//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $Header: $ // $NoKeywords: $ //=============================================================================// #include "server_pch.h" #include #include "server.h" #include "sv_log.h" #include "filesystem.h" #include "filesystem_engine.h" #include "tier0/vcrmode.h" #include "sv_main.h" #include "tier0/icommandline.h" #include #include "GameEventManager.h" #include "netadr.h" #include "zlib/zlib.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" static ConVar sv_logsdir( "sv_logsdir", "logs", FCVAR_ARCHIVE, "Folder in the game directory where server logs will be stored." ); static ConVar sv_logfile( "sv_logfile", "1", FCVAR_ARCHIVE, "Log server information in the log file." ); static ConVar sv_logflush( "sv_logflush", "0", FCVAR_ARCHIVE, "Flush the log file to disk on each write (slow)." ); static ConVar sv_logecho( "sv_logecho", "1", FCVAR_ARCHIVE, "Echo log information to the console." ); static ConVar sv_log_onefile( "sv_log_onefile", "0", FCVAR_ARCHIVE, "Log server information to only one file." ); static ConVar sv_logbans( "sv_logbans", "0", FCVAR_ARCHIVE, "Log server bans in the server logs." ); // should sv_banid() calls be logged in the server logs? static ConVar sv_logsecret( "sv_logsecret", "0", 0, "If set then include this secret when doing UDP logging (will use 0x53 as packet type, not usual 0x52)" ); static ConVar sv_logfilename_format( "sv_logfilename_format", "", FCVAR_ARCHIVE, "Log filename format. See strftime for formatting codes." ); static ConVar sv_logfilecompress( "sv_logfilecompress", "0", FCVAR_ARCHIVE, "Gzip compress logfile and rename to logfilename.log.gz on close." ); CLog g_Log; // global Log object CON_COMMAND( log, "Enables logging to file, console, and udp < on | off >." ) { if ( args.ArgC() != 2 ) { ConMsg( "Usage: log < on | off >\n" ); if ( g_Log.IsActive() ) { bool bHaveFirst = false; ConMsg( "currently logging to: " ); if ( sv_logfile.GetInt() ) { ConMsg( "file" ); bHaveFirst = true; } if ( sv_logecho.GetInt() ) { if ( bHaveFirst ) { ConMsg( ", console" ); } else { ConMsg( "console" ); bHaveFirst = true; } } if ( g_Log.UsingLogAddress() ) { if ( bHaveFirst ) { ConMsg( ", udp" ); } else { ConMsg( "udp" ); bHaveFirst = true; } } if ( !bHaveFirst ) { ConMsg( "no destinations! (file, console, or udp)\n" ); ConMsg( "check \"sv_logfile\", \"sv_logecho\", and \"logaddress_list\"" ); } ConMsg( "\n" ); } else { ConMsg( "not currently logging\n" ); } return; } if ( !Q_stricmp( args[1], "off" ) || !Q_stricmp( args[1], "0" ) ) { if ( g_Log.IsActive() ) { g_Log.Close(); g_Log.SetLoggingState( false ); ConMsg( "Server logging disabled.\n" ); } } else if ( !Q_stricmp( args[1], "on" ) || !Q_stricmp( args[1], "1" ) ) { g_Log.SetLoggingState( true ); ConMsg( "Server logging enabled.\n" ); g_Log.Open(); } else { ConMsg( "log: unknown parameter %s, 'on' and 'off' are valid\n", args[1] ); } } // changed log_addaddress back to logaddress_add to be consistent with GoldSrc CON_COMMAND( logaddress_add, "Set address and port for remote host ." ) { netadr_t adr; const char *pszIP, *pszPort; if ( args.ArgC() != 4 && args.ArgC() != 2 ) { ConMsg( "Usage: logaddress_add ip:port\n" ); return; } pszIP = args[1]; if ( args.ArgC() == 4 ) { pszPort = args[3]; } else { pszPort = Q_strstr( pszIP, ":" ); // if we have "IP:port" as one argument inside quotes if ( pszPort ) { // add one to remove the : pszPort++; } else { // default port pszPort = "27015"; } } if ( !Q_atoi( pszPort ) ) { ConMsg( "logaddress_add: