//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #ifndef PASSTIME_CONVARS_H #define PASSTIME_CONVARS_H #ifdef _WIN32 #pragma once #endif #include "convar.h" extern ConVar tf_passtime_scores_per_round, tf_passtime_ball_damping_scale, tf_passtime_ball_drag_coefficient, tf_passtime_ball_inertia_scale, tf_passtime_ball_mass, tf_passtime_ball_model, tf_passtime_ball_reset_time, tf_passtime_ball_rotdamping_scale, tf_passtime_ball_seek_range, tf_passtime_ball_seek_speed_factor, tf_passtime_ball_sphere_collision, tf_passtime_ball_sphere_radius, tf_passtime_ball_takedamage, tf_passtime_ball_takedamage_force, tf_passtime_flinch_boost, tf_passtime_mode_homing_lock_sec, tf_passtime_mode_homing_speed, tf_passtime_overtime_idle_sec, tf_passtime_player_reticles_enemies, tf_passtime_player_reticles_friends, tf_passtime_score_crit_sec, tf_passtime_speedboost_on_get_ball_time, tf_passtime_steal_on_melee, tf_passtime_teammate_steal_time, tf_passtime_throwarc_scout, tf_passtime_throwarc_sniper, tf_passtime_throwarc_soldier, tf_passtime_throwarc_demoman, tf_passtime_throwarc_medic, tf_passtime_throwarc_heavy, tf_passtime_throwarc_pyro, tf_passtime_throwarc_spy, tf_passtime_throwarc_engineer, tf_passtime_throwspeed_scout, tf_passtime_throwspeed_sniper, tf_passtime_throwspeed_soldier, tf_passtime_throwspeed_demoman, tf_passtime_throwspeed_medic, tf_passtime_throwspeed_heavy, tf_passtime_throwspeed_pyro, tf_passtime_throwspeed_spy, tf_passtime_throwspeed_engineer, tf_passtime_throwspeed_velocity_scale, tf_passtime_save_stats, tf_passtime_experiment_telepass, tf_passtime_experiment_autopass, tf_passtime_experiment_instapass_charge, tf_passtime_experiment_instapass, tf_passtime_powerball_decayamount, tf_passtime_powerball_decaysec, tf_passtime_powerball_decaysec_neutral, tf_passtime_powerball_passpoints, tf_passtime_powerball_threshold, tf_passtime_powerball_airtimebonus, tf_passtime_powerball_maxairtimebonus, tf_passtime_powerball_decay_delay, tf_passtime_pack_range, tf_passtime_pack_speed, tf_passtime_pack_hp_per_sec; enum class EPasstimeExperiment_Telepass { None, TeleportToCatcher, SwapWithCatcher, TeleportToCatcherMaintainPossession, }; #endif // PASSTIME_CONVARS_H