//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #include "host.h" #include "sysexternal.h" #include "networkstringtable.h" #include "utlbuffer.h" #include "bitbuf.h" #include "netmessages.h" #include "net.h" #include "filesystem_engine.h" #include "baseclient.h" #include "vprof.h" #include #include #include // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" ConVar sv_dumpstringtables( "sv_dumpstringtables", "0", FCVAR_CHEAT ); ConVar sv_compressstringtablebaselines_threshhold( "sv_compressstringtablebaselines_threshold", "2048", 0, "Minimum size (in bytes) for stringtablebaseline buffer to be compressed." ); #define SUBSTRING_BITS 5 struct StringHistoryEntry { char string[ (1<& history, char const *newstring, int& substringsize ) { int bestindex = -1; int bestcount = 0; int c = history.Count(); for ( int i = 0; i < c; i++ ) { char const *prev = history[ i ].string; int similar = CountSimilarCharacters( prev, newstring ); if ( similar < 3 ) continue; if ( similar > bestcount ) { bestcount = similar; bestindex = i; } } substringsize = bestcount; return bestindex; } bool CNetworkStringTable_LessFunc( FileNameHandle_t const &a, FileNameHandle_t const &b ) { return a < b; } //----------------------------------------------------------------------------- // Implementation when dictionary strings are filenames //----------------------------------------------------------------------------- class CNetworkStringFilenameDict : public INetworkStringDict { public: CNetworkStringFilenameDict() { m_Items.SetLessFunc( CNetworkStringTable_LessFunc ); } virtual ~CNetworkStringFilenameDict() { Purge(); } unsigned int Count() { return m_Items.Count(); } void Purge() { m_Items.Purge(); } const char *String( int index ) { char* pString = tmpstr512(); g_pFileSystem->String( m_Items.Key( index ), pString, 512 ); return pString; } bool IsValidIndex( int index ) { return m_Items.IsValidIndex( index ); } int Insert( const char *pString ) { FileNameHandle_t fnHandle = g_pFileSystem->FindOrAddFileName( pString ); return m_Items.Insert( fnHandle ); } int Find( const char *pString ) { FileNameHandle_t fnHandle = g_pFileSystem->FindFileName( pString ); if ( !fnHandle ) return m_Items.InvalidIndex(); return m_Items.Find( fnHandle ); } CNetworkStringTableItem &Element( int index ) { return m_Items.Element( index ); } const CNetworkStringTableItem &Element( int index ) const { return m_Items.Element( index ); } private: CUtlMap< FileNameHandle_t, CNetworkStringTableItem > m_Items; }; //----------------------------------------------------------------------------- // Implementation for general purpose strings //----------------------------------------------------------------------------- class CNetworkStringDict : public INetworkStringDict { public: CNetworkStringDict() { } virtual ~CNetworkStringDict() { } unsigned int Count() { return m_Lookup.Count(); } void Purge() { m_Lookup.Purge(); } const char *String( int index ) { return m_Lookup.Key( index ).Get(); } bool IsValidIndex( int index ) { return m_Lookup.IsValidHandle( index ); } int Insert( const char *pString ) { return m_Lookup.Insert( pString ); } int Find( const char *pString ) { return pString ? m_Lookup.Find( pString ) : m_Lookup.InvalidHandle(); } CNetworkStringTableItem &Element( int index ) { return m_Lookup.Element( index ); } const CNetworkStringTableItem &Element( int index ) const { return m_Lookup.Element( index ); } private: CUtlStableHashtable< CUtlConstString, CNetworkStringTableItem, CaselessStringHashFunctor, UTLConstStringCaselessStringEqualFunctor > m_Lookup; }; //----------------------------------------------------------------------------- // Purpose: // Input : id - // *tableName - // maxentries - //----------------------------------------------------------------------------- CNetworkStringTable::CNetworkStringTable( TABLEID id, const char *tableName, int maxentries, int userdatafixedsize, int userdatanetworkbits, bool bIsFilenames ) : m_bAllowClientSideAddString( false ), m_pItemsClientSide( NULL ) { m_id = id; int len = strlen( tableName ) + 1; m_pszTableName = new char[ len ]; Assert( m_pszTableName ); Assert( tableName ); Q_strncpy( m_pszTableName, tableName, len ); m_changeFunc = NULL; m_pObject = NULL; m_nTickCount = 0; m_pMirrorTable = NULL; m_nLastChangedTick = 0; m_bChangeHistoryEnabled = false; m_bLocked = false; m_nMaxEntries = maxentries; m_nEntryBits = Q_log2( m_nMaxEntries ); m_bUserDataFixedSize = userdatafixedsize != 0; m_nUserDataSize = userdatafixedsize; m_nUserDataSizeBits = userdatanetworkbits; if ( m_nUserDataSizeBits > CNetworkStringTableItem::MAX_USERDATA_BITS ) { Host_Error( "String tables user data bits restricted to %i bits, requested %i is too