//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #include "cbase.h" #include "tf_ladder_data.h" #include "gcsdk/enumutils.h" #ifdef CLIENT_DLL #include "econ/confirm_dialog.h" #include "tf_matchmaking_shared.h" #include "c_tf_player.h" #endif using namespace GCSDK; //----------------------------------------------------------------------------- // Purpose: Get player's ladder stat data by steamID. Returns nullptr if it doesn't exist //----------------------------------------------------------------------------- CSOTFLadderData *YieldingGetPlayerLadderDataBySteamID( const CSteamID &steamID, EMatchGroup nMatchGroup ) { #ifdef GC_DLL GCSDK::CGCSharedObjectCache *pSOCache = GGCEcon()->YieldingFindOrLoadSOCache( steamID ); #else GCSDK::CGCClientSharedObjectCache *pSOCache = GCClientSystem()->GetSOCache( steamID ); #endif if ( pSOCache ) { auto *pTypeCache = pSOCache->FindTypeCache( CSOTFLadderData::k_nTypeID ); if ( pTypeCache ) { for ( uint32 i = 0; i < pTypeCache->GetCount(); ++i ) { CSOTFLadderData *pLadderData = (CSOTFLadderData*)pTypeCache->GetObject( i ); if ( nMatchGroup == (EMatchGroup)pLadderData->Obj().match_group() ) { return pLadderData; } } } } return nullptr; } #if !defined( GC ) //----------------------------------------------------------------------------- // Purpose: Get the local player's Ladder Data. Returns NULL if it doesn't exist (no GC) //----------------------------------------------------------------------------- CSOTFLadderData *GetLocalPlayerLadderData( EMatchGroup nMatchGroup ) { if ( steamapicontext && steamapicontext->SteamUser() ) { return YieldingGetPlayerLadderDataBySteamID( steamapicontext->SteamUser()->GetSteamID(), nMatchGroup ); } return NULL; } #endif // !GC //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- CSOTFLadderData::CSOTFLadderData() { Obj().set_account_id( 0 ); Obj().set_match_group( k_nMatchGroup_Invalid ); Obj().set_season_id( 1 ); } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- CSOTFLadderData::CSOTFLadderData( uint32 unAccountID, EMatchGroup eMatchGroup ) { Obj().set_account_id( unAccountID ); Obj().set_match_group( eMatchGroup ); Obj().set_season_id( 1 ); } #ifdef GC IMPLEMENT_CLASS_MEMPOOL( CSOTFLadderData, 1000, UTLMEMORYPOOL_GROW_SLOW ); IMPLEMENT_CLASS_MEMPOOL( CSOTFMatchResultPlayerInfo, 1000, UTLMEMORYPOOL_GROW_SLOW ); // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" bool CSOTFLadderData::BIsKeyLess( const CSharedObject & soRHS ) const { Assert( GetTypeID() == soRHS.GetTypeID() ); const CSOTFLadderPlayerStats &obj = Obj(); const CSOTFLadderPlayerStats &rhs = ( static_cast< const CSOTFLadderData & >( soRHS ) ).Obj(); if ( obj.account_id() < rhs.account_id() ) return true; if ( obj.account_id() > rhs.account_id() ) return false; if ( obj.match_group() < rhs.match_group() ) return true; if ( obj.match_group() > rhs.match_group() ) return false; return obj.season_id() < rhs.season_id(); } //----------------------------------------------------------------------------- bool CSOTFLadderData::BYieldingAddInsertToTransaction( GCSDK::CSQLAccess & sqlAccess ) { CSchLadderData