must specify a valid port\n" ); return; } if ( !pszIP || !pszIP[0] ) { ConMsg( "logaddress_add: unparseable address\n" ); return; } char szAdr[32]; Q_snprintf( szAdr, sizeof( szAdr ), "%s:%s", pszIP, pszPort ); if ( NET_StringToAdr( szAdr, &adr ) ) { if ( g_Log.AddLogAddress( adr ) ) { ConMsg( "logaddress_add: %s\n", adr.ToString() ); } else { ConMsg( "logaddress_add: %s is already in the list\n", adr.ToString() ); } } else { ConMsg( "logaddress_add: unable to resolve %s\n", szAdr ); } } CON_COMMAND( logaddress_delall, "Remove all udp addresses being logged to" ) { g_Log.DelAllLogAddress(); } CON_COMMAND( logaddress_del, "Remove address and port for remote host ." ) { netadr_t adr; const char *pszIP, *pszPort; if ( args.ArgC() != 4 && args.ArgC() != 2 ) { ConMsg( "Usage: logaddress_del ip:port\n" ); return; } pszIP = args[1]; if ( args.ArgC() == 4 ) { pszPort = args[3]; } else { pszPort = Q_strstr( pszIP, ":" ); // if we have "IP:port" as one argument inside quotes if ( pszPort ) { // add one to remove the : pszPort++; } else { // default port pszPort = "27015"; } } if ( !Q_atoi( pszPort ) ) { ConMsg( "logaddress_del: must specify a valid port\n" ); return; } if ( !pszIP || !pszIP[0] ) { ConMsg( "logaddress_del: unparseable address\n" ); return; } char szAdr[32]; Q_snprintf( szAdr, sizeof( szAdr ), "%s:%s", pszIP, pszPort ); if ( NET_StringToAdr( szAdr, &adr ) ) { if ( g_Log.DelLogAddress( adr ) ) { ConMsg( "logaddress_del: %s\n", adr.ToString() ); } else { ConMsg( "logaddress_del: address %s not found in the list\n", adr.ToString() ); } } else { ConMsg( "logaddress_del: unable to resolve %s\n", szAdr ); } } CON_COMMAND( logaddress_list, "List all addresses currently being used by logaddress." ) { g_Log.ListLogAddress(); } CLog::CLog() { Reset(); } CLog::~CLog() { } void CLog::Reset( void ) // reset all logging streams { m_LogAddresses.RemoveAll(); m_hLogFile = FILESYSTEM_INVALID_HANDLE; m_LogFilename = NULL; m_bActive = false; m_flLastLogFlush = realtime; m_bFlushLog = false; #ifndef _XBOX if ( CommandLine()->CheckParm( "-flushlog" ) ) { m_bFlushLog = true; } #endif } void CLog::Init( void ) { Reset(); // listen to these events g_GameEventManager.AddListener( this, "server_spawn", true ); g_GameEventManager.AddListener( this, "server_shutdown", true ); g_GameEventManager.AddListener( this, "server_cvar", true ); g_GameEventManager.AddListener( this, "server_message", true ); g_GameEventManager.AddListener( this, "server_addban", true ); g_GameEventManager.AddListener( this, "server_removeban", true ); } void CLog::Shutdown() { Close(); Reset(); g_GameEventManager.RemoveListener( this ); } void CLog::SetLoggingState( bool state ) { m_bActive = state; } void CLog::RunFrame() { if ( m_bFlushLog && m_hLogFile != FILESYSTEM_INVALID_HANDLE && ( realtime - m_flLastLogFlush ) > 1.0f ) { m_flLastLogFlush = realtime; g_pFileSystem->Flush( m_hLogFile ); } } bool CLog::AddLogAddress(netadr_t addr) { int i = 0; for ( i = 0; i < m_LogAddresses.Count(); ++i ) { if ( m_LogAddresses.Element(i).CompareAdr(addr, false) ) { // found! break; } } if ( i < m_LogAddresses.Count() ) { // already in the list return false; } m_LogAddresses.AddToTail( addr ); return true; } bool CLog::DelLogAddress(netadr_t addr) { int i = 0; for ( i = 0; i < m_LogAddresses.Count(); ++i ) { if ( m_LogAddresses.Element(i).CompareAdr(addr, false) ) { // found! break; } } if ( i < m_LogAddresses.Count() ) { m_LogAddresses.Remove(i); return true; } return false; } void CLog::ListLogAddress( void ) { netadr_t *pElement; const char *pszAdr; int count = m_LogAddresses.Count(); if ( count <= 0 ) { ConMsg( "logaddress_list: no addresses in the list\n" ); } else { if ( count == 1 ) { ConMsg( "logaddress_list: %i entry\n", count ); } else { ConMsg( "logaddress_list: %i entries\n", count ); } for ( int i = 0 ; i < count ; ++i ) { pElement = &m_LogAddresses.Element(i); pszAdr = pElement->ToString(); ConMsg( "%s\n", pszAdr ); } } } bool CLog::UsingLogAddress( void ) { return ( m_LogAddresses.Count() > 0 ); } void CLog::DelAllLogAddress( void ) { if ( m_LogAddresses.Count() > 0 ) { ConMsg( "logaddress_delall: all addresses cleared\n" ); m_LogAddresses.RemoveAll(); } else { ConMsg( "logaddress_delall: no addresses in the list\n" ); } } /* ================== Log_PrintServerVars ================== */ void CLog::PrintServerVars( void ) { const ConCommandBase *var; // Temporary Pointer to cvars if ( !IsActive() ) { return; } Printf( "server cvars start\n" ); // Loop through cvars... for ( var= g_pCVar->GetCommands() ; var ; var=var->GetNext() ) { if ( var->IsCommand() ) continue; if ( !( var->IsFlagSet( FCVAR_NOTIFY ) ) ) continue; Printf( "\"%s\" = \"%s\"\n", var->GetName(), ((ConVar*)var)->GetString() ); } Printf( "server cvars end\n" ); } bool CLog::IsActive( void ) { return m_bActive; } /* ================== Log_Printf Prints a log message to the server's log file, console, and possible a UDP address ================== */ void CLog::Printf( const char *fmt, ... ) { va_list argptr; static char string[1024]; if ( !IsActive() ) { return; } va_start ( argptr, fmt ); Q_vsnprintf ( string, sizeof( string ), fmt, argptr ); va_end ( argptr ); Print( string ); } void CLog::Print( const char * text ) { if ( !IsActive() || !text || !text[0] ) { return; } tm today; VCRHook_LocalTime( &today ); if ( Q_strlen( text ) > 1024 ) { // Spew a warning, but continue and print the truncated stuff we have. DevMsg( 1, "CLog::Print: string too long (>1024 bytes)." ); } static char string[1100]; V_sprintf_safe( string, "L %02i/%02i/%04i - %02i:%02i:%02i: %s", today.tm_mon+1, today.tm_mday, 1900 + today.tm_year, today.tm_hour, today.tm_min, today.tm_sec, text ); // Echo to server console if ( sv_logecho.GetInt() ) { ConMsg( "%s", string ); } // Echo to log file if ( sv_logfile.GetInt() && ( m_hLogFile != FILESYSTEM_INVALID_HANDLE ) ) { g_pFileSystem->FPrintf( m_hLogFile, "%s", string ); if ( sv_logflush.GetBool() ) { g_pFileSystem->Flush( m_hLogFile ); } } // Echo to UDP port if ( m_LogAddresses.Count() > 0 ) { // out of band sending for ( int i = 0 ; i < m_LogAddresses.Count() ; i++ ) { if ( sv_logsecret.GetInt() != 0 ) NET_OutOfBandPrintf(NS_SERVER, m_LogAddresses.Element(i), "%c%s%s", S2A_LOGSTRING2, sv_logsecret.GetString(), string ); else NET_OutOfBandPrintf(NS_SERVER, m_LogAddresses.Element(i), "%c%s", S2A_LOGSTRING, string ); } } } void CLog::FireGameEvent( IGameEvent *event ) { if ( !IsActive() ) return; // log server events const char * name = event->GetName(); if ( !name || !name[0]) return; if ( Q_strcmp(name, "server_spawn") == 0 ) { Printf( "Started map \"%s\" (CRC \"%s\")\n", sv.GetMapName(), MD5_Print( sv.worldmapMD5.bits, MD5_DIGEST_LENGTH ) ); } else if ( Q_strcmp(name, "server_shutdown") == 0 ) { Printf( "server_message: \"%s\"\n", event->GetString("reason") ); } else if ( Q_strcmp(name, "server_cvar") == 0 ) { Printf( "server_cvar: \"%s\" \"%s\"\n", event->GetString("cvarname"), event->GetString("cvarvalue") ); } else if ( Q_strcmp(name, "server_message") == 