large\n", CNetworkStringTableItem::MAX_USERDATA_BITS, m_nUserDataSizeBits ); } if ( m_nUserDataSize > CNetworkStringTableItem::MAX_USERDATA_SIZE ) { Host_Error( "String tables user data size restricted to %i bytes, requested %i is too large\n", CNetworkStringTableItem::MAX_USERDATA_SIZE, m_nUserDataSize ); } // Make sure maxentries is power of 2 if ( ( 1 << m_nEntryBits ) != maxentries ) { Host_Error( "String tables must be powers of two in size!, %i is not a power of 2\n", maxentries ); } if ( IsXbox() || bIsFilenames ) { m_bIsFilenames = true; m_pItems = new CNetworkStringFilenameDict; } else { m_bIsFilenames = false; m_pItems = new CNetworkStringDict; } } void CNetworkStringTable::SetAllowClientSideAddString( bool state ) { if ( state == m_bAllowClientSideAddString ) return; m_bAllowClientSideAddString = state; if ( m_pItemsClientSide ) { delete m_pItemsClientSide; m_pItemsClientSide = NULL; } if ( m_bAllowClientSideAddString ) { m_pItemsClientSide = new CNetworkStringDict; m_pItemsClientSide->Insert( "___clientsideitemsplaceholder0___" ); // 0 slot can't be used m_pItemsClientSide->Insert( "___clientsideitemsplaceholder1___" ); // -1 can't be used since it looks like the "invalid" index from other string lookups } } //----------------------------------------------------------------------------- // Purpose: // Output : Returns true on success, false on failure. //----------------------------------------------------------------------------- bool CNetworkStringTable::IsUserDataFixedSize() const { return m_bUserDataFixedSize; } //----------------------------------------------------------------------------- // Purpose: // Output : Returns true on success, false on failure. //----------------------------------------------------------------------------- bool CNetworkStringTable::HasFileNameStrings() const { return m_bIsFilenames; } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- int CNetworkStringTable::GetUserDataSize() const { return m_nUserDataSize; } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- int CNetworkStringTable::GetUserDataSizeBits() const { return m_nUserDataSizeBits; } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- CNetworkStringTable::~CNetworkStringTable( void ) { delete[] m_pszTableName; delete m_pItems; delete m_pItemsClientSide; } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void CNetworkStringTable::DeleteAllStrings( void ) { delete m_pItems; if ( m_bIsFilenames ) { m_pItems = new CNetworkStringFilenameDict; } else { m_pItems = new CNetworkStringDict; } if ( m_pItemsClientSide ) { delete m_pItemsClientSide; m_pItemsClientSide = new CNetworkStringDict; m_pItemsClientSide->Insert( "___clientsideitemsplaceholder0___" ); // 0 slot can't be used m_pItemsClientSide->Insert( "___clientsideitemsplaceholder1___" ); // -1 can't be used since it looks like the "invalid" index from other string lookups } } //----------------------------------------------------------------------------- // Purpose: // Input : i - // Output : CNetworkStringTableItem //----------------------------------------------------------------------------- CNetworkStringTableItem *CNetworkStringTable::GetItem( int i ) { if ( i >= 0 ) { return &m_pItems->Element( i ); } Assert( m_pItemsClientSide ); return &m_pItemsClientSide->Element( -i ); } //----------------------------------------------------------------------------- // Purpose: Returns the table identifier // Output : TABLEID //----------------------------------------------------------------------------- TABLEID CNetworkStringTable::GetTableId( void ) const { return m_id; } //----------------------------------------------------------------------------- // Purpose: Returns the max size of the table // Output : int //----------------------------------------------------------------------------- int CNetworkStringTable::GetMaxStrings( void ) const { return m_nMaxEntries; } //----------------------------------------------------------------------------- // Purpose: Returns a table, by name // Output : const char //----------------------------------------------------------------------------- const char *CNetworkStringTable::GetTableName( void ) const { return m_pszTableName; } //----------------------------------------------------------------------------- // Purpose: Returns the number of bits needed to encode an entry index // Output : int //----------------------------------------------------------------------------- int CNetworkStringTable::GetEntryBits( void ) const { return m_nEntryBits; } void CNetworkStringTable::SetTick(int tick_count) { Assert( tick_count >= m_nTickCount ); m_nTickCount = tick_count; } void CNetworkStringTable::Lock( bool bLock ) { m_bLocked = bLock; } pfnStringChanged