//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: Allows matching of initialization and shutdown function calls // // $NoKeywords: $ //=============================================================================// #if !defined( TRACEINIT_H ) #define TRACEINIT_H #ifdef _WIN32 #pragma once #endif void TraceInit( const char *i, const char *s, int list ); #ifdef _XBOX void TraceInitFinish( const char *i ); #endif void TraceShutdown( const char *s, int list ); #ifndef _XBOX #define TRACEINITNUM( initfunc, shutdownfunc, num ) \ TraceInit( #initfunc, #shutdownfunc, num ); \ initfunc; #else #define TRACEINITNUM( initfunc, shutdownfunc, num ) \ TraceInit( #initfunc, #shutdownfunc, num ); \ initfunc; \ TraceInitFinish( #initfunc ); #endif #define TRACESHUTDOWNNUM( shutdownfunc, num ) \ TraceShutdown( #shutdownfunc, num ); \ shutdownfunc; #define TRACEINIT( initfunc, shutdownfunc ) TRACEINITNUM( initfunc, shutdownfunc, 0 ) #define TRACESHUTDOWN( shutdownfunc ) TRACESHUTDOWNNUM( shutdownfunc, 0 ) #endif // TRACEINIT_H