//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ // //===========================================================================// #ifndef CONSOLE_H #define CONSOLE_H #ifdef _WIN32 #pragma once #endif #include namespace vgui { class Panel; } typedef unsigned char byte; // // console // extern bool con_initialized; void Con_Init (void); void Con_Shutdown (void); // Free overlay line buffer. void Con_ClearNotify (void); bool Con_IsVisible(); /* Read the console log from disk and return it in 'buf'. Buf should come in as an empty TEXT_BUFFER CUtlBuffer. Returns true if the log file is successfully read. */ class CUtlBuffer; bool GetConsoleLogFileData( CUtlBuffer& buf ); vgui::Panel* Con_GetConsolePanel(); #endif // CONSOLE_H