0 ) { Printf( "server_message: \"%s\"\n", event->GetString("text") ); } else if ( Q_strcmp(name, "server_addban") == 0 ) { if ( sv_logbans.GetInt() > 0 ) { const int userid = event->GetInt( "userid" ); const char *pszName = event->GetString( "name" ); const char *pszNetworkid = event->GetString( "networkid" ); const char *pszIP = event->GetString( "ip" ); const char *pszDuration = event->GetString( "duration" ); const char *pszCmdGiver = event->GetString( "by" ); const char *pszResult = NULL; if ( Q_strlen( pszIP ) > 0 ) { pszResult = event->GetInt( "kicked" ) > 0 ? "was kicked and banned by IP" : "was banned by IP"; if ( userid > 0 ) { Printf( "Addip: \"%s<%i><%s><>\" %s \"%s\" by \"%s\" (IP \"%s\")\n", pszName, userid, pszNetworkid, pszResult, pszDuration, pszCmdGiver, pszIP ); } else { Printf( "Addip: \"<><><>\" %s \"%s\" by \"%s\" (IP \"%s\")\n", pszResult, pszDuration, pszCmdGiver, pszIP ); } } else { pszResult = event->GetInt( "kicked" ) > 0 ? "was kicked and banned" : "was banned"; if ( userid > 0 ) { Printf( "Banid: \"%s<%i><%s><>\" %s \"%s\" by \"%s\"\n", pszName, userid, pszNetworkid, pszResult, pszDuration, pszCmdGiver ); } else { Printf( "Banid: \"<><%s><>\" %s \"%s\" by \"%s\"\n", pszNetworkid, pszResult, pszDuration, pszCmdGiver ); } } } } else if ( Q_strcmp(name, "server_removeban") == 0 ) { if ( sv_logbans.GetInt() > 0 ) { const char *pszNetworkid = event->GetString( "networkid" ); const char *pszIP = event->GetString( "ip" ); const char *pszCmdGiver = event->GetString( "by" ); if ( Q_strlen( pszIP ) > 0 ) { Printf( "Removeip: \"<><><>\" was unbanned by \"%s\" (IP \"%s\")\n", pszCmdGiver, pszIP ); } else { Printf( "Removeid: \"<><%s><>\" was unbanned by \"%s\"\n", pszNetworkid, pszCmdGiver ); } } } } struct TempFilename_t { bool IsGzip; CUtlString Filename; union { FileHandle_t file; gzFile gzfile; } fh; }; // Given a base filename and an extension, try to find a file that doesn't exist which we can use. This is // accomplished by appending 000, 001, etc. Set IsGzip to use gzopen instead of filesystem open. static bool CreateTempFilename( TempFilename_t &info, const char *filenameBase, const char *ext, bool IsGzip ) { // Check if a logfilename format has been specified - if it has, kick in new behavior. const char *logfilename_format = sv_logfilename_format.GetString(); bool bHaveLogfilenameFormat = logfilename_format && logfilename_format[ 0 ]; info.fh.file = NULL; info.fh.gzfile = 0; info.IsGzip = IsGzip; CUtlString fname = CUtlString( filenameBase ).StripExtension(); for ( int i = 0; i < 1000; i++ ) { if ( bHaveLogfilenameFormat ) { // For the first pass, let's try not adding the index. if ( i == 0 ) info.Filename.Format( "%s.%s", fname.Get(), ext ); else info.Filename.Format( "%s_%03i.%s", fname.Get(), i - 1, ext ); } else { info.Filename.Format( "%s%03i.%s", fname.Get(), i, ext ); } // Make sure the path exists. info.Filename.FixSlashes(); COM_CreatePath( info.Filename ); if ( !g_pFileSystem->FileExists( info.Filename, "LOGDIR" ) ) { // If the path doesn't exist, try opening the file. If that succeeded, return our filehandle and filename. if ( !IsGzip ) { info.fh.file = g_pFileSystem->Open( info.Filename, "wt", "LOGDIR" ); if ( info.fh.file ) return true; } else { info.fh.gzfile = gzopen( info.Filename, "wb6" ); if ( info.fh.gzfile ) return true; } } } info.Filename = NULL; return false; } // Gzip Filename to Filename.gz. static bool gzip_file_compress( const CUtlString &Filename ) { bool bRet = false; // Try to find a unique temp filename. TempFilename_t info; bRet = CreateTempFilename( info, Filename, "log.gz", true ); if ( !bRet ) return false; Msg( "Compressing %s to %s...