREN( OptimizedModel::BodyPartHeader_t, vtxBodyPart, vtxHdr, pBodyPart, numBodyParts ) ITERATE_CHILDREN( OptimizedModel::ModelHeader_t, vtxModel, vtxBodyPart, pModel, numModels ) ITERATE_CHILDREN( OptimizedModel::ModelLODHeader_t, vtxLod, vtxModel, pLOD, numLODs ) ITERATE_CHILDREN( OptimizedModel::MeshHeader_t, vtxMesh, vtxLod, pMesh, numMeshes ) ITERATE_CHILDREN( OptimizedModel::StripGroupHeader_t, vtxStripGroup, vtxMesh, pStripGroup, numStripGroups ) ITERATE_CHILDREN( OptimizedModel::StripHeader_t, vtxStrip, vtxStripGroup, pStrip, numStrips ) vtxStrip->indexOffset = vtxRemove.ComputeOffset( vtxStripGroup, vtxStripGroup->indexOffset + vtxStrip->indexOffset ) - vtxRemove.ComputeOffset( vtxStripGroup, vtxStripGroup->indexOffset ); vtxStrip->vertOffset = vtxRemove.ComputeOffset( vtxStripGroup, vtxStripGroup->vertOffset + vtxStrip->vertOffset ) - vtxRemove.ComputeOffset( vtxStripGroup, vtxStripGroup->vertOffset ); vtxStrip->boneStateChangeOffset = vtxRemove.ComputeOffset( vtxStrip, vtxStrip->boneStateChangeOffset ); ITERATE_END vtxStripGroup->vertOffset = vtxRemove.ComputeOffset( vtxStripGroup, vtxStripGroup->vertOffset ); vtxStripGroup->indexOffset = vtxRemove.ComputeOffset( vtxStripGroup, vtxStripGroup->indexOffset ); vtxStripGroup->stripOffset = vtxRemove.ComputeOffset( vtxStripGroup, vtxStripGroup->stripOffset ); ITERATE_END vtxMesh->stripGroupHeaderOffset = vtxRemove.ComputeOffset( vtxMesh, vtxMesh->stripGroupHeaderOffset ); ITERATE_END vtxLod->meshOffset = vtxRemove.ComputeOffset( vtxLod, vtxLod->meshOffset ); ITERATE_END vtxModel->lodOffset = vtxRemove.ComputeOffset( vtxModel, vtxModel->lodOffset ); vtxModel->numLODs = 1; ITERATE_END vtxBodyPart->modelOffset = vtxRemove.ComputeOffset( vtxBodyPart, vtxBodyPart->modelOffset ); ITERATE_END vtxHdr->materialReplacementListOffset = vtxRemove.ComputeOffset( vtxHdr, vtxHdr->materialReplacementListOffset ); vtxHdr->bodyPartOffset = vtxRemove.ComputeOffset( vtxHdr, vtxHdr->bodyPartOffset ); vtxHdr->numLODs = 1; // Perform final memory move vtxRemove.MemMove( vtxHdr, vtxLength ); vtxBuffer.SeekPut( CUtlBuffer::SEEK_CURRENT, vtxBuffer.TellGet() + vtxLength - vtxBuffer.TellPut() ); return true; } ////////////////////////////////////////////////////////////////////////// // // Auxilliary methods // ////////////////////////////////////////////////////////////////////////// void CMdlStripInfo::DeleteThis() { delete this; } void CMdlStripInfo::Reset() { m_eMode = MODE_UNINITIALIZED; m_lChecksumOld = 0; m_lChecksumNew = 0; m_vtxVerts.Resize( 0 ); m_vtxIndices.RemoveAll(); }