//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ // //===========================================================================// #include "server_pch.h" #include "sv_plugin.h" #include "filesystem.h" #include "filesystem_engine.h" #include "eiface.h" #include "sys.h" #include "client.h" #include "sys_dll.h" #include "pr_edict.h" #include "networkstringtable.h" #include "networkstringtableserver.h" #include "tier0/etwprof.h" extern CreateInterfaceFn g_AppSystemFactory; extern CSysModule *g_GameDLL; CServerPlugin s_ServerPlugin; CServerPlugin *g_pServerPluginHandler = &s_ServerPlugin; EXPOSE_SINGLE_INTERFACE_GLOBALVAR( CServerPlugin, IServerPluginHelpers, INTERFACEVERSION_ISERVERPLUGINHELPERS, s_ServerPlugin ); // Ascending value so they have a unique cookie to relate queries to the responses. static int g_iQueryCvarCookie = 1; QueryCvarCookie_t SendCvarValueQueryToClient( IClient *client, const char *pCvarName, bool bPluginQuery ) { // Send a message to the client asking for the value. SVC_GetCvarValue msg; msg.m_iCookie = g_iQueryCvarCookie++; msg.m_szCvarName = pCvarName; // If the query came from the game DLL instead of from a plugin, then we negate the cookie // so it knows who to callback on when the value arrives back from the client. if ( !bPluginQuery ) msg.m_iCookie = -msg.m_iCookie; client->SendNetMsg( msg ); return msg.m_iCookie; } //--------------------------------------------------------------------------------- // Purpose: constructor/destructor //--------------------------------------------------------------------------------- CPlugin::CPlugin() { m_pPlugin = NULL; m_pPluginModule = NULL; m_bDisable = false; m_szName[0] = 0; } CPlugin::~CPlugin() { if ( m_pPlugin ) { Unload(); } m_pPlugin = NULL; if ( m_pPluginModule ) { g_pFileSystem->UnloadModule( m_pPluginModule ); } m_pPluginModule = NULL; } //--------------------------------------------------------------------------------- // Purpose: loads and initializes a plugin //--------------------------------------------------------------------------------- bool CPlugin::Load( const char *fileName ) { if ( IsX360() ) { return false; } char fixedFileName[ MAX_PATH ]; Q_strncpy( fixedFileName, fileName, sizeof(fixedFileName) ); Q_FixSlashes( fixedFileName ); #if defined ( OSX ) || defined( LINUX ) // Linux doesn't check signatures, so in that case disable plugins on the client completely unless -insecure is specified if ( !sv.IsDedicated() && Host_IsSecureServerAllowed() ) return false; #endif // Only allow unsigned plugins in -insecure mode if ( !Host_AllowLoadModule( fixedFileName, "GAME", false ) ) return false; m_pPluginModule = g_pFileSystem->LoadModule( fixedFileName, "GAME", false ); if ( m_pPluginModule ) { CreateInterfaceFn pluginFactory = Sys_GetFactory( m_pPluginModule ); if ( pluginFactory ) { m_iPluginInterfaceVersion = 3; m_bDisable = true; m_pPlugin = (IServerPluginCallbacks *)pluginFactory( INTERFACEVERSION_ISERVERPLUGINCALLBACKS, NULL ); if ( !m_pPlugin ) { m_iPluginInterfaceVersion = 2; m_pPlugin = (IServerPluginCallbacks *)pluginFactory( INTERFACEVERSION_ISERVERPLUGINCALLBACKS_VERSION_2, NULL ); if ( !m_pPlugin ) { m_iPluginInterfaceVersion = 1; m_pPlugin = (IServerPluginCallbacks *)pluginFactory( INTERFACEVERSION_ISERVERPLUGINCALLBACKS_VERSION_1, NULL ); if ( !m_pPlugin ) { Warning( "Could not get IServerPluginCallbacks interface from plugin \"%s\"", fileName ); return false; } } } CreateInterfaceFn gameServerFactory = Sys_GetFactory( g_GameDLL ); if ( !m_pPlugin->Load( g_AppSystemFactory, gameServerFactory ) ) { Warning( "Failed to load plugin \"%s\"\n", fileName ); return false; } SetName( m_pPlugin->GetPluginDescription() ); m_bDisable = false; } } else { Warning( "Unable to load plugin \"%s\"\n", fileName ); return false; } return