//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $Workfile: $ // $Date: $ // //------------------------------------------------------------------------------------------------------ // $Log: $ // // $NoKeywords: $ //=============================================================================// #ifndef BINARYRESOURCE_H #define BINARYRESOURCE_H #ifdef WIN32 #pragma once #endif #include #include #include "util.h" class CBinaryResource { private: std::string filename; size_t numBytes; unsigned char* pData; public: CBinaryResource(char* name, size_t bytes,unsigned char* data) :filename(name),numBytes(bytes),pData(data) {} bool writeOut() { FILE* f=fopen(filename.c_str(),"wb"); if (!f) return false; fwrite(pData,1,numBytes,f); fclose(f); #ifndef WIN32 chmod(filename.c_str(),PERMIT); #endif return true; } }; #endif // BINARYRESOURCE_H