//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #ifndef ACHIEVEMENT_SAVERESTORE_H #define ACHIEVEMENT_SAVERESTORE_H #if defined( _WIN32 ) #pragma once #endif ISaveRestoreBlockHandler *GetAchievementSaveRestoreBlockHandler(); #endif // ACHIEVEMENT_SAVERESTORE_H