CNetworkStringTable::GetCallback() { return m_changeFunc; } #ifndef SHARED_NET_STRING_TABLES //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void CNetworkStringTable::EnableRollback() { // stringtable must be empty Assert( m_pItems->Count() == 0); m_bChangeHistoryEnabled = true; } void CNetworkStringTable::SetMirrorTable(INetworkStringTable *table) { m_pMirrorTable = table; } void CNetworkStringTable::RestoreTick(int tick) { // TODO optimize this, most of the time the tables doens't really change m_nLastChangedTick = 0; int count = m_pItems->Count(); for ( int i = 0; i < count; i++ ) { // restore tick in all entries int tickChanged = m_pItems->Element( i ).RestoreTick( tick ); if ( tickChanged > m_nLastChangedTick ) m_nLastChangedTick = tickChanged; } } //----------------------------------------------------------------------------- // Purpose: updates the mirror table, if set one // Output : return true if some entries were updates //----------------------------------------------------------------------------- void CNetworkStringTable::UpdateMirrorTable( int tick_ack ) { if ( !m_pMirrorTable ) return; m_pMirrorTable->SetTick( m_nTickCount ); // use same tick int count = m_pItems->Count(); for ( int i = 0; i < count; i++ ) { CNetworkStringTableItem *p = &m_pItems->Element( i ); // mirror is up to date if ( p->GetTickChanged() <= tick_ack ) continue; const void *pUserData = p->GetUserData(); int nBytes = p->GetUserDataLength(); if ( !nBytes || !pUserData ) { nBytes = 0; pUserData = NULL; } // Check if we are updating an old entry or adding a new one if ( i < m_pMirrorTable->GetNumStrings() ) { m_pMirrorTable->SetStringUserData( i, nBytes, pUserData ); } else { // Grow the table (entryindex must be the next empty slot) Assert( i == m_pMirrorTable->GetNumStrings() ); char const *pName = m_pItems->String( i ); m_pMirrorTable->AddString( true, pName, nBytes, pUserData ); } } } int CNetworkStringTable::WriteUpdate( CBaseClient *client, bf_write &buf, int tick_ack ) { CUtlVector< StringHistoryEntry > history; int entriesUpdated = 0; int lastEntry = -1; int nTableStartBit = buf.GetNumBitsWritten(); int count = m_pItems->Count(); for ( int i = 0; i < count; i++ ) { CNetworkStringTableItem *p = &m_pItems->Element( i ); // Client is up to date if ( p->GetTickChanged() <= tick_ack ) continue; int nStartBit = buf.GetNumBitsWritten(); // Write Entry index if ( (lastEntry+1) == i ) { buf.WriteOneBit( 1 ); } else { buf.WriteOneBit( 0 ); buf.WriteUBitLong( i, m_nEntryBits ); } // check if string can use older string as base eg "models/weapons/gun1" & "models/weapons/gun2" char const *pEntry = m_pItems->String( i ); if ( p->GetTickCreated() > tick_ack ) { // this item has just been created, send string itself buf.WriteOneBit( 1 ); int substringsize = 0; int bestprevious = GetBestPreviousString( history, pEntry, substringsize ); if ( bestprevious != -1 ) { buf.WriteOneBit( 1 ); buf.WriteUBitLong( bestprevious, 5 ); // history never has more than 32 entries buf.WriteUBitLong( substringsize, SUBSTRING_BITS ); buf.WriteString( pEntry + substringsize ); } else { buf.WriteOneBit( 0 ); buf.WriteString( pEntry ); } } else { buf.WriteOneBit( 0 ); } // Write the item's user data. int len; const void *pUserData = GetStringUserData( i, &len ); if ( pUserData && len > 0 ) { buf.WriteOneBit( 1 ); if ( IsUserDataFixedSize() ) { // Don't have to send length, it was sent as part of the table definition buf.WriteBits( pUserData, GetUserDataSizeBits() ); } else { buf.WriteUBitLong( len, CNetworkStringTableItem::MAX_USERDATA_BITS ); buf.WriteBits( pUserData, len*8 ); } } else { buf.WriteOneBit( 0 ); } // limit string history to 32 entries if ( history.Count() > 31 ) { history.Remove( 0 ); } // add string to string history StringHistoryEntry she; Q_strncpy( she.string, pEntry, sizeof( she.string ) ); history.AddToTail( she ); entriesUpdated++; lastEntry = i; if ( client && client->IsTracing() ) { int nBits = buf.GetNumBitsWritten() - nStartBit; client->TraceNetworkMsg( nBits, " [%s] %d:%s ", GetTableName(), i, GetString( i ) ); } } ETWMark2I( GetTableName(), entriesUpdated, buf.GetNumBitsWritten() - nTableStartBit ); return entriesUpdated; } //----------------------------------------------------------------------------- // Purpose: Parse string update //----------------------------------------------------------------------------- void CNetworkStringTable::ParseUpdate( bf_read &buf, int entries ) { int lastEntry = -1; CUtlVector< StringHistoryEntry > history; for (int i=0; i= GetMaxStrings() ) { Host_Error( "Server sent bogus string index %i for table %s\n", entryIndex, GetTableName() ); } const char *pEntry = NULL; char entry[ 1024 ]; char substr[ 1024 ]; if ( buf.ReadOneBit() ) { bool