//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #ifndef MAPENTITIES_SHARED_H #define MAPENTITIES_SHARED_H #ifdef _WIN32 #pragma once #endif #define MAPKEY_MAXLENGTH 2048 //----------------------------------------------------------------------------- // Purpose: encapsulates the data string in the map file // that is used to initialise entities. The data // string contains a set of key/value pairs. //----------------------------------------------------------------------------- class CEntityMapData { private: char *m_pEntData; int m_nEntDataSize; char *m_pCurrentKey; public: explicit CEntityMapData( char *entBlock, int nEntBlockSize = -1 ) : m_pEntData(entBlock), m_nEntDataSize(nEntBlockSize), m_pCurrentKey(entBlock) {} // find the keyName in the entdata and puts it's value into Value. returns false if key is not found bool ExtractValue( const char *keyName, char *Value ); // find the nth keyName in the endata and change its value to specified one // where n == nKeyInstance bool SetValue( const char *keyName, char *NewValue, int nKeyInstance = 0 ); bool GetFirstKey( char *keyName, char *Value ); bool GetNextKey( char *keyName, char *Value ); const char *CurrentBufferPosition( void ); }; const char *MapEntity_ParseToken( const char *data, char *newToken ); const char *MapEntity_SkipToNextEntity( const char *pMapData, char *pWorkBuffer ); bool MapEntity_ExtractValue( const char *pEntData, const char *keyName, char Value[MAPKEY_MAXLENGTH] ); #endif // MAPENTITIES_SHARED_H