//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //============================================================================= #include "cbase.h" #ifdef CLIENT_DLL #include "achievementmgr.h" #include "baseachievement.h" #include "tf_hud_statpanel.h" #include "c_tf_team.h" #include "c_tf_player.h" #include "c_tf_playerresource.h" #include "tf_gamerules.h" #include "econ_wearable.h" #include "achievements_tf.h" // NVNT include for tf2 damage #include "haptics/haptic_utils.h" //----------------------------------------------------------------------------- // Halloween Achievements //----------------------------------------------------------------------------- class CAchievementTFHalloweenCollectPumpkins : public CBaseTFAchievementSimple { void Init() { SetFlags( ACH_SAVE_GLOBAL ); SetGoal( 20 ); SetStoreProgressInSteam( true ); } virtual void ListenForEvents() { ListenForGameEvent( "halloween_pumpkin_grab" ); } void FireGameEvent_Internal( IGameEvent *event ) { if ( !TFGameRules()->IsHolidayActive( kHoliday_Halloween ) ) return; if ( Q_strcmp( event->GetName(), "halloween_pumpkin_grab" ) == 0 ) { int iPlayer = engine->GetPlayerForUserID( event->GetInt( "userid" ) ); CBaseEntity *pPlayer = UTIL_PlayerByIndex( iPlayer ); if ( pPlayer && pPlayer == C_TFPlayer::GetLocalTFPlayer() ) { IncrementCount(); } } } }; DECLARE_ACHIEVEMENT( CAchievementTFHalloweenCollectPumpkins, ACHIEVEMENT_TF_HALLOWEEN_COLLECT_PUMPKINS, "TF_HALLOWEEN_COLLECT_PUMPKINS", 5 ); //---------------------------------------------------------------------------------------------------------------- class CAchievementTFHalloweenDominateForHat : public CBaseTFAchievementSimple { void Init() { SetFlags( ACH_LISTEN_PLAYER_KILL_ENEMY_EVENTS | ACH_SAVE_GLOBAL ); SetGoal( 1 ); } virtual void Event_EntityKilled( CBaseEntity *pVictim, CBaseEntity *pAttacker, CBaseEntity *pInflictor, IGameEvent *event ) { CTFPlayer *pTFVictim = ToTFPlayer( pVictim ); bool bDomination = event->GetInt( "death_flags" ) & TF_DEATH_DOMINATION; if ( pTFVictim && pAttacker == C_TFPlayer::GetLocalTFPlayer() && bDomination == true ) { // Are they wearing the HAT? for ( int i=0; iGetNumWearables(); ++i ) { C_EconWearable *pWearable = pTFVictim->GetWearable( i ); if ( pWearable && pWearable->GetAttributeContainer() ) { CEconItemView *pItem = pWearable->GetAttributeContainer()->GetItem(); if ( pItem && pItem->IsValid() ) { if ( ( pItem->GetItemDefIndex() == 116 ) || // Ghastly Gibus ( pItem->GetItemDefIndex() == 279 ) || // Ghastly Gibus 2010 ( pItem->GetItemDefIndex() == 584 ) || // Ghastly Gibus 2011 ( pItem->GetItemDefIndex() == 940 ) ) // Ghostly Gibus { IncrementCount(); } } } } } } }; DECLARE_ACHIEVEMENT( CAchievementTFHalloweenDominateForHat, ACHIEVEMENT_TF_HALLOWEEN_DOMINATE_FOR_HAT, "TF_HALLOWEEN_DOMINATE_FOR_HAT", 5 ); //---------------------------------------------------------------------------------------------------------------- class CAchievementTFHalloweenKillScaredPlayer : public CBaseTFAchievementSimple { void Init() { SetFlags( ACH_LISTEN_PLAYER_KILL_ENEMY_EVENTS | ACH_SAVE_GLOBAL ); SetGoal( 1 ); } virtual void Event_EntityKilled( CBaseEntity *pVictim, CBaseEntity *pAttacker, CBaseEntity *pInflictor, IGameEvent *event ) { CTFPlayer *pTFVictim = ToTFPlayer( pVictim ); if ( !pTFVictim ) return; CTFPlayer *pLocalPlayer = ToTFPlayer( C_TFPlayer::GetLocalPlayer() ); if ( !pLocalPlayer ) return; if ( !TFGameRules()->IsHolidayActive( kHoliday_Halloween ) ) return; if ( pVictim == pLocalPlayer ) return; int iStunFlags = event->GetInt( "stun_flags" ); bool bStunByTrigger = iStunFlags & TF_STUN_BY_TRIGGER; if ( bStunByTrigger ) { IncrementCount(); } } }; DECLARE_ACHIEVEMENT( CAchievementTFHalloweenKillScaredPlayer, ACHIEVEMENT_TF_HALLOWEEN_KILL_SCARED_PLAYER, "TF_HALLOWEEN_KILL_SCARED_PLAYER", 1 ); //---------------------------------------------------------------------------------------------------------------- class CAchievementTFHalloweenPumpkinKill : public CBaseTFAchievementSimple { void Init() { SetFlags( ACH_LISTEN_PLAYER_KILL_ENEMY_EVENTS | ACH_SAVE_GLOBAL ); SetGoal( 5 ); SetStoreProgressInSteam( true ); } virtual void Event_EntityKilled( CBaseEntity *pVictim, CBaseEntity *pAttacker, CBaseEntity *pInflictor, IGameEvent *event ) { CTFPlayer *pTFVictim = ToTFPlayer( pVictim ); if ( !pTFVictim ) return; CTFPlayer *pLocalPlayer = ToTFPlayer( C_TFPlayer::GetLocalPlayer() ); if ( !pLocalPlayer ) return; if ( pLocalPlayer != pAttacker ) return; if ( !TFGameRules()->IsHolidayActive( kHoliday_Halloween ) ) return; if ( pVictim == pLocalPlayer ) return; int customdmg = event->GetInt( "customkill" ); if ( customdmg == TF_DMG_CUSTOM_PUMPKIN_BOMB ) { IncrementCount(); } } }; DECLARE_ACHIEVEMENT( CAchievementTFHalloweenPumpkinKill, ACHIEVEMENT_TF_HALLOWEEN_PUMPKIN_KILL, "TF_HALLOWEEN_PUMPKIN_KILL", 5 ); //---------------------------------------------------------------------------------------------------------------- class CAchievementTFHalloweenDisguisedSpyKill : public CBaseTFAchievementSimple { void Init() { SetFlags( ACH_LISTEN_PLAYER_KILL_ENEMY_EVENTS | ACH_SAVE_GLOBAL ); SetGoal( 1 ); } virtual void Event_EntityKilled( CBaseEntity *pVictim, CBaseEntity *pAttacker, CBaseEntity *pInflictor, IGameEvent *event ) { CTFPlayer *pTFVictim = ToTFPlayer( pVictim ); if ( !pTFVictim ) return; CTFPlayer *pTFAttacker = ToTFPlayer( pAttacker ); if ( !pTFAttacker ) return; CTFPlayer *pLocalPlayer = ToTFPlayer( C_TFPlayer::GetLocalPlayer() ); if ( !pLocalPlayer ) return; if ( !TFGameRules()->IsHolidayActive( kHoliday_Halloween ) ) return; if ( pVictim == pLocalPlayer ) return; if ( pTFVictim->m_Shared.GetDisguiseClass() == pTFAttacker->GetPlayerClass()->GetClassIndex() ) { IncrementCount(); } } }; DECLARE_ACHIEVEMENT( CAchievementTFHalloweenDisguisedSpyKill, ACHIEVEMENT_TF_HALLOWEEN_DISGUISED_SPY_KILL, "TF_HALLOWEEN_DISGUISED_SPY_KILL", 5 ); //---------------------------------------------------------------------------------------------------------------- class CAchievementTFHalloweenBossKill : public CBaseTFAchievementSimple { void Init() { SetFlags( ACH_SAVE_GLOBAL ); SetGoal( 1 ); } // server awards this achievement, no other code within achievement necessary }; DECLARE_ACHIEVEMENT( CAchievementTFHalloweenBossKill, ACHIEVEMENT_TF_HALLOWEEN_BOSS_KILL, "TF_HALLOWEEN_BOSS_KILL", 5 ); //---------------------------------------------------------------------------------------------------------------- class CAchievementTFHalloweenBossKillMelee : public CBaseTFAchievementSimple { void Init() { SetFlags( ACH_SAVE_GLOBAL ); SetGoal( 1 ); } // server awards this achievement, no other code within achievement necessary }; DECLARE_ACHIEVEMENT( CAchievementTFHalloweenBossKillMelee, ACHIEVEMENT_TF_HALLOWEEN_BOSS_KILL_MELEE, "TF_HALLOWEEN_BOSS_KILL_MELEE", 5 ); //---------------------------------------------------------------------------------------------------------------- class CAchievementTFHalloweenCollectGoodyBag : public CBaseTFAchievementSimple { void Init() { SetFlags( ACH_SAVE_GLOBAL ); SetGoal( 1 ); } // client awards this achievement in CGCHalloween_GrantedItemResponse, no other code within achievement necessary }; DECLARE_ACHIEVEMENT( CAchievementTFHalloweenCollectGoodyBag, ACHIEVEMENT_TF_HALLOWEEN_COLLECT_GOODY_BAG, "TF_HALLOWEEN_COLLECT_GOODY_BAG", 5 ); //---------------------------------------------------------------------------------------------------------------- class CAchievementTFHalloweenCraftSaxtonMask : public CBaseTFAchievementSimple { void Init() { SetFlags( ACH_SAVE_GLOBAL ); SetGoal( 1 ); } // client awards this achievement in CTFPlayerInventory::SOCreated(), no other code within achievement necessary }; DECLARE_ACHIEVEMENT( CAchievementTFHalloweenCraftSaxtonMask, ACHIEVEMENT_TF_HALLOWEEN_CRAFT_SAXTON_MASK, "TF_HALLOWEEN_CRAFT_SAXTON_MASK", 5 ); //---------------------------------------------------------------------------------------------------------------- class CAchievementTFHalloweenEyeBossKill : public CBaseTFAchievementSimple { void Init() { SetFlags( ACH_SAVE_GLOBAL ); SetGoal( 1 ); } // server awards this achievement, no other code within achievement necessary }; DECLARE_ACHIEVEMENT( CAchievementTFHalloweenEyeBossKill, ACHIEVEMENT_TF_HALLOWEEN_EYEBOSS_KILL, "TF_HALLOWEEN_EYEBOSS_KILL", 5 ); //---------------------------------------------------------------------------------------------------------------- class CAchievementTFHalloweenLootIsland : public CBaseTFAchievementSimple { void Init() { SetFlags( ACH_SAVE_GLOBAL ); SetGoal( 1 ); } // server awards this achievement, no other code within achievement necessary }; DECLARE_ACHIEVEMENT( CAchievementTFHalloweenLootIsland, ACHIEVEMENT_TF_HALLOWEEN_LOOT_ISLAND, "TF_HALLOWEEN_LOOT_ISLAND", 5 ); //---------------------------------------------------------------------------------------------------------------- class CAchievementTFHalloweenMerasmusKill : public CBaseTFAchievementSimple { void Init() { SetFlags( ACH_SAVE_GLOBAL ); SetGoal( 1 ); } // server awards this achievement, no other code within achievement necessary }; DECLARE_ACHIEVEMENT( CAchievementTFHalloweenMerasmusKill, ACHIEVEMENT_TF_HALLOWEEN_MERASMUS_KILL, "TF_HALLOWEEN_MERASMUS_KILL", 5 ); //---------------------------------------------------------------------------------------------------------------- class CAchievementTFHalloweenMerasmusCollectLoot : public CBaseTFAchievementSimple { void Init() { SetFlags( ACH_SAVE_GLOBAL ); SetGoal( 1 ); } // server awards this achievement, no other code within achievement necessary }; DECLARE_ACHIEVEMENT( CAchievementTFHalloweenMerasmusCollectLoot, ACHIEVEMENT_TF_HALLOWEEN_MERASMUS_COLLECT_LOOT, "TF_HALLOWEEN_MERASMUS_COLLECT_LOOT", 5 ); //---------------------------------------------------------------------------------------------------------------- class CAchievementTFHalloweenHelltowerRareSpell : public CBaseTFAchievementSimple { void Init() { SetFlags( ACH_SAVE_GLOBAL ); SetGoal( 1 ); } // server awards this achievement, no other code within achievement necessary }; DECLARE_ACHIEVEMENT( CAchievementTFHalloweenHelltowerRareSpell, ACHIEVEMENT_TF_HALLOWEEN_HELLTOWER_RARE_SPELL, "TF_HALLOWEEN_HELLTOWER_RARE_SPELL", 5 ); //---------------------------------------------------------------------------------------------------------------- class CAchievementTFHalloweenHelltowerWinRounds : public CBaseTFAchievementSimple { void Init() { SetFlags( ACH_SAVE_GLOBAL ); SetGoal( 142 ); SetStoreProgressInSteam( true ); SetMapNameFilter( "plr_hightower_event" ); } virtual void ListenForEvents() { ListenForGameEvent( "teamplay_round_win" ); } void FireGameEvent_Internal( IGameEvent *event ) { if ( 0 == Q_strcmp( event->GetName(), "teamplay_round_win" ) ) { // Were we on the winning team? int iTeam = event->GetInt( "team" ); if ( ( iTeam >= FIRST_GAME_TEAM ) && ( iTeam == GetLocalPlayerTeam() ) ) { IncrementCount(); } } } }; DECLARE_ACHIEVEMENT( CAchievementTFHalloweenHelltowerWinRounds, ACHIEVEMENT_TF_HALLOWEEN_HELLTOWER_WIN_ROUNDS, "TF_HALLOWEEN_HELLTOWER_WIN_ROUNDS", 5 ); //---------------------------------------------------------------------------------------------------------------- class CAchievementTFHalloweenHelltowerEnvironmentalKills : public CBaseTFAchievementSimple { void Init() { SetFlags( ACH_SAVE_GLOBAL ); SetGoal( 17 ); SetStoreProgressInSteam( true ); } // server awards this achievement, no other code within achievement necessary }; DECLARE_ACHIEVEMENT( CAchievementTFHalloweenHelltowerEnvironmentalKills, ACHIEVEMENT_TF_HALLOWEEN_HELLTOWER_ENVIRONMENTAL_KILLS, "TF_HALLOWEEN_HELLTOWER_ENVIRONMENTAL_KILLS", 5 ); //---------------------------------------------------------------------------------------------------------------- class CAchievementTFHalloweenHelltowerSkeletonGrind : public CBaseTFAchievementSimple { void Init() { SetFlags( ACH_SAVE_GLOBAL ); SetGoal( 99 ); SetStoreProgressInSteam( true ); } // server awards this achievement, no other code within achievement necessary }; DECLARE_ACHIEVEMENT( CAchievementTFHalloweenHelltowerSkeletonGrind, ACHIEVEMENT_TF_HALLOWEEN_HELLTOWER_SKELETON_GRIND, "TF_HALLOWEEN_HELLTOWER_SKELETON_GRIND", 5 ); //---------------------------------------------------------------------------------------------------------------- class CAchievementTFHalloweenHelltowerKillGrind : public CBaseTFAchievementSimple { void Init() { SetFlags( ACH_LISTEN_PLAYER_KILL_ENEMY_EVENTS | ACH_SAVE_GLOBAL ); SetGoal( 25 ); SetStoreProgressInSteam( true ); SetMapNameFilter( "plr_hightower_event" ); } virtual void Event_EntityKilled( CBaseEntity *pVictim, CBaseEntity *pAttacker, CBaseEntity *pInflictor, IGameEvent *event ) { if ( TFGameRules() && TFGameRules()->IsHalloweenScenario( CTFGameRules::HALLOWEEN_SCENARIO_HIGHTOWER ) ) { CTFPlayer *pTFVictim = ToTFPlayer( pVictim ); if ( !pTFVictim ) return; CTFPlayer *pLocalPlayer = ToTFPlayer( C_TFPlayer::GetLocalPlayer() ); if ( !pLocalPlayer ) return; if ( pLocalPlayer != pAttacker ) return; if ( pLocalPlayer == pVictim ) return; switch( event->GetInt( "customkill" ) ) { case TF_DMG_CUSTOM_SPELL_TELEPORT: case TF_DMG_CUSTOM_SPELL_SKELETON: case TF_DMG_CUSTOM_SPELL_MIRV: case TF_DMG_CUSTOM_SPELL_METEOR: case TF_DMG_CUSTOM_SPELL_LIGHTNING: case TF_DMG_CUSTOM_SPELL_FIREBALL: case TF_DMG_CUSTOM_SPELL_MONOCULUS: case TF_DMG_CUSTOM_SPELL_BLASTJUMP: case TF_DMG_CUSTOM_SPELL_BATS: case TF_DMG_CUSTOM_SPELL_TINY: IncrementCount(); break; default: break; } } } }; DECLARE_ACHIEVEMENT( CAchievementTFHalloweenHelltowerKillGrind, ACHIEVEMENT_TF_HALLOWEEN_HELLTOWER_KILL_GRIND, "TF_HALLOWEEN_HELLTOWER_KILL_GRIND", 5 ); //---------------------------------------------------------------------------------------------------------------- class CAchievementTFHalloweenHelltowerKillBrothers : public CBaseTFAchievementSimple { void Init() { SetFlags( ACH_SAVE_GLOBAL ); SetGoal( 10 ); SetStoreProgressInSteam( true ); } // server awards this achievement, no other code within achievement necessary }; DECLARE_ACHIEVEMENT( CAchievementTFHalloweenHelltowerKillBrothers, ACHIEVEMENT_TF_HALLOWEEN_HELLTOWER_KILL_BROTHERS, "TF_HALLOWEEN_HELLTOWER_KILL_BROTHERS", 5 ); //---------------------------------------------------------------------------------------------------------------- class CAchievementTFHalloweenHelltowerMilestone : public CAchievement_AchievedCount { public: DECLARE_CLASS( CAchievementTFHalloweenHelltowerMilestone, CAchievement_AchievedCount ); void Init() { BaseClass::Init(); SetAchievementsRequired( 4, ACHIEVEMENT_TF_HALLOWEEN_HELLTOWER_RARE_SPELL, ACHIEVEMENT_TF_HALLOWEEN_HELLTOWER_KILL_BROTHERS ); } }; DECLARE_ACHIEVEMENT( CAchievementTFHalloweenHelltowerMilestone, ACHIEVEMENT_TF_HALLOWEEN_HELLTOWER_MILESTONE, "TF_HALLOWEEN_HELLTOWER_MILESTONE", 5 ); //---------------------------------------------------------------------------------------------------------------- class CAchievementTFHalloweenHelltowerSkullIslandReward : public CBaseTFAchievementSimple { void Init() { SetFlags( ACH_SAVE_GLOBAL ); SetGoal( 1 ); } // server awards this achievement, no other code within achievement necessary }; DECLARE_ACHIEVEMENT( CAchievementTFHalloweenHelltowerSkullIslandReward, ACHIEVEMENT_TF_HALLOWEEN_HELLTOWER_SKULL_ISLAND_REWARD, "TF_HALLOWEEN_HELLTOWER_SKULL_ISLAND_REWARD", 5 ); //---------------------------------------------------------------------------------------------------------------- class CAchievementTFHalloweenDoomsdayKillKarts : public CBaseTFAchievementSimple { void Init() { SetFlags( ACH_SAVE_GLOBAL ); SetGoal( 30 ); SetStoreProgressInSteam( true ); } // server awards this achievement, no other code within achievement necessary }; DECLARE_ACHIEVEMENT( CAchievementTFHalloweenDoomsdayKillKarts, ACHIEVEMENT_TF_HALLOWEEN_DOOMSDAY_KILL_KARTS, "TF_HALLOWEEN_DOOMSDAY_KILL_KARTS", 5 ); //---------------------------------------------------------------------------------------------------------------- class CAchievementTFHalloweenDoomsdayCollectDucks : public CBaseTFAchievementSimple { void Init() { SetFlags( ACH_SAVE_GLOBAL ); SetGoal( 250 ); SetStoreProgressInSteam( true ); } // server awards this achievement, no other code within achievement necessary }; DECLARE_ACHIEVEMENT( CAchievementTFHalloweenDoomsdayCollectDucks, ACHIEVEMENT_TF_HALLOWEEN_DOOMSDAY_COLLECT_DUCKS, "TF_HALLOWEEN_DOOMSDAY_COLLECT_DUCKS", 5 ); //---------------------------------------------------------------------------------------------------------------- class CAchievementTFHalloweenDoomsdayScoreGoals : public CBaseTFAchievementSimple { void Init() { SetFlags( ACH_SAVE_GLOBAL ); SetGoal( 3 ); SetStoreProgressInSteam( true ); } // server awards this achievement, no other code within achievement necessary }; DECLARE_ACHIEVEMENT( CAchievementTFHalloweenDoomsdayScoreGoals, ACHIEVEMENT_TF_HALLOWEEN_DOOMSDAY_SCORE_GOALS, "TF_HALLOWEEN_DOOMSDAY_SCORE_GOALS", 5 ); //---------------------------------------------------------------------------------------------------------------- class CAchievementTFHalloweenDoomsdayRespawnTeammates : public CBaseTFAchievementSimple { void Init() { SetFlags( ACH_SAVE_GLOBAL ); SetGoal( 30 ); SetStoreProgressInSteam( true ); } // server awards this achievement, no other code within achievement necessary }; DECLARE_ACHIEVEMENT( CAchievementTFHalloweenDoomsdayRespawnTeammates, ACHIEVEMENT_TF_HALLOWEEN_DOOMSDAY_RESPAWN_TEAMMATES, "TF_HALLOWEEN_DOOMSDAY_RESPAWN_TEAMMATES", 5 ); //---------------------------------------------------------------------------------------------------------------- class CAchievementTFHalloweenDoomsdayTinySmasher : public CBaseTFAchievementSimple { void Init() { SetFlags( ACH_SAVE_GLOBAL ); SetGoal( 15 ); SetStoreProgressInSteam( true ); } // server awards this achievement, no other code within achievement necessary }; DECLARE_ACHIEVEMENT( CAchievementTFHalloweenDoomsdayTinySmasher, ACHIEVEMENT_TF_HALLOWEEN_DOOMSDAY_TINY_SMASHER, "TF_HALLOWEEN_DOOMSDAY_TINY_SMASHER", 5 ); //---------------------------------------------------------------------------------------------------------------- class CAchievementTFHalloweenDoomsdayWinMinigames : public CBaseTFAchievementSimple { void Init() { SetFlags( ACH_SAVE_GLOBAL | ACH_HAS_COMPONENTS ); SetGoal( 3 ); SetMapNameFilter( "sd_doomsday_event" ); } virtual void ListenForEvents() { ListenForGameEvent( "minigame_win" ); } void FireGameEvent_Internal( IGameEvent *event ) { if ( FStrEq( event->GetName(), "minigame_win" ) ) { // Are we on the winning team? int iTeam = event->GetInt( "team" ); if ( ( iTeam >= FIRST_GAME_TEAM ) && ( iTeam == GetLocalPlayerTeam() ) ) { EnsureComponentBitSetAndEvaluate( event->GetInt( "type" ) ); } } } }; DECLARE_ACHIEVEMENT( CAchievementTFHalloweenDoomsdayWinMinigames, ACHIEVEMENT_TF_HALLOWEEN_DOOMSDAY_WIN_MINIGAMES, "TF_HALLOWEEN_DOOMSDAY_WIN_MINIGAMES", 5 ); //---------------------------------------------------------------------------------------------------------------- class CAchievementTFHalloweenDoomsdayMilestone : public CAchievement_AchievedCount { public: DECLARE_CLASS( CAchievementTFHalloweenDoomsdayMilestone, CAchievement_AchievedCount ); void Init() { BaseClass::Init(); SetAchievementsRequired( 4, ACHIEVEMENT_TF_HALLOWEEN_DOOMSDAY_KILL_KARTS, ACHIEVEMENT_TF_HALLOWEEN_DOOMSDAY_WIN_MINIGAMES ); } }; DECLARE_ACHIEVEMENT( CAchievementTFHalloweenDoomsdayMilestone, ACHIEVEMENT_TF_HALLOWEEN_DOOMSDAY_MILESTONE, "TF_HALLOWEEN_DOOMSDAY_MILESTONE", 5 ); #endif // CLIENT_DLL