//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #ifndef FUNC_DUST_SHARED_H #define FUNC_DUST_SHARED_H #ifdef _WIN32 #pragma once #endif // Flags for m_DustFlags. #define DUSTFLAGS_ON (1<<0) // emit particles.. #define DUSTFLAGS_SCALEMOTES (1<<1) // scale to keep the same size on screen #define DUSTFLAGS_FROZEN (1<<2) // just emit m_SpawnRate # of particles and freeze #define DUST_NUMFLAGS 3 #endif // FUNC_DUST_SHARED_H