//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #ifndef CS_GAMEVARS_SHARED_H #define CS_GAMEVARS_SHARED_H #ifdef _WIN32 #pragma once #endif #include "convar.h" extern ConVar mp_forcecamera; extern ConVar mp_allowspectators; extern ConVar friendlyfire; extern ConVar mp_fadetoblack; #endif // CS_GAMEVARS_SHARED_H