\n", Filename.Get(), info.Filename.Get() ); FILE *in = fopen( Filename, "rb" ); if ( in ) { for (;;) { char buf[ 16384 ]; size_t len = fread( buf, 1, sizeof( buf ), in ); if ( ferror( in ) ) { Msg( "%s: fread failed.\n", __FUNCTION__ ); break; } if (len == 0) { bRet = true; break; } if ( (size_t)gzwrite( info.fh.gzfile, buf, len ) != len ) { Msg( "%s: gzwrite failed.\n", __FUNCTION__ ); break; } } if ( gzclose( info.fh.gzfile ) != Z_OK ) { Msg( "%s: gzclose failed.\n", __FUNCTION__ ); bRet = false; } fclose( in ); } return bRet; } static void FixupInvalidPathChars( char *filename ) { if ( !filename ) return; for ( ; filename[ 0 ]; filename++ ) { switch ( filename[ 0 ] ) { case ':': case '\n': case '\r': case '\t': case '.': case '\\': case '/': filename[ 0 ] = '_'; break; } } } /* ==================== Log_Close Close logging file ==================== */ void CLog::Close( void ) { if ( m_hLogFile != FILESYSTEM_INVALID_HANDLE ) { Printf( "Log file closed.\n" ); g_pFileSystem->Close( m_hLogFile ); if ( sv_logfilecompress.GetBool() ) { // Try to compress m_LogFilename to m_LogFilename.gz. if ( gzip_file_compress( m_LogFilename ) ) { Msg( " Success. Removing %s.\n", m_LogFilename.Get() ); g_pFileSystem->RemoveFile( m_LogFilename, "LOGDIR" ); } } } m_hLogFile = FILESYSTEM_INVALID_HANDLE; m_LogFilename = NULL; } /* ==================== Log_Flush Flushes the log file to disk ==================== */ void CLog::Flush( void ) { if ( m_hLogFile != FILESYSTEM_INVALID_HANDLE ) { g_pFileSystem->Flush( m_hLogFile ); } } /* ==================== Log_Open Open logging file ==================== */ void CLog::Open( void ) { if ( !m_bActive || !sv_logfile.GetBool() ) return; // Do we already have a log file (and we only want one)? if ( m_hLogFile && sv_log_onefile.GetBool() ) return; Close(); // Find a new log file slot. tm today; VCRHook_LocalTime( &today ); // safety check for invalid paths const char *pszLogsDir = sv_logsdir.GetString(); if ( !COM_IsValidPath( pszLogsDir ) ) pszLogsDir = "logs"; // Get the logfilename format string. char szLogFilename[ MAX_OSPATH ]; szLogFilename[ 0 ] = 0; const char *logfilename_format = sv_logfilename_format.GetString(); if ( logfilename_format && logfilename_format[ 0 ] ) { // Call strftime with the logfilename format. strftime( szLogFilename, sizeof( szLogFilename ), logfilename_format, &today ); // Make sure it's nil terminated. szLogFilename[ sizeof( szLogFilename ) - 1 ] = 0; // Trim any leading and trailing whitespace. Q_AggressiveStripPrecedingAndTrailingWhitespace( szLogFilename ); } if ( !szLogFilename[ 0 ] ) { // If we got nothing, default to old month / day of month behavior. V_sprintf_safe( szLogFilename, "L%02i%02i", today.tm_mon + 1, today.tm_mday ); } // Replace any screwy characters with underscores. FixupInvalidPathChars( szLogFilename ); char szFileBase[ MAX_OSPATH ]; V_sprintf_safe( szFileBase, "%s/%s", pszLogsDir, szLogFilename ); // Try to get a free file. TempFilename_t info; if ( !CreateTempFilename( info, szFileBase, "log", false ) ) { ConMsg( "Unable to open logfiles under %s\nLogging disabled\n", szFileBase ); return; } m_hLogFile = info.fh.file; m_LogFilename = info.Filename; ConMsg( "Server logging data to file %s\n", m_LogFilename.Get() ); Printf( "Log file started (file \"%s\") (game \"%s\") (version \"%i\")\n", m_LogFilename.Get(), com_gamedir, build_number() ); }