substringcheck = buf.ReadOneBit() ? true : false; if ( substringcheck ) { unsigned int index = buf.ReadUBitLong( 5 ); unsigned int bytestocopy = buf.ReadUBitLong( SUBSTRING_BITS ); if ( index >= (unsigned int)history.Count() ) { Host_Error( "Server sent bogus substring index %i for table %s\n", entryIndex, GetTableName() ); } Q_strncpy( entry, history[ index ].string, Min( sizeof( entry ), (size_t)bytestocopy + 1 ) ); buf.ReadString( substr, sizeof(substr) ); Q_strncat( entry, substr, sizeof(entry), COPY_ALL_CHARACTERS ); } else { buf.ReadString( entry, sizeof( entry ) ); } pEntry = entry; } // Read in the user data. unsigned char tempbuf[ CNetworkStringTableItem::MAX_USERDATA_SIZE ]; memset( tempbuf, 0, sizeof( tempbuf ) ); const void *pUserData = NULL; int nBytes = 0; if ( buf.ReadOneBit() ) { if ( IsUserDataFixedSize() ) { // Don't need to read length, it's fixed length and the length was networked down already. nBytes = GetUserDataSize(); Assert( nBytes > 0 ); tempbuf[nBytes-1] = 0; // be safe, clear last byte buf.ReadBits( tempbuf, GetUserDataSizeBits() ); } else { nBytes = buf.ReadUBitLong( CNetworkStringTableItem::MAX_USERDATA_BITS ); ErrorIfNot( nBytes <= sizeof( tempbuf ), ("CNetworkStringTableClient::ParseUpdate: message too large (%d bytes).", nBytes) ); buf.ReadBytes( tempbuf, nBytes ); } pUserData = tempbuf; } // Check if we are updating an old entry or adding a new one if ( entryIndex < GetNumStrings() ) { SetStringUserData( entryIndex, nBytes, pUserData ); #ifdef _DEBUG if ( pEntry ) { Assert( !Q_strcmp( pEntry, GetString( entryIndex ) ) ); // make sure string didn't change } #endif pEntry = GetString( entryIndex ); // string didn't change } else { // Grow the table (entryindex must be the next empty slot) Assert( (entryIndex == GetNumStrings()) && (pEntry != NULL) ); if ( pEntry == NULL ) { Msg("CNetworkStringTable::ParseUpdate: NULL pEntry, table %s, index %i\n", GetTableName(), entryIndex ); pEntry = "";// avoid crash because of NULL strings } AddString( true, pEntry, nBytes, pUserData ); } if ( history.Count() > 31 ) { history.Remove( 0 ); } StringHistoryEntry she; Q_strncpy( she.string, pEntry, sizeof( she.string ) ); history.AddToTail( she ); } } void CNetworkStringTable::CopyStringTable(CNetworkStringTable * table) { Assert (m_pItems->Count() == 0); // table must be empty before coping for ( unsigned int i = 0; i < table->m_pItems->Count() ; ++i ) { CNetworkStringTableItem *item = &table->m_pItems->Element( i ); m_nTickCount = item->m_nTickChanged; AddString( true, table->GetString( i ), item->m_nUserDataLength, item->m_pUserData ); } } #endif void CNetworkStringTable::TriggerCallbacks( int tick_ack ) { if ( m_changeFunc == NULL ) return; COM_TimestampedLog( "Change(%s):Start", GetTableName() ); int count = m_pItems->Count(); for ( int i = 0; i < count; i++ ) { CNetworkStringTableItem *pItem = &m_pItems->Element( i ); // mirror is up to date if ( pItem->GetTickChanged() <= tick_ack ) continue; int userDataSize; const void *pUserData = pItem->GetUserData( &userDataSize ); // fire the callback function ( *m_changeFunc )( m_pObject, this, i, GetString( i ), pUserData ); } COM_TimestampedLog( "Change(%s):End", GetTableName() ); } //----------------------------------------------------------------------------- // Purpose: // Input : changeFunc - //----------------------------------------------------------------------------- void CNetworkStringTable::SetStringChangedCallback( void *object, pfnStringChanged changeFunc ) { m_changeFunc = changeFunc; m_pObject = object; } //----------------------------------------------------------------------------- // Purpose: // Input : *client - // Output : Returns true on success, false on failure. //----------------------------------------------------------------------------- bool CNetworkStringTable::ChangedSinceTick( int tick ) const { return ( m_nLastChangedTick > tick ); } //----------------------------------------------------------------------------- // Purpose: // Input : *value - // Output : int //----------------------------------------------------------------------------- int CNetworkStringTable::AddString( bool bIsServer, const char *string, int length /*= -1*/, const void *userdata /*= NULL*/ ) { bool bHasChanged; CNetworkStringTableItem *item; if ( !string ) { Assert( string ); ConMsg( "Warning: Can't add NULL string to table %s\n", GetTableName() ); return INVALID_STRING_INDEX; } #ifdef _DEBUG if ( m_bLocked ) { DevMsg("Warning! CNetworkStringTable::AddString: adding '%s' while locked.