//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #include "client_pch.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "cl_demoactionmanager.h" #include "filesystem.h" #include "filesystem_engine.h" #include "cl_demoeditorpanel.h" #include "cl_demosmootherpanel.h" #include "cl_demouipanel.h" #include "iprediction.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" using namespace vgui; ////////////////////////////////////////////////////////////////////////// // // CDemoUIPanel // ////////////////////////////////////////////////////////////////////////// CDemoUIPanel *g_pDemoUI = NULL; void CDemoUIPanel::InstallDemoUI( vgui::Panel *parent ) { if ( g_pDemoUI ) return; // UI already created g_pDemoUI = new CDemoUIPanel( parent ); Assert( g_pDemoUI ); } //----------------------------------------------------------------------------- // Purpose: Basic help dialog //----------------------------------------------------------------------------- CDemoUIPanel::CDemoUIPanel( vgui::Panel *parent ) : vgui::Frame( parent, "DemoUIPanel") { SetTitle("Demo Playback", true); m_pPlayPauseResume = new vgui::Button( this, "DemoPlayPauseResume", "PlayPauseResume" ); m_pStop = new vgui::Button( this, "DemoStop", "Stop" ); m_pLoad = new vgui::Button( this, "DemoLoad", "Load..." ); m_pEdit = new vgui::Button( this, "DemoEdit", "Edit..." ); m_pSmooth = new vgui::Button( this, "DemoSmooth", "Smooth..." ); m_pDriveCamera = new vgui::ToggleButton( this, "DemoDriveCamera", "Drive..." ); m_pGoStart = new vgui::ToggleButton( this, "DemoGoStart", "Go Start" ); m_pGoEnd = new vgui::Button( this, "DemoGoEnd", "Go End" ); m_pFastForward = new vgui::Button( this, "DemoFastForward", "Fast Fwd" ); m_pFastBackward = new vgui::Button( this, "DemoFastBackward", "Fast Bwd" ); m_pPrevFrame = new vgui::Button( this, "DemoPrevFrame", "Prev Frame" ); m_pNextFrame = new vgui::Button( this, "DemoNextFrame", "Next Frame" ); m_pCurrentDemo = new vgui::Label( this, "DemoName", "" ); m_pProgress = new vgui::ProgressBar( this, "DemoProgress" ); m_pProgress->SetSegmentInfo( 2, 2 ); m_pProgressLabelFrame = new vgui::Label( this, "DemoProgressLabelFrame", "" ); m_pProgressLabelTime = new vgui::Label( this, "DemoProgressLabelTime", "" ); m_pSpeedScale = new vgui::Slider( this, "DemoSpeedScale" ); // 1000 == 10x % m_pSpeedScale->SetRange( 0, 1000 ); m_pSpeedScale->SetValue( 500 ); m_pSpeedScale->AddActionSignalTarget( this ); m_pSpeedScaleLabel = new vgui::Label( this, "SpeedScale", "" ); m_pGo = new vgui::Button( this, "DemoGo", "Go" ); m_pGotoTick = new vgui::TextEntry( this, "DemoGoToTick" ); vgui::ivgui()->AddTickSignal( GetVPanel(), 0 ); LoadControlSettings("Resource\\DemoUIPanel.res"); SetVisible( false ); SetSizeable( false ); SetMoveable( true ); m_ViewOrigin.Init(); m_ViewAngles.Init(); memset( m_nOldCursor, 0, sizeof( m_nOldCursor ) ); m_bInputActive = false; } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- CDemoUIPanel::~CDemoUIPanel() { } void CDemoUIPanel::GetCurrentView() { g_pClientSidePrediction->GetViewOrigin( m_ViewOrigin ); g_pClientSidePrediction->GetViewAngles( m_ViewAngles ); } bool CDemoUIPanel::IsInDriveMode() { return m_pDriveCamera->IsSelected(); } void CDemoUIPanel::GetDriveViewPoint( Vector &origin, QAngle &angle ) { origin = m_ViewOrigin; angle = m_ViewAngles; } void CDemoUIPanel::SetDriveViewPoint( Vector &origin, QAngle &angle ) { m_ViewOrigin = origin; m_ViewAngles = angle; } void CDemoUIPanel::OnTick() { BaseClass::OnTick(); if ( !IsVisible() ) return; char curtime[32]; char totaltime[32]; int curtick = 0; int totalticks = 0; float fProgress = 0.0f; bool bIsPlaying = demoplayer->IsPlayingBack(); // enable/disable all playback control buttons m_pPlayPauseResume->SetEnabled( bIsPlaying ); m_pStop->SetEnabled( bIsPlaying ); m_pNextFrame->SetEnabled( bIsPlaying ); m_pFastForward->SetEnabled( bIsPlaying ); m_pGoStart->SetEnabled( bIsPlaying ); m_pGoEnd->SetEnabled( bIsPlaying ); m_pGo->SetEnabled( bIsPlaying ); bool bEnabled = bIsPlaying && false; // if player can go back in time m_pFastBackward->SetEnabled( bEnabled ); m_pPrevFrame->SetEnabled( bEnabled ); // set filename text m_pCurrentDemo->SetText( demoaction->GetCurrentDemoFile() ); bool bHasDemoFile = demoaction->GetCurrentDemoFile()[0] != 0; // set play button text if ( bIsPlaying ) { m_pPlayPauseResume->SetText( demoplayer->IsPlaybackPaused() ? "Resume" : "Pause" ); } else { if ( bHasDemoFile ) { m_pPlayPauseResume->SetText( "Play" ); m_pPlayPauseResume->SetEnabled( true ); } } if ( bIsPlaying ) { curtick = demoplayer->GetPlaybackTick(); totalticks = demoplayer->GetTotalTicks(); fProgress = (float)curtick/(float)totalticks; fProgress = clamp( fProgress, 0.0f, 1.0f ); } m_pProgress->SetProgress( fProgress ); m_pProgressLabelFrame->SetText( va( "Tick: %i / %i", curtick, totalticks ) ); Q_strncpy( curtime, COM_FormatSeconds( host_state.interval_per_tick * curtick ), 32 ); Q_strncpy( totaltime, COM_FormatSeconds( host_state.interval_per_tick * totalticks ), 32 ); m_pProgressLabelTime->SetText( va( "Time: %s / %s", curtime, totaltime ) ); m_pFastForward->SetEnabled( demoplayer->IsPlayingBack() && !demoplayer->IsPlaybackPaused() ); float fScale = demoplayer->GetPlaybackTimeScale(); SetPlaybackScale( fScale ); // set slider m_pSpeedScaleLabel->SetText( va( "%.1f %%", fScale * 100.0f ) ); } // Command issued void CDemoUIPanel::OnCommand(const char *command) { if ( !Q_strcasecmp( command, "stop" ) ) { Cbuf_AddText( "disconnect\n" ); } else if ( !Q_strcasecmp( command, "play" ) ) { if ( !demoplayer->IsPlayingBack() ) { char cmd[ 256 ]; Q_snprintf( cmd, sizeof( cmd ), "playdemo %s\n", demoaction->GetCurrentDemoFile() ); Cbuf_AddText( cmd ); } else { Cbuf_AddText( !demoplayer->IsPlaybackPaused() ? "demo_pause\n" : "demo_resume\n" ); } } else if ( !Q_strcasecmp( command, "load" ) ) { OnLoad(); } else if ( !Q_strcasecmp( command, "reload" ) ) { Cbuf_AddText( "demo_gototick 0 0 1\n" ); } else if ( !Q_strcasecmp( command, "edit" ) ) { OnEdit(); } else if ( !Q_strcasecmp( command, "smooth" ) ) { OnSmooth(); } else if ( !Q_strcasecmp( command, "nextframe" ) ) { demoplayer->SkipToTick( 1, true, true ); } else if ( !Q_strcasecmp( command, "gototick" ) ) { char tick[ 32 ]; m_pGotoTick->GetText( tick, sizeof( tick ) ); char cmd[256]; Q_snprintf( cmd, sizeof(cmd), "demo_gototick %s 0 1\n", tick ); Cbuf_AddText( cmd ); // demoplayer->PausePlayback( -1 ); // demoplayer->SkipToTick( Q_atoi(tick), false ); } else if ( !Q_strcasecmp( command, "drive" ) ) { GetCurrentView(); } else { BaseClass::OnCommand( command ); } } void CDemoUIPanel::OnMessage(const KeyValues *params, VPANEL fromPanel) { BaseClass::OnMessage( params, fromPanel ); if ( !Q_strcmp( "SliderMoved", params->GetName() ) ) { demoplayer->SetPlaybackTimeScale( GetPlaybackScale() ); } } void CDemoUIPanel::OnEdit() { if ( m_hDemoEditor != 0 ) { m_hDemoEditor->SetVisible( true ); m_hDemoEditor->MoveToFront(); m_hDemoEditor->OnVDMChanged(); return; } m_hDemoEditor = new CDemoEditorPanel( this ); } void CDemoUIPanel::OnSmooth() { if ( m_hDemoSmoother != 0 ) { m_hDemoSmoother->SetVisible( true ); m_hDemoSmoother->MoveToFront(); m_hDemoSmoother->OnVDMChanged(); return; } m_hDemoSmoother = new CDemoSmootherPanel( this ); } void CDemoUIPanel::OnLoad() { if ( !m_hFileOpenDialog.Get() ) { m_hFileOpenDialog = new FileOpenDialog( this, "Choose .dem file", true ); if ( m_hFileOpenDialog != 0 ) { m_hFileOpenDialog->AddFilter("*.dem", "Demo Files (*.dem)", true); } } if ( m_hFileOpenDialog ) { char startPath[ MAX_PATH ]; Q_strncpy( startPath, com_gamedir, sizeof( startPath ) ); Q_FixSlashes( startPath ); m_hFileOpenDialog->SetStartDirectory( startPath ); m_hFileOpenDialog->DoModal( false ); } } void CDemoUIPanel::OnFileSelected( char const *fullpath ) { if ( !fullpath || !fullpath[ 0 ] ) return; char relativepath[ 512 ]; g_pFileSystem->FullPathToRelativePath( fullpath, relativepath, sizeof( relativepath ) ); char ext[ 10 ]; Q_ExtractFileExtension( relativepath, ext, sizeof( ext ) ); if ( Q_strcasecmp( ext, "dem" ) ) { return; } // It's a dem file Cbuf_AddText( va( "playdemo %s\n", relativepath ) ); Cbuf_AddText( "demopauseafterinit\n" ); if ( m_hFileOpenDialog != 0 ) { m_hFileOpenDialog->MarkForDeletion(); } } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void CDemoUIPanel::OnVDMChanged( void ) { if ( m_hDemoEditor != 0 ) { m_hDemoEditor->OnVDMChanged(); } if ( m_hDemoSmoother != 0 ) { m_hDemoSmoother->OnVDMChanged(); } } //----------------------------------------------------------------------------- // Purpose: // Output : Returns true on success, false on failure. //----------------------------------------------------------------------------- bool CDemoUIPanel::IsHoldingFastForward( void ) { if ( !m_pFastForward->IsVisible() ) return false; if ( !m_pFastForward->IsEnabled() ) return false; return m_pFastForward->IsSelected(); } float CDemoUIPanel::GetPlaybackScale( void ) { float scale = 1.0f; float curval = (float)m_pSpeedScale->GetValue() ; if ( curval <= 500.0f ) { scale = curval / 500.0f; } else { scale = 1.0f + ( curval - 500.0f ) / 100.0f; } return scale; } void CDemoUIPanel::SetPlaybackScale( float scale ) { if ( scale <= 0 ) { m_pSpeedScale->SetValue( 0 ) ; } else if ( scale <= 1.0f ) { m_pSpeedScale->SetValue( scale * 500.0f ) ; } else { m_pSpeedScale->SetValue( (scale - 1.0f) * 100.0f + 500.0f ) ; } } //----------------------------------------------------------------------------- // Purpose: // Input : frame - // elapsed - // info - // Output : Returns true on success, false on failure. //----------------------------------------------------------------------------- bool CDemoUIPanel::OverrideView( democmdinfo_t& info, int tick ) { if ( IsInDriveMode() ) { // manual camera override, overrides