true; } //--------------------------------------------------------------------------------- // Purpose: unloads and cleans up a module //--------------------------------------------------------------------------------- void CPlugin::Unload() { if ( m_pPlugin ) { m_pPlugin->Unload(); } m_pPlugin = NULL; m_bDisable = true; g_pFileSystem->UnloadModule( m_pPluginModule ); m_pPluginModule = NULL; } //--------------------------------------------------------------------------------- // Purpose: sets the name of the plugin //--------------------------------------------------------------------------------- void CPlugin::SetName( const char *name ) { Q_strncpy( m_szName, name, sizeof(m_szName) ); } //--------------------------------------------------------------------------------- // Purpose: returns the name of the plugin //--------------------------------------------------------------------------------- const char *CPlugin::GetName() { return m_szName; } //--------------------------------------------------------------------------------- // Purpose: returns the callback interface of a module //--------------------------------------------------------------------------------- IServerPluginCallbacks *CPlugin::GetCallback() { Assert( m_pPlugin ); if ( m_pPlugin ) { return m_pPlugin; } else { Assert( !"Unable to get plugin callback interface" ); Warning( "Unable to get callback interface for \"%s\"\n", GetName() ); return NULL; } } //--------------------------------------------------------------------------------- // Purpose: enables or disabled a plugin (i.e stops it running) //--------------------------------------------------------------------------------- void CPlugin::Disable( bool state ) { Assert( m_pPlugin ); if ( state ) { m_pPlugin->Pause(); } else { m_pPlugin->UnPause(); } m_bDisable = state; } //--------------------------------------------------------------------------------- // Purpose: constructor/destructor //--------------------------------------------------------------------------------- CServerPlugin::CServerPlugin() { m_PluginHelperCheck = NULL; } CServerPlugin::~CServerPlugin() { } //--------------------------------------------------------------------------------- // Purpose: loads all plugins //--------------------------------------------------------------------------------- void CServerPlugin::LoadPlugins() { if ( IsX360() ) { return; } m_Plugins.PurgeAndDeleteElements(); char const *findfn = Sys_FindFirst( "addons/*.vdf", NULL, 0 ); while ( findfn ) { DevMsg( "Plugins: found file \"%s\"\n", findfn ); if ( !g_pFileSystem->FileExists( va("addons/%s", findfn), "MOD" ) ) // verify its in the mods directory { findfn = Sys_FindNext( NULL, 0 ); continue; } KeyValues *pluginsFile = new KeyValues("Plugins"); pluginsFile->LoadFromFile( g_pFileSystem, va("addons/%s", findfn), "MOD" ); if ( pluginsFile->GetString("file", NULL) ) { LoadPlugin(pluginsFile->GetString("file")); } pluginsFile->deleteThis(); // move to next item findfn = Sys_FindNext( NULL, 0 ); } Sys_FindClose(); CreateInterfaceFn gameServerFactory = Sys_GetFactory( g_GameDLL ); m_PluginHelperCheck = (IPluginHelpersCheck *)gameServerFactory( INTERFACEVERSION_PLUGINHELPERSCHECK, NULL ); } //--------------------------------------------------------------------------------- // Purpose: unloads all plugins //--------------------------------------------------------------------------------- void CServerPlugin::UnloadPlugins() { for ( int i = m_Plugins.Count() - 1; i >= 0; --i ) { m_Plugins[i]->Unload(); m_Plugins.Remove(i); } } //--------------------------------------------------------------------------------- // Purpose: unload a single plugin //--------------------------------------------------------------------------------- bool CServerPlugin::UnloadPlugin( int index ) { if ( m_Plugins.IsValidIndex( index ) ) { m_Plugins[index]->Unload(); m_Plugins.Remove(index); return