//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #ifndef AI_DEBUG_SHARED_H #define AI_DEBUG_SHARED_H #ifdef _WIN32 #pragma once #endif #include "tier0/vprof.h" // This uses VPROF to profile //#define VPROF_AI 1 #ifdef VPROF_AI inline void AI_TraceLine( const Vector& vecAbsStart, const Vector& vecAbsEnd, unsigned int mask, const IHandleEntity *ignore, int collisionGroup, trace_t *ptr ) { VPROF( "AI_TraceLine" ); UTIL_TraceLine( vecAbsStart, vecAbsEnd, mask, ignore, collisionGroup, ptr ); } inline void AI_TraceLine( const Vector& vecAbsStart, const Vector& vecAbsEnd, unsigned int mask, ITraceFilter *pFilter, trace_t *ptr ) { VPROF( "AI_TraceLine" ); UTIL_TraceLine( vecAbsStart, vecAbsEnd, mask, pFilter, ptr ); } inline void AI_TraceHull( const Vector &vecAbsStart, const Vector &vecAbsEnd, const Vector &hullMin, const Vector &hullMax, unsigned int mask, const IHandleEntity *ignore, int collisionGroup, trace_t *ptr ) { VPROF( "AI_TraceHull" ); UTIL_TraceHull( vecAbsStart, vecAbsEnd, hullMin, hullMax, mask, ignore, collisionGroup, ptr ); } inline void AI_TraceHull( const Vector &vecAbsStart, const Vector &vecAbsEnd, const Vector &hullMin, const Vector &hullMax, unsigned int mask, ITraceFilter *pFilter, trace_t *ptr ) { VPROF( "AI_TraceHull" ); UTIL_TraceHull( vecAbsStart, vecAbsEnd, hullMin, hullMax, mask, pFilter, ptr ); } inline void AI_TraceEntity( CBaseEntity *pEntity, const Vector &vecAbsStart, const Vector &vecAbsEnd, unsigned int mask, trace_t *ptr ) { VPROF( "AI_TraceEntity" ); UTIL_TraceEntity( pEntity, vecAbsStart, vecAbsEnd, mask, ptr ); } #else #define AI_TraceLine UTIL_TraceLine #define AI_TraceHull UTIL_TraceHull #define AI_TraceEntity UTIL_TraceEntity #endif #endif // AI_DEBUG_SHARED_H