//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: CTF AmmoPack. // //=============================================================================// #ifndef ENTITY_AMMOPACK_H #define ENTITY_AMMOPACK_H #ifdef _WIN32 #pragma once #endif #include "tf_powerup.h" #include "tf_gamerules.h" #define TF_AMMOPACK_SMALL_BDAY "models/items/ammopack_small_bday.mdl" #define TF_AMMOPACK_MEDIUM_BDAY "models/items/ammopack_medium_bday.mdl" #define TF_AMMOPACK_LARGE_BDAY "models/items/ammopack_large_bday.mdl" //============================================================================= // // CTF AmmoPack class. // class CAmmoPack : public CTFPowerup { public: DECLARE_CLASS( CAmmoPack, CTFPowerup ); void Spawn( void ); virtual void Precache( void ); bool MyTouch( CBasePlayer *pPlayer ); powerupsize_t GetPowerupSize( void ) { return POWERUP_FULL; } virtual const char *GetAmmoPackName( void ) { return "ammopack_large"; } virtual void UpdateModelIndexOverrides( void ) { if ( modelinfo ) { SetModelIndexOverride( VISION_MODE_NONE, modelinfo->GetModelIndex( GetPowerupModel() ) ); SetModelIndexOverride( VISION_MODE_PYRO, modelinfo->GetModelIndex( TF_AMMOPACK_LARGE_BDAY ) ); } } virtual const char *GetDefaultPowerupModel( void ) { if ( TFGameRules() && TFGameRules()->IsHolidayActive( kHoliday_TFBirthday ) ) { return TF_AMMOPACK_LARGE_BDAY; } return "models/items/ammopack_large.mdl"; } }; class CAmmoPackSmall : public CAmmoPack { public: DECLARE_CLASS( CAmmoPackSmall, CAmmoPack ); powerupsize_t GetPowerupSize( void ) { return POWERUP_SMALL; } virtual const char *GetAmmoPackName( void ) { return "ammopack_small"; } virtual void Precache( void ) { PrecacheModel( TF_AMMOPACK_SMALL_BDAY ); // always precache this for PyroVision BaseClass::Precache(); } virtual void UpdateModelIndexOverrides( void ) { if ( modelinfo ) { SetModelIndexOverride( VISION_MODE_NONE, modelinfo->GetModelIndex( GetPowerupModel() ) ); SetModelIndexOverride( VISION_MODE_PYRO, modelinfo->GetModelIndex( TF_AMMOPACK_SMALL_BDAY ) ); } } virtual const char *GetDefaultPowerupModel( void ) { if ( TFGameRules() && TFGameRules()->IsHolidayActive( kHoliday_TFBirthday ) ) { return TF_AMMOPACK_SMALL_BDAY; } return "models/items/ammopack_small.mdl"; } }; class CAmmoPackMedium : public CAmmoPack { public: DECLARE_CLASS( CAmmoPackMedium, CAmmoPack ); powerupsize_t GetPowerupSize( void ) { return POWERUP_MEDIUM; } virtual const char *GetAmmoPackName( void ) { return "ammopack_medium"; } virtual void Precache( void ) { PrecacheModel( TF_AMMOPACK_MEDIUM_BDAY ); // always precache this for PyroVision BaseClass::Precache(); } virtual void UpdateModelIndexOverrides( void ) { if ( modelinfo ) { SetModelIndexOverride( VISION_MODE_NONE, modelinfo->GetModelIndex( GetPowerupModel() ) ); SetModelIndexOverride( VISION_MODE_PYRO, modelinfo->GetModelIndex( TF_AMMOPACK_MEDIUM_BDAY ) ); } } virtual const char *GetDefaultPowerupModel( void ) { if ( TFGameRules() && TFGameRules()->IsHolidayActive( kHoliday_TFBirthday ) ) { return TF_AMMOPACK_MEDIUM_BDAY; } return "models/items/ammopack_medium.mdl"; } }; #endif // ENTITY_AMMOPACK_H