true; } return false; } //--------------------------------------------------------------------------------- // Purpose: loads a particular dll //--------------------------------------------------------------------------------- bool CServerPlugin::LoadPlugin( const char *fileName ) { CPlugin *plugin = new CPlugin(); if ( plugin->Load( fileName ) ) { m_Plugins.AddToTail( plugin ); return true; } else { delete plugin; return false; } } //--------------------------------------------------------------------------------- // Purpose: stop all plugins from running //--------------------------------------------------------------------------------- void CServerPlugin::DisablePlugins() { for ( int i = 0; i < m_Plugins.Count(); i++ ) { m_Plugins[i]->Disable(true); } } //--------------------------------------------------------------------------------- // Purpose: turns all plugins back on //--------------------------------------------------------------------------------- void CServerPlugin::EnablePlugins() { for ( int i = 0; i < m_Plugins.Count(); i++ ) { m_Plugins[i]->Disable(false); } } //--------------------------------------------------------------------------------- // Purpose: stops a single plugin //--------------------------------------------------------------------------------- void CServerPlugin::DisablePlugin( int index ) { if ( m_Plugins.IsValidIndex( index ) ) { m_Plugins[index]->Disable(true); } } //--------------------------------------------------------------------------------- // Purpose: stops a single plugin //--------------------------------------------------------------------------------- void CServerPlugin::EnablePlugin( int index ) { if ( m_Plugins.IsValidIndex( index ) ) { m_Plugins[index]->Disable(false); } } //--------------------------------------------------------------------------------- // Purpose: prints info about loaded plugins and their state //--------------------------------------------------------------------------------- void CServerPlugin::PrintDetails() { ConMsg( "Loaded plugins:\n"); ConMsg( "---------------------\n" ); for ( int i = 0; i < m_Plugins.Count(); i++ ) { ConMsg( "%i:\t\"%s\"%s\n", i, m_Plugins[i]->GetName(), m_Plugins[i]->IsDisabled() ? " (disabled)": "" ); } ConMsg( "---------------------\n" ); } // helper macro to stop this being typed for every passthrough #define FORALL_PLUGINS for( int i = 0; i < m_Plugins.Count(); i++ ) #define CALL_PLUGIN_IF_ENABLED(call) \ do { \ CPlugin *plugin = m_Plugins[i]; \ if ( ! plugin->IsDisabled() ) \ { \ IServerPluginCallbacks *callbacks = plugin->GetCallback(); \ if ( callbacks ) \ { \ callbacks-> call ; \ } \ } \ } while (0) extern CNetworkStringTableContainer *networkStringTableContainerServer; //--------------------------------------------------------------------------------- // Purpose: pass through functions for the 3rd party API //--------------------------------------------------------------------------------- void CServerPlugin::LevelInit( char const *pMapName, char const *pMapEntities, char const *pOldLevel, char const *pLandmarkName, bool loadGame, bool background ) { CETWScope timer( "CServerPlugin::LevelInit" ); MDLCACHE_COARSE_LOCK_(g_pMDLCache); FORALL_PLUGINS { CALL_PLUGIN_IF_ENABLED( LevelInit( pMapName ) ); } bool bPrevState = networkStringTableContainerServer->Lock( false ); serverGameDLL->LevelInit( pMapName, pMapEntities, pOldLevel, pLandmarkName, loadGame, background ); networkStringTableContainerServer->Lock( bPrevState ); } void CServerPlugin::ServerActivate( edict_t *pEdictList, int edictCount, int clientMax ) { MDLCACHE_COARSE_LOCK_(g_pMDLCache); FORALL_PLUGINS { CALL_PLUGIN_IF_ENABLED( ServerActivate( pEdictList, edictCount, clientMax ) ); } serverGameDLL->ServerActivate( pEdictList, edictCount, clientMax ); } void CServerPlugin::GameFrame( bool