anyting HandleInput( vgui::input()->IsMouseDown( MOUSE_LEFT ) ); info.viewOrigin = m_ViewOrigin; info.viewAngles = m_ViewAngles; info.localViewAngles = m_ViewAngles; return true; } if ( m_hDemoSmoother != 0 ) { // demo smoother override if ( m_hDemoSmoother->OverrideView( info, tick ) ) { m_ViewOrigin = info.GetViewOrigin(); m_ViewAngles = info.GetViewAngles(); return true; } } m_ViewOrigin = info.GetViewOrigin(); m_ViewAngles = info.GetViewAngles(); return false; } //----------------------------------------------------------------------------- // Purpose: // Input : frame - // elapsed - // smoothing - //----------------------------------------------------------------------------- void CDemoUIPanel::DrawDebuggingInfo() { if ( m_hDemoSmoother != 0 ) { m_hDemoSmoother->DrawDebuggingInfo( 1, 1 ); // MOTODO } } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void CDemoUIPanel::HandleInput( bool active ) { if ( m_bInputActive ^ active ) { if ( m_bInputActive && !active ) { // Restore mouse vgui::input()->SetCursorPos( m_nOldCursor[0], m_nOldCursor[1] ); } else { GetCurrentView(); vgui::input()->GetCursorPos( m_nOldCursor[0], m_nOldCursor[1] ); } } if ( active ) { float f = 0.0f; float s = 0.0f; float u = 0.0f; bool shiftdown = vgui::input()->IsKeyDown( KEY_LSHIFT ) || vgui::input()->IsKeyDown( KEY_RSHIFT ); float movespeed = shiftdown ? 40.0f : 400.0f; if ( vgui::input()->IsKeyDown( KEY_W ) ) { f = movespeed * host_frametime; } if ( vgui::input()->IsKeyDown( KEY_S ) ) { f = -movespeed * host_frametime; } if ( vgui::input()->IsKeyDown( KEY_A ) ) { s = -movespeed * host_frametime; } if ( vgui::input()->IsKeyDown( KEY_D ) ) { s = movespeed * host_frametime; } if ( vgui::input()->IsKeyDown( KEY_X ) ) { u = movespeed * host_frametime; } if ( vgui::input()->IsKeyDown( KEY_Z ) ) { u = -movespeed * host_frametime; } int mx, my; int dx, dy; vgui::input()->GetCursorPos( mx, my ); dx = mx - m_nOldCursor[0]; dy = my - m_nOldCursor[1]; vgui::input()->SetCursorPos( m_nOldCursor[0], m_nOldCursor[1] ); // Convert to pitch/yaw float pitch = (float)dy * 0.22f; float yaw = -(float)dx * 0.22; // Apply mouse m_ViewAngles.x += pitch; m_ViewAngles.x = clamp( m_ViewAngles.x, -89.0f, 89.0f ); m_ViewAngles.y += yaw; if ( m_ViewAngles.y > 180.0f ) { m_ViewAngles.y -= 360.0f; } else if ( m_ViewAngles.y < -180.0f ) { m_ViewAngles.y += 360.0f; } // Now apply forward, side, up Vector fwd, side, up; AngleVectors( m_ViewAngles, &fwd, &side, &up ); m_ViewOrigin += fwd * f; m_ViewOrigin += side * s; m_ViewOrigin += up * u; } m_bInputActive = active; } void DemoUI_f() { if ( !g_pDemoUI ) return; if ( g_pDemoUI->IsVisible() ) { g_pDemoUI->Close(); } else { g_pDemoUI->Activate(); } } static ConCommand demoui( "demoui", DemoUI_f, "Show/hide the demo player UI.", FCVAR_DONTRECORD ); ////////////////////////////////////////////////////////////////////////// // // CDemoUIPanel2 // ////////////////////////////////////////////////////////////////////////// CDemoUIPanel2 *g_pDemoUI2 = NULL; void CDemoUIPanel2::Install( vgui::Panel *pParentBkgnd, vgui::Panel *pParentFgnd, bool bPutToForeground ) { if ( g_pDemoUI2 ) return; // UI already created g_pDemoUI2 = new CDemoUIPanel2( pParentBkgnd, pParentFgnd, bPutToForeground ); Assert( g_pDemoUI2 ); } //----------------------------------------------------------------------------- // Purpose: Basic help dialog //----------------------------------------------------------------------------- CDemoUIPanel2::CDemoUIPanel2( vgui::Panel *pParentBkgnd, vgui::Panel *pParentFgnd, bool bPutToForeground ) : vgui::Frame( bPutToForeground ? pParentFgnd : pParentBkgnd, "DemoUIPanel2") { m_arrParents[0] = pParentBkgnd; m_arrParents[1] = pParentFgnd; m_bIsInForeground = bPutToForeground; SetTitle("Demo Playback - ", true); m_pPlayPauseResume = new vgui::Button( this, "DemoPlayPauseResume", "PlayPauseResume" ); m_pStop = new vgui::Button( this, "DemoStop", "Stop" ); m_pLoad = new vgui::Button( this, "DemoLoad", "Load..." ); m_pGoStart = new vgui::ToggleButton( this, "DemoGoStart", "Go Start" ); m_pGoEnd = new vgui::Button( this, "DemoGoEnd", "Go End" ); m_pFastForward = new vgui::Button( this, "DemoFastForward", "Fast Fwd" ); m_pFastBackward = new vgui::Button( this, "DemoFastBackward", "Fast Bwd" ); m_pPrevFrame = new vgui::Button( this, "DemoPrevFrame", "Prev Frame" ); m_pNextFrame = new vgui::Button( this, "DemoNextFrame", "Next Frame" ); m_pProgress = new vgui::Slider( this, "DemoProgress" ); m_pProgress->SetRange( 0, 0 ); m_pProgress->SetValue( 0, false ); m_pProgress->AddActionSignalTarget( this ); m_pProgress->SetDragOnRepositionNob( true ); m_pProgressLabelFrame = new vgui::Label( this, "DemoProgressLabelFrame", "" ); m_pProgressLabelTime = new vgui::Label( this, "DemoProgressLabelTime", "" ); m_pSpeedScale = new vgui::Slider( this, "DemoSpeedScale" ); // 1000 == 10x % m_pSpeedScale->SetRange( 0, 1000 ); m_pSpeedScale->SetValue( 500 ); m_pSpeedScale->AddActionSignalTarget( this ); m_pSpeedScale->SetDragOnRepositionNob( true ); m_pSpeedScaleLabel = new vgui::Label( this, "SpeedScale", "" ); vgui::ivgui()->AddTickSignal( GetVPanel(), 0 ); LoadControlSettings("Resource\\DemoUIPanel2.res"); SetVisible( false ); SetSizeable( false ); SetMoveable( true ); memset( m_nOldCursor, 0, sizeof( m_nOldCursor ) ); m_bInputActive = false; } CDemoUIPanel2::~CDemoUIPanel2() { } bool CDemoUIPanel2::IsInDriveMode() { return false; } void CDemoUIPanel2::GetDriveViewPoint( Vector &origin, QAngle &angle ) { NULL; } void CDemoUIPanel2::SetDriveViewPoint( Vector &origin, QAngle &angle ) { NULL; } void CDemoUIPanel2::OnTick() { BaseClass::OnTick(); if ( !IsVisible() ) return; char curtime[32]; char totaltime[32]; int curtick = 0; int totalticks = 0; float fProgress = 0.0f; bool bIsPlaying = demoplayer->IsPlayingBack(); // enable/disable all playback control buttons m_pPlayPauseResume->SetEnabled( bIsPlaying ); m_pStop->SetEnabled( bIsPlaying ); m_pNextFrame->SetEnabled( bIsPlaying ); m_pFastForward->SetEnabled( bIsPlaying ); m_pGoStart->SetEnabled( bIsPlaying ); m_pGoEnd->SetEnabled( bIsPlaying ); bool bEnabled = bIsPlaying && false; // if player can go back in time m_pFastBackward->SetEnabled( bEnabled ); m_pPrevFrame->SetEnabled( bEnabled ); // set filename text SetTitle( va( "Demo Playback - %s", demoaction->GetCurrentDemoFile() ), true ); bool bHasDemoFile = demoaction->GetCurrentDemoFile()[0] != 0; // set play button text if ( bIsPlaying ) { m_pPlayPauseResume->SetText( demoplayer->IsPlaybackPaused() ? "Resume" : "Pause" ); } else { if ( bHasDemoFile ) { m_pPlayPauseResume->SetText( "Play" ); m_pPlayPauseResume->SetEnabled( true ); } } if ( bIsPlaying ) { curtick = demoplayer->GetPlaybackTick(); totalticks = demoplayer->GetTotalTicks(); fProgress = (float)curtick/(float)totalticks; fProgress = clamp( fProgress, 0.0f, 1.0f ); } if ( !m_pProgress->IsDragged() ) { m_pProgress->SetRange( 0, max( totalticks, 0 ) ); m_pProgress->SetValue( min( max( curtick, 0 ), totalticks ), false ); m_pProgressLabelFrame->SetText( va( "Tick: %i / %i", curtick, totalticks ) ); } else { m_pProgressLabelFrame->SetText( va( "Tick: %i / %i", m_pProgress->GetValue(), totalticks ) ); } // Color in red when dragging back m_pProgressLabelFrame->SetFgColor( ( m_pProgress->GetValue() < curtick ) ? Color( 255, 0, 0, 255 ) : m_pProgressLabelTime->GetFgColor() ); Q_strncpy( curtime, COM_FormatSeconds( host_state.interval_per_tick * curtick ), 32 ); Q_strncpy( totaltime, COM_FormatSeconds( host_state.interval_per_tick * totalticks ), 32 ); m_pProgressLabelTime->SetText( va( "Time: %s / %s", curtime, totaltime ) ); m_pFastForward->SetEnabled( demoplayer->IsPlayingBack() && !demoplayer->IsPlaybackPaused() ); float fScale = demoplayer->GetPlaybackTimeScale(); SetPlaybackScale( fScale ); // set slider m_pSpeedScaleLabel->SetText( va( "%.1f %%", fScale * 100.0f ) ); } // Command issued void CDemoUIPanel2::OnCommand(const char *command) { if ( !Q_strcasecmp( command, "stop" ) ) { Cbuf_AddText( "disconnect\n" ); } else if ( !Q_strcasecmp( command, "play" ) ) { if ( !demoplayer->IsPlayingBack() ) { demoplayer->StartPlayback( demoaction->GetCurrentDemoFile(), false ); } else { demoplayer->IsPlaybackPaused() ? demoplayer->ResumePlayback() : demoplayer->PausePlayback( -1.f ); } } else if ( !Q_strcasecmp( command, "load" ) ) { OnLoad(); } else if ( !Q_strcasecmp( command, "reload" ) ) { Cbuf_AddText( "demo_gototick 0 0 1\n" ); } else if ( !Q_strcasecmp( command, "nextframe" ) ) { Cbuf_AddText( "demo_gototick 1 1 1\n" ); } else { BaseClass::OnCommand( command ); } } void CDemoUIPanel2::OnMessage(const KeyValues *params, VPANEL fromPanel) { BaseClass::OnMessage( params, fromPanel ); // // Speed scale // if ( fromPanel == m_pSpeedScale->GetVPanel() ) { if ( !Q_strcmp( "SliderMoved", params->GetName() ) ) { demoplayer->SetPlaybackTimeScale( GetPlaybackScale() ); } } // // Demo position // if ( fromPanel == m_pProgress->GetVPanel() ) { if ( !Q_strcmp( "SliderDragStart", params->GetName() ) ) { // Pause the demo when starting dragging around if ( demoplayer->IsPlayingBack() && !demoplayer->IsPlaybackPaused() ) { demoplayer->PausePlayback( -1.f ); } } if ( !Q_strcmp( "SliderDragEnd", params->GetName() ) ) { int iNewTickPos = m_pProgress->GetValue(); int iDemoCurrentTickPos = demoplayer->GetPlaybackTick(); if ( iNewTickPos != iDemoCurrentTickPos ) Cbuf_AddText( va( "demo_gototick %d 0 1\n", iNewTickPos ) ); } if ( !Q_strcmp( "SliderMoved", params->GetName() ) ) { NULL; } } } void CDemoUIPanel2::OnLoad() { if ( !m_hFileOpenDialog.Get() ) { m_hFileOpenDialog = new FileOpenDialog( this, "Choose .dem file", true ); if ( m_hFileOpenDialog != 0 ) { m_hFileOpenDialog->AddFilter("*.dem", "Demo Files (*.dem)", true); } } if ( m_hFileOpenDialog ) { char