//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $Workfile: $ // $Date: $ // //----------------------------------------------------------------------------- // $Log: $ // // $NoKeywords: $ //=============================================================================// #if !defined( ITHREAD_H ) #define ITHREAD_H #ifdef _WIN32 #pragma once #endif // Typedef to point at member functions of CCDAudio typedef void ( CCDAudio::*vfunc )( int param1, int param2 ); //----------------------------------------------------------------------------- // Purpose: CD Audio thread processing //----------------------------------------------------------------------------- abstract_class IThread { public: virtual ~IThread( void ) { } virtual bool Init( void ) = 0; virtual bool Shutdown( void ) = 0; // Add specified item to thread for processing virtual bool AddThreadItem( vfunc pfn, int param1, int param2 ) = 0; }; extern IThread *thread; #endif // ITHREAD_H