simulating ) { FORALL_PLUGINS { CALL_PLUGIN_IF_ENABLED( GameFrame( simulating ) ); } serverGameDLL->GameFrame( simulating ); } void CServerPlugin::LevelShutdown( void ) { MDLCACHE_COARSE_LOCK_(g_pMDLCache); FORALL_PLUGINS { CALL_PLUGIN_IF_ENABLED( LevelShutdown() ); } serverGameDLL->LevelShutdown(); } void CServerPlugin::ClientActive( edict_t *pEntity, bool bLoadGame ) { FORALL_PLUGINS { CALL_PLUGIN_IF_ENABLED( ClientActive( pEntity ) ); } serverGameClients->ClientActive( pEntity, bLoadGame ); } void CServerPlugin::ClientDisconnect( edict_t *pEntity ) { FORALL_PLUGINS { CALL_PLUGIN_IF_ENABLED( ClientDisconnect( pEntity ) ); } serverGameClients->ClientDisconnect( pEntity ); } void CServerPlugin::ClientPutInServer( edict_t *pEntity, char const *playername ) { FORALL_PLUGINS { CALL_PLUGIN_IF_ENABLED( ClientPutInServer( pEntity, playername ) ); } serverGameClients->ClientPutInServer( pEntity, playername ); } void CServerPlugin::SetCommandClient( int index ) { FORALL_PLUGINS { CALL_PLUGIN_IF_ENABLED( SetCommandClient( index ) ); } serverGameClients->SetCommandClient( index ); } void CServerPlugin::ClientSettingsChanged( edict_t *pEdict ) { FORALL_PLUGINS { CALL_PLUGIN_IF_ENABLED( ClientSettingsChanged( pEdict ) ); } serverGameClients->ClientSettingsChanged( pEdict ); } bool CServerPlugin::ClientConnect( edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen ) { PLUGIN_RESULT result = PLUGIN_CONTINUE; bool bAllowConnect = true, bSavedRetVal = true, bRetValOverridden = false; FORALL_PLUGINS { if ( ! m_Plugins[i]->IsDisabled() ) { result = m_Plugins[i]->GetCallback()->ClientConnect( &bAllowConnect, pEntity, pszName, pszAddress, reject, maxrejectlen ); if ( result == PLUGIN_STOP ) // stop executing right away { Assert( bAllowConnect == false ); return bAllowConnect; } else if ( result == PLUGIN_OVERRIDE && bRetValOverridden == false ) // only the first PLUGIN_OVERRIDE return set the retval { bSavedRetVal = bAllowConnect; bRetValOverridden = true; } } } bAllowConnect = serverGameClients->ClientConnect( pEntity, pszName, pszAddress, reject, maxrejectlen ); return bRetValOverridden ? bSavedRetVal : bAllowConnect; } void CServerPlugin::ClientCommand( edict_t *pEntity, const CCommand &args ) { PLUGIN_RESULT result = PLUGIN_CONTINUE; FORALL_PLUGINS { if ( !m_Plugins[i]->IsDisabled() ) { result = m_Plugins[i]->GetCallback()->ClientCommand( pEntity, args ); if ( result == PLUGIN_STOP ) // stop executing right away return; } } serverGameClients->ClientCommand( pEntity, args ); } QueryCvarCookie_t CServerPlugin::StartQueryCvarValue( edict_t *pEntity, const char *pCvarName ) { // Figure out which client they're talking about. int clientnum = NUM_FOR_EDICT( pEntity ); if (clientnum < 1 || clientnum > sv.GetClientCount() ) { Warning( "StartQueryCvarValue: Invalid entity\n" ); return InvalidQueryCvarCookie; } IClient *client = sv.Client( clientnum-1 ); return SendCvarValueQueryToClient( client, pCvarName, true ); } void CServerPlugin::NetworkIDValidated( const char *pszUserName, const char *pszNetworkID ) { PLUGIN_RESULT result = PLUGIN_CONTINUE; FORALL_PLUGINS { if ( ! m_Plugins[i]->IsDisabled() ) { result = m_Plugins[i]->GetCallback()->NetworkIDValidated( pszUserName, pszNetworkID ); if ( result == PLUGIN_STOP ) // stop executing right away { return; } } } } void CServerPlugin::OnQueryCvarValueFinished( QueryCvarCookie_t iCookie, edict_t *pPlayerEntity, EQueryCvarValueStatus eStatus, const char *pCvarName, const char *pCvarValue ) { FORALL_PLUGINS { CPlugin *p = m_Plugins[i]; if ( !p->IsDisabled() ) { // OnQueryCvarValueFinished was added in version 2 of this interface. if ( p->GetPluginInterfaceVersion() >= 2 ) { p->GetCallback()->OnQueryCvarValueFinished( iCookie, pPlayerEntity, eStatus, pCvarName, pCvarValue ); } } } } void CServerPlugin::OnEdictAllocated( edict_t *edict ) { FORALL_PLUGINS { CPlugin *p = m_Plugins[i]; if ( !p->IsDisabled() ) { // OnEdictAllocated was added in version 3 of this interface. if ( p->GetPluginInterfaceVersion() >= 3 ) { p->GetCallback()->OnEdictAllocated( edict ); } } } } void CServerPlugin::OnEdictFreed( const edict_t *edict ) { FORALL_PLUGINS { CPlugin *p = m_Plugins[i]; if ( !p->IsDisabled() ) { // OnEdictFreed was added in version 3 of this interface. if ( p->GetPluginInterfaceVersion() >= 3 ) { p->GetCallback()->OnEdictFreed( edict ); } } } } //--------------------------------------------------------------------------------- // Purpose: creates a VGUI menu on a clients screen //--------------------------------------------------------------------------------- void CServerPlugin::CreateMessage( edict_t *pEntity, DIALOG_TYPE type, KeyValues *data, IServerPluginCallbacks *plugin ) { if ( !pEntity ) { ConMsg( "Invaid pEntity\n" ); return; } if ( !data ) { ConMsg( "No data keyvalues provided\n" ); return; } if ( !plugin ) { ConMsg( "No plugin provided\n" ); return; } if ( m_PluginHelperCheck && !m_PluginHelperCheck->CreateMessage( plugin->GetPluginDescription(), pEntity, type, data ) ) { ConMsg( "Disallowed by game dll\n" ); return; } int clientnum = NUM_FOR_EDICT( pEntity ); if (clientnum < 1 || clientnum > sv.GetClientCount() ) { ConMsg( "Invalid entity\n" ); return; } IClient *client = sv.Client(clientnum-1); SVC_Menu menu( type, data ); client->SendNetMsg( menu ); } void CServerPlugin::ClientCommand( edict_t *pEntity, const char *cmd ) { int entnum = NUM_FOR_EDICT( pEntity ); if ( ( entnum < 1 ) || ( entnum > sv.GetClientCount() ) ) { Msg("\n!!!\nCServerPlugin::ClientCommand: Some entity tried to stuff '%s' to console buffer of entity %i when maxclients was set to %i, ignoring\n\n", cmd, entnum, sv.GetMaxClients() ); return; } sv.GetClient(entnum-1)->ExecuteStringCommand( cmd ); } //--------------------------------------------------------------------------------- // // // Purpose: client commands for plugin functions // // //--------------------------------------------------------------------------------- CON_COMMAND( plugin_print, "Prints details about loaded plugins" ) { g_pServerPluginHandler->PrintDetails(); } CON_COMMAND( plugin_pause, "plugin_pause : pauses a loaded plugin" ) { if ( args.ArgC() < 2 ) { Warning( "Syntax: plugin_pause \n" ); } else { g_pServerPluginHandler->DisablePlugin( atoi(args[2]) ); ConMsg( "Plugin disabled\n" ); } } CON_COMMAND( plugin_unpause, "plugin_unpause : unpauses a disabled plugin" ) { if ( args.ArgC() < 2 ) { Warning( "Syntax: plugin_unpause \n" ); } else { g_pServerPluginHandler->EnablePlugin( atoi(args[2]) ); ConMsg( "Plugin enabled\n" ); } } CON_COMMAND( plugin_pause_all, "pauses all loaded plugins" ) { g_pServerPluginHandler->DisablePlugins(); ConMsg( "Plugins disabled\n" ); } CON_COMMAND( plugin_unpause_all, "unpauses all disabled plugins" ) { g_pServerPluginHandler->EnablePlugins(); ConMsg( "Plugins enabled\n" ); } CON_COMMAND( plugin_load, "plugin_load : loads a plugin" ) { if ( sv.IsDedicated() && sv.IsActive() ) { ConMsg( "plugin_load : cannot load a plugin while running a map\n" ); } else if ( !sv.IsDedicated() && cl.IsConnected() ) { ConMsg( "plugin_load : cannot load a plugin while connected to a server\n" ); } else { if ( args.ArgC() < 2 ) { Warning( "plugin_load \n" ); } else { if ( !g_pServerPluginHandler->LoadPlugin( args[1] ) ) { Warning( "Unable to load plugin \"%s\"\n", args[1] ); return; } ConMsg( "Loaded plugin \"%s\"\n", args[1] ); } } } CON_COMMAND( plugin_unload, "plugin_unload : unloads a plugin" ) { if ( args.ArgC() < 2 ) { Warning( "plugin_unload \n" ); } else { if ( !g_pServerPluginHandler->UnloadPlugin( atoi(args[1]) ) ) { Warning( "Unable to unload plugin \"%s\", not found\n", args[1] ); return; } ConMsg( "Unloaded plugin \"%s\"\n", args[1] ); } }