//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #include "cbase.h" #include "precache_register.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" static CPrecacheRegister *g_pPrecacheRegisters = 0; CPrecacheRegister::CPrecacheRegister(PrecacheFn fn, const void *pUser) { m_Fn = fn; m_pUser = const_cast(pUser); m_pNext = g_pPrecacheRegisters; g_pPrecacheRegisters = this; } void CPrecacheRegister::Precache() { for(CPrecacheRegister *pCur=g_pPrecacheRegisters; pCur; pCur=pCur->m_pNext) { pCur->m_Fn(pCur->m_pUser); } } void CPrecacheRegister::PrecacheFn_Other(void *pUser) { UTIL_PrecacheOther((const char*)pUser); }