//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #if !defined( CL_ENTITYREPORT_H ) #define CL_ENTITYREPORT_H #ifdef _WIN32 #pragma once #endif // Bits needed for action void CL_RecordEntityBits( int entnum, int bitcount ); // Special events to record void CL_RecordAddEntity( int entnum ); void CL_RecordLeavePVS( int entnum ); void CL_RecordDeleteEntity( int entnum, ClientClass *pclass ); extern ConVar cl_entityreport; #endif // CL_ENTITYREPORT_H