\n", string ); } #endif int i = m_pItems->Find( string ); if ( !bIsServer ) { if ( m_pItems->IsValidIndex( i ) && !m_pItemsClientSide ) { bIsServer = true; } } if ( !bIsServer && m_pItemsClientSide ) { i = m_pItemsClientSide->Find( string ); if ( !m_pItemsClientSide->IsValidIndex( i ) ) { // not in list yet, create it now if ( m_pItemsClientSide->Count() >= (unsigned int)GetMaxStrings() ) { // Too many strings, FIXME: Print warning message ConMsg( "Warning: Table %s is full, can't add %s\n", GetTableName(), string ); return INVALID_STRING_INDEX; } // create new item { MEM_ALLOC_CREDIT(); i = m_pItemsClientSide->Insert( string ); } item = &m_pItemsClientSide->Element( i ); // set changed ticks item->m_nTickChanged = m_nTickCount; #ifndef SHARED_NET_STRING_TABLES item->m_nTickCreated = m_nTickCount; if ( m_bChangeHistoryEnabled ) { item->EnableChangeHistory(); } #endif bHasChanged = true; } else { item = &m_pItemsClientSide->Element( i ); // item already exists bHasChanged = false; // not changed yet } if ( length > -1 ) { if ( item->SetUserData( m_nTickCount, length, userdata ) ) { bHasChanged = true; } } if ( bHasChanged && !m_bChangeHistoryEnabled ) { DataChanged( -i, item ); } // Negate i for returning to client i = -i; } else { // See if it's already there i = m_pItems->Find( string ); if ( !m_pItems->IsValidIndex( i ) ) { // not in list yet, create it now if ( m_pItems->Count() >= (unsigned int)GetMaxStrings() ) { // Too many strings, FIXME: Print warning message ConMsg( "Warning: Table %s is full, can't add %s\n", GetTableName(), string ); return INVALID_STRING_INDEX; } // create new item { MEM_ALLOC_CREDIT(); i = m_pItems->Insert( string ); } item = &m_pItems->Element( i ); // set changed ticks item->m_nTickChanged = m_nTickCount; #ifndef SHARED_NET_STRING_TABLES item->m_nTickCreated = m_nTickCount; if ( m_bChangeHistoryEnabled ) { item->EnableChangeHistory(); } #endif bHasChanged = true; } else { item = &m_pItems->Element( i ); // item already exists bHasChanged = false; // not changed yet } if ( length > -1 ) { if ( item->SetUserData( m_nTickCount, length, userdata ) ) { bHasChanged = true; } } if ( bHasChanged && !m_bChangeHistoryEnabled ) { DataChanged( i, item ); } } return i; } //----------------------------------------------------------------------------- // Purpose: // Input : stringNumber - // Output : const char //----------------------------------------------------------------------------- const char *CNetworkStringTable::GetString( int stringNumber ) { INetworkStringDict *dict = m_pItems; if ( m_pItemsClientSide && stringNumber < -1 ) { dict = m_pItemsClientSide; stringNumber = -stringNumber; } Assert( dict->IsValidIndex( stringNumber ) ); if ( dict->IsValidIndex( stringNumber ) ) { return dict->String( stringNumber ); } return NULL; } //----------------------------------------------------------------------------- // Purpose: // Input : stringNumber - // length - // *userdata - //----------------------------------------------------------------------------- void CNetworkStringTable::SetStringUserData( int stringNumber, int length /*=0*/, const void *userdata /*= 0*/ ) { #ifdef _DEBUG if ( m_bLocked ) { DevMsg("Warning! CNetworkStringTable::SetStringUserData (%s): changing entry %i while locked.\n", GetTableName(), stringNumber ); } #endif INetworkStringDict *dict = m_pItems; int saveStringNumber = stringNumber; if ( m_pItemsClientSide && stringNumber < -1 ) { dict = m_pItemsClientSide; stringNumber = -stringNumber; } Assert( (length == 0 && userdata == NULL) || ( length > 0 && userdata != NULL) ); Assert( dict->IsValidIndex( stringNumber ) ); CNetworkStringTableItem *p = &dict->Element( stringNumber ); Assert( p ); if ( p->SetUserData( m_nTickCount, length, userdata ) ) { // Mark changed DataChanged( saveStringNumber, p ); } } //----------------------------------------------------------------------------- // Purpose: // Input : *item - //----------------------------------------------------------------------------- void CNetworkStringTable::DataChanged( int stringNumber, CNetworkStringTableItem *item ) { Assert( item ); if ( !item ) return; // Mark table as changed m_nLastChangedTick = m_nTickCount; // Invoke callback if one was installed #ifndef SHARED_NET_STRING_TABLES // but not if client & server share the same containers, we trigger that later if ( m_changeFunc != NULL ) { int userDataSize; const void *pUserData = item->GetUserData( &userDataSize ); ( *m_changeFunc )( m_pObject, this, stringNumber, GetString( stringNumber ), pUserData ); } #endif } #ifndef SHARED_NET_STRING_TABLES void CNetworkStringTable::WriteStringTable( bf_write& buf ) { int numstrings = m_pItems->Count(); buf.WriteWord( numstrings ); for ( int i = 0 ; i < numstrings; i++ ) { buf.WriteString( GetString( i ) ); int userDataSize; const void *pUserData = GetStringUserData( i, &userDataSize ); if ( userDataSize > 0 ) { buf.WriteOneBit( 1 ); buf.WriteWord( (short)userDataSize ); buf.WriteBytes( pUserData, userDataSize ); } else { buf.WriteOneBit( 0 ); } } if ( m_pItemsClientSide ) { buf.WriteOneBit( 1 ); numstrings = m_pItemsClientSide->Count(); buf.WriteWord( numstrings ); for ( int i = 0 ; i < numstrings; i++ ) { buf.WriteString( m_pItemsClientSide->String( i ) ); int userDataSize; const void *pUserData = m_pItemsClientSide->Element( i ).GetUserData( &userDataSize ); if ( userDataSize > 0 ) { buf.WriteOneBit( 1 ); buf.WriteWord( (short)userDataSize ); buf.WriteBytes( pUserData, userDataSize ); } else { buf.WriteOneBit( 0 ); } } } else { buf.WriteOneBit( 0 ); } } bool CNetworkStringTable::ReadStringTable( bf_read& buf ) { DeleteAllStrings(); int numstrings = buf.ReadWord(); for ( int i = 0 ; i < numstrings; i++ ) { char stringname[4096]; buf.ReadString( stringname, sizeof( stringname ) ); if ( buf.ReadOneBit() == 1 ) { int userDataSize = (int)buf.ReadWord(); Assert( userDataSize > 0 ); byte *data = new byte[ userDataSize + 4 ]; Assert( data ); buf.ReadBytes( data, userDataSize ); AddString( true, stringname, userDataSize, data ); delete[] data; } else { AddString( true, stringname ); } } // Client side stuff if ( buf.ReadOneBit() == 1 ) { numstrings = buf.ReadWord(); for ( int i = 0 ; i < numstrings; i++ ) { char stringname[4096]; buf.ReadString( stringname, sizeof( stringname ) ); if ( buf.ReadOneBit() == 1 ) { int userDataSize = (int)buf.ReadWord(); Assert( userDataSize > 0 ); byte *data = new byte[ userDataSize + 4 ]; Assert( data ); buf.ReadBytes( data, userDataSize ); if ( i >= 2 ) { AddString( false, stringname, userDataSize, data ); } delete[] data; } else { if ( i >= 2 ) { AddString( false, stringname ); } } } } return true; } #endif //----------------------------------------------------------------------------- // Purpose: // Input : stringNumber - // length - // Output : const void //----------------------------------------------------------------------------- const void *CNetworkStringTable::GetStringUserData( int stringNumber, int *length ) { INetworkStringDict *dict = m_pItems; if ( m_pItemsClientSide && stringNumber < -1 ) { dict = m_pItemsClientSide; stringNumber = -stringNumber; } CNetworkStringTableItem *p; Assert( dict->IsValidIndex( stringNumber ) ); p = &dict->Element( stringNumber ); Assert( p ); return p->GetUserData( length ); } //----------------------------------------------------------------------------- // Purpose: // Output : int //----------------------------------------------------------------------------- int CNetworkStringTable::GetNumStrings( void ) const { return m_pItems->Count(); } //----------------------------------------------------------------------------- // Purpose: // Input : stringTable - // *string - // Output : int //----------------------------------------------------------------------------- int CNetworkStringTable::FindStringIndex( char const *string ) { if ( !string ) return INVALID_STRING_INDEX; int i = m_pItems->Find( string ); if ( m_pItems->IsValidIndex( i ) ) return i; return INVALID_STRING_INDEX; } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void CNetworkStringTable::Dump( void ) { ConMsg( "Table %s\n", GetTableName() ); ConMsg( " %i/%i items\n", GetNumStrings(), GetMaxStrings() ); for ( int i = 0; i < GetNumStrings() ; i++ ) { ConMsg( " %i : %s\n", i, GetString( i ) ); } if ( m_pItemsClientSide ) { for ( int i = 0; i < (int)m_pItemsClientSide->Count() ; i++ ) { ConMsg( " (c)%i : %s\n", i, m_pItemsClientSide->String( i ) ); } } ConMsg( "\n" ); } #ifndef SHARED_NET_STRING_TABLES bool CNetworkStringTable::WriteBaselines( SVC_CreateStringTable &msg, char *msg_buffer, int msg_buffer_size ) { VPROF_BUDGET( "CNetworkStringTable::WriteBaselines", VPROF_BUDGETGROUP_OTHER_NETWORKING ); msg.m_DataOut.StartWriting( msg_buffer, msg_buffer_size ); msg.m_bIsFilenames = m_bIsFilenames; msg.m_szTableName = GetTableName(); msg.m_nMaxEntries = GetMaxStrings(); msg.m_nNumEntries = GetNumStrings(); msg.m_bUserDataFixedSize = IsUserDataFixedSize(); msg.m_nUserDataSize = GetUserDataSize(); msg.m_nUserDataSizeBits = GetUserDataSizeBits(); // tick = -1 ensures that all entries are updated = baseline int entries = WriteUpdate( NULL, msg.m_DataOut, -1 ); return entries == msg.m_nNumEntries; } #endif //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- CNetworkStringTableContainer::CNetworkStringTableContainer( void ) { m_bAllowCreation = false; m_bLocked = true; m_nTickCount = 0; m_bEnableRollback = false; } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- CNetworkStringTableContainer::~CNetworkStringTableContainer( void ) { RemoveAllTables(); } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void CNetworkStringTableContainer::AllowCreation( bool