startPath[ MAX_PATH ]; Q_strncpy( startPath, com_gamedir, sizeof( startPath ) ); Q_FixSlashes( startPath ); m_hFileOpenDialog->SetStartDirectory( startPath ); m_hFileOpenDialog->DoModal( false ); } } void CDemoUIPanel2::OnFileSelected( char const *fullpath ) { if ( !fullpath || !fullpath[ 0 ] ) return; char relativepath[ 512 ]; g_pFileSystem->FullPathToRelativePath( fullpath, relativepath, sizeof( relativepath ) ); char ext[ 10 ]; Q_ExtractFileExtension( relativepath, ext, sizeof( ext ) ); if ( Q_strcasecmp( ext, "dem" ) ) { return; } // It's a dem file Cbuf_AddText( va( "playdemo %s\n", relativepath ) ); Cbuf_AddText( "demopauseafterinit\n" ); if ( m_hFileOpenDialog != 0 ) { m_hFileOpenDialog->MarkForDeletion(); } } void CDemoUIPanel2::OnVDMChanged( void ) { NULL; } bool CDemoUIPanel2::IsHoldingFastForward( void ) { if ( !m_pFastForward->IsVisible() ) return false; if ( !m_pFastForward->IsEnabled() ) return false; return m_pFastForward->IsSelected(); } float CDemoUIPanel2::GetPlaybackScale( void ) { float scale = 1.0f; float curval = (float)m_pSpeedScale->GetValue() ; if ( curval <= 500.0f ) { scale = curval / 500.0f; } else { scale = 1.0f + ( curval - 500.0f ) / 100.0f; } return scale; } void CDemoUIPanel2::SetPlaybackScale( float scale ) { if ( scale <= 0 ) { m_pSpeedScale->SetValue( 0 ) ; } else if ( scale <= 1.0f ) { m_pSpeedScale->SetValue( scale * 500.0f ) ; } else { m_pSpeedScale->SetValue( (scale - 1.0f) * 100.0f + 500.0f ) ; } } //----------------------------------------------------------------------------- // Purpose: // Input : frame - // elapsed - // info - // Output : Returns true on success, false on failure. //----------------------------------------------------------------------------- bool CDemoUIPanel2::OverrideView( democmdinfo_t& info, int tick ) { return false; } void CDemoUIPanel2::DrawDebuggingInfo() { NULL; } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void CDemoUIPanel2::HandleInput( bool active ) { if ( m_bInputActive ^ active ) { if ( m_bInputActive && !active ) { // Restore mouse vgui::input()->SetCursorPos( m_nOldCursor[0], m_nOldCursor[1] ); } else { vgui::input()->GetCursorPos( m_nOldCursor[0], m_nOldCursor[1] ); } } m_bInputActive = active; } void CDemoUIPanel2::MakePanelForeground( bool bPutToForeground ) { m_bIsInForeground = bPutToForeground; SetKeyBoardInputEnabled( m_bIsInForeground ); SetMouseInputEnabled( m_bIsInForeground ); SetParent( m_arrParents[ !!m_bIsInForeground ] ); if ( m_bIsInForeground ) { g_pDemoUI2->Activate(); } } void DemoUI2_f() { if ( !g_pDemoUI2 ) return; if ( g_pDemoUI2->IsVisible() ) { g_pDemoUI2->Close(); } else { g_pDemoUI2->MakePanelForeground( true ); } } void DemoUI2_on() { if ( !g_pDemoUI2 ) return; g_pDemoUI2->MakePanelForeground( true ); } void DemoUI2_off() { if ( !g_pDemoUI2 ) return; g_pDemoUI2->MakePanelForeground( false ); } static ConCommand demoui2( "demoui2", DemoUI2_f, "Show/hide the advanced demo player UI (demoui2).", FCVAR_DONTRECORD ); static ConCommand demoui2_on( "+demoui2", DemoUI2_on, "Bring the advanced demo player UI (demoui2) to foreground.", FCVAR_DONTRECORD ); static ConCommand demoui2_off( "-demoui2", DemoUI2_off, "Send the advanced demo player UI (demoui2) to background.", FCVAR_DONTRECORD );