//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ // //=============================================================================// #ifndef PORTAL_PLAYER_SHARED_H #define PORTAL_PLAYER_SHARED_H #pragma once #define PORTAL_PUSHAWAY_THINK_INTERVAL (1.0f / 20.0f) #include "studio.h" enum { PLAYER_SOUNDS_CITIZEN = 0, PLAYER_SOUNDS_COMBINESOLDIER, PLAYER_SOUNDS_METROPOLICE, PLAYER_SOUNDS_MAX, }; enum { CONCEPT_CHELL_IDLE, CONCEPT_CHELL_DEAD, }; extern const char *g_pszChellConcepts[]; int GetChellConceptIndexFromString( const char *pszConcept ); #if defined( CLIENT_DLL ) #define CPortal_Player C_Portal_Player #endif #endif //PORTAL_PLAYER_SHARED_h