state ) { m_bAllowCreation = state; } bool CNetworkStringTableContainer::Lock( bool bLock ) { bool oldLock = m_bLocked; m_bLocked = bLock; // Determine if an update is needed for ( int i = 0; i < m_Tables.Count(); i++ ) { CNetworkStringTable *table = (CNetworkStringTable*) GetTable( i ); table->Lock( bLock ); } return oldLock; } void CNetworkStringTableContainer::SetAllowClientSideAddString( INetworkStringTable *table, bool bAllowClientSideAddString ) { for ( int i = 0; i < m_Tables.Count(); i++ ) { CNetworkStringTable *t = (CNetworkStringTable*) GetTable( i ); if ( t == table ) { t->SetAllowClientSideAddString( bAllowClientSideAddString ); return; } } } //----------------------------------------------------------------------------- // Purpose: // Input : *tableName - // maxentries - // Output : TABLEID //----------------------------------------------------------------------------- INetworkStringTable *CNetworkStringTableContainer::CreateStringTableEx( const char *tableName, int maxentries, int userdatafixedsize /*= 0*/, int userdatanetworkbits /*= 0*/, bool bIsFilenames /*= false */ ) { if ( !m_bAllowCreation ) { Sys_Error( "Tried to create string table '%s' at wrong time\n", tableName ); return NULL; } CNetworkStringTable *pTable = (CNetworkStringTable*) FindTable( tableName ); if ( pTable != NULL ) { Sys_Error( "Tried to create string table '%s' twice\n", tableName ); return NULL; } if ( m_Tables.Count() >= MAX_TABLES ) { Sys_Error( "Only %i string tables allowed, can't create'%s'", MAX_TABLES, tableName); return NULL; } TABLEID id = m_Tables.Count(); pTable = new CNetworkStringTable( id, tableName, maxentries, userdatafixedsize, userdatanetworkbits, bIsFilenames ); Assert( pTable ); #ifndef SHARED_NET_STRING_TABLES if ( m_bEnableRollback ) { pTable->EnableRollback(); } #endif pTable->SetTick( m_nTickCount ); m_Tables.AddToTail( pTable ); return pTable; } //----------------------------------------------------------------------------- // Purpose: // Input : *tableName - //----------------------------------------------------------------------------- INetworkStringTable *CNetworkStringTableContainer::FindTable( const char *tableName ) const { for ( int i = 0; i < m_Tables.Count(); i++ ) { if ( !Q_stricmp( tableName, m_Tables[ i ]->GetTableName() ) ) return m_Tables[i]; } return NULL; } //----------------------------------------------------------------------------- // Purpose: // Input : stringTable - // Output : CNetworkStringTableServer //----------------------------------------------------------------------------- INetworkStringTable *CNetworkStringTableContainer::GetTable( TABLEID stringTable ) const { if ( stringTable < 0 || stringTable >= m_Tables.Count() ) return NULL; return m_Tables[ stringTable ]; } int CNetworkStringTableContainer::GetNumTables( void ) const { return m_Tables.Count(); } #ifndef SHARED_NET_STRING_TABLES //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void CNetworkStringTableContainer::WriteBaselines( bf_write &buf ) { VPROF_BUDGET( "CNetworkStringTableContainer::WriteBaselines", VPROF_BUDGETGROUP_OTHER_NETWORKING ); SVC_CreateStringTable msg; size_t msg_buffer_size = 2 * NET_MAX_PAYLOAD; char *msg_buffer = new char[ msg_buffer_size ]; if ( !msg_buffer ) { Host_Error( "Failed to allocate %llu bytes of memory in CNetworkStringTableContainer::WriteBaselines\n", (uint64)msg_buffer_size ); } for ( int i = 0 ; i < m_Tables.Count() ; i++ ) { CNetworkStringTable *table = (CNetworkStringTable*) GetTable( i ); int before = buf.GetNumBytesWritten(); if ( !table->WriteBaselines( msg, msg_buffer, msg_buffer_size ) ) { Host_Error( "Index error writing string table baseline %s\n", table->GetTableName() ); } if ( msg.m_DataOut.IsOverflowed() ) { Warning( "Warning: Overflowed writing uncompressed string table data for %s\n", table->GetTableName() ); } msg.m_bDataCompressed = false; if ( msg.m_DataOut.GetNumBytesWritten() >= sv_compressstringtablebaselines_threshhold.GetInt() ) { CFastTimer compressTimer; compressTimer.Start(); // TERROR: bzip-compress the stringtable before adding it to the packet. Yes, the whole packet will be bzip'd, // but the uncompressed data also has to be under the NET_MAX_PAYLOAD limit. unsigned int numBytes = msg.m_DataOut.GetNumBytesWritten(); unsigned int compressedSize = (unsigned int)numBytes; char *compressedData = new char[numBytes]; if ( COM_BufferToBufferCompress_Snappy( compressedData, &compressedSize, (char *)msg.m_DataOut.GetData(), numBytes ) ) { msg.m_bDataCompressed = true; msg.m_DataOut.Reset(); msg.m_DataOut.WriteLong( numBytes ); // uncompressed size msg.m_DataOut.WriteLong( compressedSize ); // compressed size msg.m_DataOut.WriteBits( compressedData, compressedSize * 8 ); // compressed data // if ( compressstringtablbaselines > 1 ) { compressTimer.End(); DevMsg( "Stringtable %s compression: %d -> %d bytes: %.2fms\n", table->GetTableName(), numBytes, compressedSize, compressTimer.GetDuration().GetMillisecondsF() ); } } delete [] compressedData; } if ( !msg.WriteToBuffer( buf ) ) { Host_Error( "Overflow error writing string table baseline %s\n", table->GetTableName() ); } int after = buf.GetNumBytesWritten(); if ( sv_dumpstringtables.GetBool() ) { DevMsg( "CNetworkStringTableContainer::WriteBaselines wrote %d bytes for table %s [space remaining %d bytes]\n", after - before, table->GetTableName(), buf.GetNumBytesLeft() ); } } delete[] msg_buffer; } void CNetworkStringTableContainer::WriteStringTables( bf_write& buf ) { int numTables = m_Tables.Size(); buf.WriteByte( numTables ); for ( int i = 0; i < numTables; i++ ) { CNetworkStringTable *table = m_Tables[ i ]; buf.WriteString( table->GetTableName() ); table->WriteStringTable( buf ); } } bool CNetworkStringTableContainer::ReadStringTables( bf_read& buf ) { int numTables = buf.ReadByte(); for ( int i = 0 ; i < numTables; i++ ) { char tablename[ 256 ]; buf.ReadString( tablename, sizeof( tablename ) ); // Find this table by name CNetworkStringTable *table = (CNetworkStringTable*)FindTable( tablename ); Assert( table ); // Now read the data for the table if ( table && !table->ReadStringTable( buf ) ) { Host_Error( "Error reading string table %s\n", tablename ); } else { Warning( "Could not find table \"%s\"\n", tablename ); } } return true; } //----------------------------------------------------------------------------- // Purpose: // Input : *cl - // *msg - //----------------------------------------------------------------------------- void CNetworkStringTableContainer::WriteUpdateMessage( CBaseClient *client, int tick_ack, bf_write &buf ) { VPROF_BUDGET( "CNetworkStringTableContainer::WriteUpdateMessage", VPROF_BUDGETGROUP_OTHER_NETWORKING ); char buffer[NET_MAX_PAYLOAD]; // Determine if an update is needed for ( int i = 0; i < m_Tables.Count(); i++ ) { CNetworkStringTable *table = (CNetworkStringTable*) GetTable( i ); if ( !table ) continue; if ( !table->ChangedSinceTick( tick_ack ) ) continue; SVC_UpdateStringTable msg; msg.m_DataOut.StartWriting( buffer, NET_MAX_PAYLOAD ); msg.m_nTableID = table->GetTableId(); msg.m_nChangedEntries = table->WriteUpdate( client, msg.m_DataOut, tick_ack ); Assert( msg.m_nChangedEntries > 0 ); // don't send unnecessary empty updates msg.WriteToBuffer( buf ); if ( client && client->IsTracing() ) { client->TraceNetworkData( buf, "StringTable %s", table->GetTableName() ); } } } //----------------------------------------------------------------------------- // Purpose: // Input : *cl - // *msg - //----------------------------------------------------------------------------- void CNetworkStringTableContainer::DirectUpdate( int tick_ack ) { VPROF_BUDGET( "CNetworkStringTableContainer::DirectUpdate", VPROF_BUDGETGROUP_OTHER_NETWORKING ); // Determine if an update is needed for ( int i = 0; i < m_Tables.Count(); i++ ) { CNetworkStringTable *table = (CNetworkStringTable*) GetTable( i ); Assert( table ); if ( !table->ChangedSinceTick( tick_ack ) ) continue; table->UpdateMirrorTable( tick_ack ); } } void CNetworkStringTableContainer::EnableRollback( bool bState ) { // we can't dis/enable rollback if we already created tabled Assert( m_Tables.Count() == 0 ); m_bEnableRollback = bState; } void CNetworkStringTableContainer::RestoreTick( int tick ) { for ( int i = 0; i < m_Tables.Count(); i++ ) { CNetworkStringTable *table = (CNetworkStringTable*) GetTable( i ); Assert( table ); table->RestoreTick( tick ); } } #endif void CNetworkStringTableContainer::TriggerCallbacks( int tick_ack ) { // Determine if an update is needed for ( int i = 0; i < m_Tables.Count(); i++ ) { CNetworkStringTable *table = (CNetworkStringTable*) GetTable( i ); Assert( table ); if ( !table->ChangedSinceTick( tick_ack ) ) continue; table->TriggerCallbacks( tick_ack ); } } void CNetworkStringTableContainer::SetTick( int tick_count) { Assert( tick_count > 0 ); m_nTickCount = tick_count; // Determine if an update is needed for ( int i = 0; i < m_Tables.Count(); i++ ) { CNetworkStringTable *table = (CNetworkStringTable*) GetTable( i ); Assert( table ); table->SetTick( tick_count ); } } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void CNetworkStringTableContainer::RemoveAllTables( void ) { while ( m_Tables.Count() > 0 ) { CNetworkStringTable *table = m_Tables[ 0 ]; m_Tables.Remove( 0 ); delete table; } } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void CNetworkStringTableContainer::Dump( void ) { for ( int i = 0; i < m_Tables.Count(); i++ ) { m_Tables[ i ]->Dump(); } }