schLadderData; WriteToRecord( &schLadderData ); return CSchemaSharedObjectHelper::BYieldingAddInsertToTransaction( sqlAccess, &schLadderData ); } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- bool CSOTFLadderData::BYieldingAddWriteToTransaction( GCSDK::CSQLAccess & sqlAccess, const CUtlVector< int > &fields ) { CSchLadderData schLadderData; WriteToRecord( &schLadderData ); CColumnSet csDatabaseDirty( schLadderData.GetPSchema()->GetRecordInfo() ); csDatabaseDirty.MakeEmpty(); FOR_EACH_VEC( fields, nField ) { switch ( fields[nField] ) { case CSOTFLadderPlayerStats::kAccountIdFieldNumber: csDatabaseDirty.BAddColumn( CSchLadderData::k_iField_unAccountID ); break; case CSOTFLadderPlayerStats::kMatchGroupFieldNumber: csDatabaseDirty.BAddColumn( CSchLadderData::k_iField_nMatchGroup ); break; case CSOTFLadderPlayerStats::kSeasonIdFieldNumber: csDatabaseDirty.BAddColumn( CSchLadderData::k_iField_unSeasonID ); break; case CSOTFLadderPlayerStats::kRankFieldNumber: csDatabaseDirty.BAddColumn( CSchLadderData::k_iField_unRank ); break; case CSOTFLadderPlayerStats::kHighestRankFieldNumber: csDatabaseDirty.BAddColumn( CSchLadderData::k_iField_unHighestRank ); break; case CSOTFLadderPlayerStats::kExperienceFieldNumber: csDatabaseDirty.BAddColumn( CSchLadderData::k_iField_unExperience ); break; case CSOTFLadderPlayerStats::kLastAckdExperienceFieldNumber: csDatabaseDirty.BAddColumn( CSchLadderData::k_iField_unLastAckdExperience ); break; case CSOTFLadderPlayerStats::kGamesFieldNumber: csDatabaseDirty.BAddColumn( CSchLadderData::k_iField_unGames ); break; case CSOTFLadderPlayerStats::kScoreFieldNumber: csDatabaseDirty.BAddColumn( CSchLadderData::k_iField_unScore ); break; case CSOTFLadderPlayerStats::kKillsFieldNumber: csDatabaseDirty.BAddColumn( CSchLadderData::k_iField_unKills ); break; case CSOTFLadderPlayerStats::kDeathsFieldNumber: csDatabaseDirty.BAddColumn( CSchLadderData::k_iField_unDeaths ); break; case CSOTFLadderPlayerStats::kDamageFieldNumber: csDatabaseDirty.BAddColumn( CSchLadderData::k_iField_unDamage ); break; case CSOTFLadderPlayerStats::kHealingFieldNumber: csDatabaseDirty.BAddColumn( CSchLadderData::k_iField_unHealing ); break; case CSOTFLadderPlayerStats::kSupportFieldNumber: csDatabaseDirty.BAddColumn( CSchLadderData::k_iField_unSupport ); break; case CSOTFLadderPlayerStats::kScoreBronzeFieldNumber: csDatabaseDirty.BAddColumn( CSchLadderData::k_iField_unScoreBronze ); break; case CSOTFLadderPlayerStats::kScoreSilverFieldNumber: csDatabaseDirty.BAddColumn( CSchLadderData::k_iField_unScoreSilver ); break; case CSOTFLadderPlayerStats::kScoreGoldFieldNumber: csDatabaseDirty.BAddColumn( CSchLadderData::k_iField_unScoreGold ); break; case CSOTFLadderPlayerStats::kKillsBronzeFieldNumber: csDatabaseDirty.BAddColumn( CSchLadderData::k_iField_unKillsBronze ); break; case CSOTFLadderPlayerStats::kKillsSilverFieldNumber: csDatabaseDirty.BAddColumn( CSchLadderData::k_iField_unKillsSilver ); break; case CSOTFLadderPlayerStats::kKillsGoldFieldNumber: csDatabaseDirty.BAddColumn( CSchLadderData::k_iField_unKillsGold ); break; case CSOTFLadderPlayerStats::kDamageBronzeFieldNumber: csDatabaseDirty.BAddColumn( CSchLadderData::k_iField_unDamageBronze ); break; case CSOTFLadderPlayerStats::kDamageSilverFieldNumber: csDatabaseDirty.BAddColumn( CSchLadderData::k_iField_unDamageSilver ); break; case CSOTFLadderPlayerStats::kDamageGoldFieldNumber: csDatabaseDirty.BAddColumn( CSchLadderData::k_iField_unDamageGold ); break; case CSOTFLadderPlayerStats::kHealingBronzeFieldNumber: csDatabaseDirty.BAddColumn( CSchLadderData::k_iField_unHealingBronze ); break; case CSOTFLadderPlayerStats::kHealingSilverFieldNumber: csDatabaseDirty.BAddColumn( CSchLadderData::k_iField_unHealingSilver ); break; case CSOTFLadderPlayerStats::kHealingGoldFieldNumber: csDatabaseDirty.BAddColumn( CSchLadderData::k_iField_unHealingGold ); break; case CSOTFLadderPlayerStats::kSupportBronzeFieldNumber: csDatabaseDirty.BAddColumn( CSchLadderData::k_iField_unSupportBronze ); break; case CSOTFLadderPlayerStats::kSupportSilverFieldNumber: csDatabaseDirty.BAddColumn( CSchLadderData::k_iField_unSupportSilver ); break; case CSOTFLadderPlayerStats::kSupportGoldFieldNumber: csDatabaseDirty.BAddColumn( CSchLadderData::k_iField_unSupportGold ); break; default: Assert( false ); } } return CSchemaSharedObjectHelper::BYieldingAddWriteToTransaction( sqlAccess, &schLadderData, csDatabaseDirty ); } //----------------------------------------------------------------------------- bool CSOTFLadderData::BYieldingAddRemoveToTransaction( GCSDK::CSQLAccess & sqlAccess ) { CSchLadderData schLadderData; WriteToRecord( &schLadderData ); return CSchemaSharedObjectHelper::BYieldingAddRemoveToTransaction( sqlAccess, &schLadderData ); } //----------------------------------------------------------------------------- void CSOTFLadderData::WriteToRecord( CSchLadderData *pLadderData ) const { pLadderData->m_unAccountID = Obj().account_id(); pLadderData->m_nMatchGroup = (int16)Obj().match_group(); pLadderData->m_unSeasonID = (uint16)Obj().season_id(); pLadderData->m_unRank = (uint16)Obj().rank(); pLadderData->m_unHighestRank = (uint16)Obj().highest_rank(); pLadderData->m_unExperience = Obj().experience(); pLadderData->m_unLastAckdExperience = Obj().last_ackd_experience(); pLadderData->m_unGames = Obj().games(); pLadderData->m_unScore = Obj().score(); pLadderData->m_unKills = Obj().kills(); pLadderData->m_unDeaths = Obj().deaths(); pLadderData->m_unDamage = Obj().damage(); pLadderData->m_unHealing = Obj().healing(); pLadderData->m_unSupport = Obj().support(); pLadderData->m_unScoreBronze = (uint16)Obj().score_bronze(); pLadderData->m_unScoreSilver = (uint16)Obj().score_silver(); pLadderData->m_unScoreGold = (uint16)Obj().score_gold(); pLadderData->m_unKillsBronze = (uint16)Obj().score_bronze(); pLadderData->m_unKillsSilver = (uint16)Obj().score_silver(); pLadderData->m_unKillsGold = (uint16)Obj().score_gold(); pLadderData->m_unDamageBronze = (uint16)Obj().damage_bronze(); pLadderData->m_unDamageSilver = (uint16)Obj().damage_silver(); pLadderData->m_unDamageGold = (uint16)Obj().damage_gold(); pLadderData->m_unHealingBronze = (uint16)Obj().healing_bronze(); pLadderData->m_unHealingSilver = (uint16)Obj().healing_silver(); pLadderData->m_unHealingGold = (uint16)Obj().healing_gold(); pLadderData->m_unSupportBronze = (uint16)Obj().support_bronze(); pLadderData->m_unSupportSilver = (uint16)Obj().support_silver(); pLadderData->m_unSupportGold = (uint16)Obj().support_gold(); } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void CSOTFLadderData::ReadFromRecord( const CSchLadderData &ladderData ) { Obj().set_account_id( ladderData.m_unAccountID ); Obj().set_match_group( ladderData.m_nMatchGroup ); Obj().set_season_id( 1 ); // TODO: GetSeasonID() Obj().set_rank( ladderData.m_unRank ); Obj().set_highest_rank( ladderData.m_unHighestRank ); Obj().set_experience( ladderData.m_unExperience ); Obj().set_last_ackd_experience( ladderData.m_unLastAckdExperience ); Obj().set_games( ladderData.m_unGames ); Obj().set_score( ladderData.m_unScore ); Obj().set_kills( ladderData.m_unKills ); Obj().set_deaths( ladderData.m_unDeaths ); Obj().set_damage( ladderData.m_unDamage ); Obj().set_healing( ladderData.m_unHealing ); Obj().set_support( ladderData.m_unSupport ); Obj().set_score_bronze( ladderData.m_unScoreBronze ); Obj().set_score_silver( ladderData.m_unScoreSilver ); Obj().set_score_gold( ladderData.m_unScoreGold ); Obj().set_kills_bronze( ladderData.m_unKillsBronze ); Obj().set_kills_silver( ladderData.m_unKillsSilver ); Obj().set_kills_gold( ladderData.m_unKillsGold ); Obj().set_damage_bronze( ladderData.m_unDamageBronze ); Obj().set_damage_silver( ladderData.m_unDamageSilver); Obj().set_damage_gold( ladderData.m_unDamageGold ); Obj().set_healing_bronze( ladderData.m_unHealingBronze ); Obj().set_healing_silver( ladderData.m_unHealingSilver ); Obj().set_healing_gold( ladderData.m_unHealingGold ); Obj().set_support_bronze( ladderData.m_unSupportBronze ); Obj().set_support_silver( ladderData.m_unSupportSilver ); Obj().set_support_gold( ladderData.m_unSupportGold ); } #endif // GC #if !defined( GC ) void GetLocalPlayerMatchHistory( EMatchGroup nMatchGroup, CUtlVector < CSOTFMatchResultPlayerStats > &vecMatchesOut ) { if ( steamapicontext && steamapicontext->SteamUser() ) { CSteamID steamID = steamapicontext->SteamUser()->GetSteamID(); GCSDK::CGCClientSharedObjectCache *pSOCache = GCClientSystem()->GetSOCache( steamID ); if ( pSOCache ) { GCSDK::CGCClientSharedObjectTypeCache *pTypeCache = pSOCache->FindTypeCache( CSOTFMatchResultPlayerInfo::k_nTypeID ); if ( pTypeCache ) { for ( uint32 i = 0; i < pTypeCache->GetCount(); ++i ) { CSOTFMatchResultPlayerInfo *pMatchStats = (CSOTFMatchResultPlayerInfo*)pTypeCache->GetObject( i ); if ( nMatchGroup == (EMatchGroup)pMatchStats->Obj().match_group() ) { vecMatchesOut.AddToTail( pMatchStats->Obj() ); } } } } } } #endif // !GC //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- CSOTFMatchResultPlayerInfo::CSOTFMatchResultPlayerInfo() { Obj().set_account_id( 0 ); } #ifdef GC //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- CSOTFMatchResultPlayerInfo::CSOTFMatchResultPlayerInfo( uint32 unAccountID ) { Obj().set_match_id( 0 ); Obj().set_account_id( unAccountID ); Obj().set_match_group( k_nMatchGroup_Invalid ); Obj().set_endtime( 0 ); Obj().set_season_id( 1 ); Obj().set_status( 0 ); Obj().set_party_id( 0 ); Obj().set_team( 0 ); Obj().set_score( 0 ); Obj().set_ping( 0 ); Obj().set_flags( 0 ); Obj().set_display_rating( 0 ); Obj().set_display_rating_change( 0 ); Obj().set_rank( 0 ); Obj().set_classes_played( 0 ); Obj().set_kills( 0 ); Obj().set_deaths( 0 ); Obj().set_damage( 0 ); Obj().set_healing( 0 ); Obj().set_support( 0 ); Obj().set_score_medal( 0 ); Obj().set_kills_medal( 0 ); Obj().set_damage_medal( 0 ); Obj().set_healing_medal( 0 ); Obj().set_support_medal( 0 ); Obj().set_map_index( 0 ); } bool CSOTFMatchResultPlayerInfo::BIsKeyLess( const CSharedObject & soRHS ) const { Assert( GetTypeID() == soRHS.GetTypeID() ); const CSOTFMatchResultPlayerStats &obj = Obj(); const CSOTFMatchResultPlayerStats &rhs = ( static_cast( soRHS ) ).Obj(); Assert( obj.account_id() == obj.account_id() ); if ( obj.match_group() < rhs.match_group() ) return true; if ( obj.match_group() > rhs.match_group() ) return false; return obj.season_id() < rhs.season_id(); } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- bool CSOTFMatchResultPlayerInfo::BYieldingAddInsertToTransaction( GCSDK::CSQLAccess & sqlAccess ) { CSchMatchResultPlayerInfo schMatchInfo; WriteToRecord( &schMatchInfo ); return CSchemaSharedObjectHelper::BYieldingAddInsertToTransaction( sqlAccess, &schMatchInfo ); } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- bool CSOTFMatchResultPlayerInfo::BYieldingAddWriteToTransaction( GCSDK::CSQLAccess & sqlAccess, const CUtlVector< int > &fields ) { CSchMatchResultPlayerInfo schMatchInfo; WriteToRecord( &schMatchInfo ); CColumnSet csDatabaseDirty( schMatchInfo.GetPSchema()->GetRecordInfo() ); csDatabaseDirty.MakeEmpty(); FOR_EACH_VEC( fields, nField ) { switch ( fields[nField] ) { case CSOTFMatchResultPlayerStats::kMatchIdFieldNumber: csDatabaseDirty.BAddColumn( CSchMatchResultPlayerInfo::k_iField_unMatchID ); break; case CSOTFMatchResultPlayerStats::kAccountIdFieldNumber: csDatabaseDirty.BAddColumn( CSchMatchResultPlayerInfo::k_iField_unAccountID ); break; case CSOTFMatchResultPlayerStats::kMatchGroupFieldNumber: csDatabaseDirty.BAddColumn( CSchMatchResultPlayerInfo::k_iField_nMatchGroup ); break; case CSOTFMatchResultPlayerStats::kEndtimeFieldNumber: csDatabaseDirty.BAddColumn( CSchMatchResultPlayerInfo::k_iField_RTime32Stamp ); break; case CSOTFMatchResultPlayerStats::kSeasonIdFieldNumber: csDatabaseDirty.BAddColumn( CSchMatchResultPlayerInfo::k_iField_unSeasonID ); break; case CSOTFMatchResultPlayerStats::kStatusFieldNumber: csDatabaseDirty.BAddColumn( CSchMatchResultPlayerInfo::k_iField_unStatus ); break; case CSOTFMatchResultPlayerStats::kPartyIdFieldNumber: csDatabaseDirty.BAddColumn( CSchMatchResultPlayerInfo::k_iField_unPartyID ); break; case CSOTFMatchResultPlayerStats::kTeamFieldNumber: csDatabaseDirty.BAddColumn( CSchMatchResultPlayerInfo::k_iField_unTeam ); break; case CSOTFMatchResultPlayerStats::kScoreFieldNumber: csDatabaseDirty.BAddColumn( CSchMatchResultPlayerInfo::k_iField_unScore ); break; case CSOTFMatchResultPlayerStats::kPingFieldNumber: csDatabaseDirty.BAddColumn( CSchMatchResultPlayerInfo::k_iField_unPing ); break; case CSOTFMatchResultPlayerStats::kFlagsFieldNumber: csDatabaseDirty.BAddColumn( CSchMatchResultPlayerInfo::k_iField_unFlags ); break; case CSOTFMatchResultPlayerStats::kDisplayRatingFieldNumber: csDatabaseDirty.BAddColumn( CSchMatchResultPlayerInfo::k_iField_unDisplayRating ); break; case CSOTFMatchResultPlayerStats::kDisplayRatingChangeFieldNumber: csDatabaseDirty.BAddColumn( CSchMatchResultPlayerInfo::k_iField_nDisplayRatingChange ); break; case CSOTFMatchResultPlayerStats::kRankFieldNumber: csDatabaseDirty.BAddColumn( CSchMatchResultPlayerInfo::k_iField_unRank ); break; case CSOTFMatchResultPlayerStats::kClassesPlayedFieldNumber: csDatabaseDirty.BAddColumn( CSchMatchResultPlayerInfo::k_iField_unClassesPlayed ); break; case CSOTFMatchResultPlayerStats::kKillsFieldNumber: csDatabaseDirty.BAddColumn( CSchMatchResultPlayerInfo::k_iField_unKills ); break; case CSOTFMatchResultPlayerStats::kDeathsFieldNumber: csDatabaseDirty.BAddColumn( CSchMatchResultPlayerInfo::k_iField_unDeaths ); break; case CSOTFMatchResultPlayerStats::kDamageFieldNumber: csDatabaseDirty.BAddColumn( CSchMatchResultPlayerInfo::k_iField_unDamage ); break; case CSOTFMatchResultPlayerStats::kHealingFieldNumber: csDatabaseDirty.BAddColumn( CSchMatchResultPlayerInfo::k_iField_unHealing ); break; case CSOTFMatchResultPlayerStats::kSupportFieldNumber: csDatabaseDirty.BAddColumn( CSchMatchResultPlayerInfo::k_iField_unSupport ); break; case CSOTFMatchResultPlayerStats::kScoreMedalFieldNumber: csDatabaseDirty.BAddColumn( CSchMatchResultPlayerInfo::k_iField_unScoreMedal ); break; case CSOTFMatchResultPlayerStats::kKillsMedalFieldNumber: csDatabaseDirty.BAddColumn( CSchMatchResultPlayerInfo::k_iField_unKillsMedal ); break; case CSOTFMatchResultPlayerStats::kDamageMedalFieldNumber: csDatabaseDirty.BAddColumn( CSchMatchResultPlayerInfo::k_iField_unDamageMedal ); break; case CSOTFMatchResultPlayerStats::kHealingMedalFieldNumber: csDatabaseDirty.BAddColumn( CSchMatchResultPlayerInfo::k_iField_unHealingMedal ); break; case CSOTFMatchResultPlayerStats::kSupportMedalFieldNumber: csDatabaseDirty.BAddColumn( CSchMatchResultPlayerInfo::k_iField_unSupportMedal ); break; case CSOTFMatchResultPlayerStats::kMapIndexFieldNumber: csDatabaseDirty.BAddColumn( CSchMatchResultPlayerInfo::k_iField_unMapIndex ); break; default: Assert( false ); } } return CSchemaSharedObjectHelper::BYieldingAddWriteToTransaction( sqlAccess, &schMatchInfo, csDatabaseDirty ); } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- bool CSOTFMatchResultPlayerInfo::BYieldingAddRemoveToTransaction( GCSDK::CSQLAccess & sqlAccess ) { CSchMatchResultPlayerInfo schMatchInfo; WriteToRecord( &schMatchInfo ); return CSchemaSharedObjectHelper::BYieldingAddRemoveToTransaction( sqlAccess, &schMatchInfo ); } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void CSOTFMatchResultPlayerInfo::WriteToRecord( CSchMatchResultPlayerInfo *pMatchInfo ) const { pMatchInfo->m_unMatchID = Obj().match_id(); pMatchInfo->m_unAccountID = Obj().account_id(); pMatchInfo->m_nMatchGroup = (int16)Obj().match_group(); pMatchInfo->m_RTime32Stamp = Obj().endtime(); pMatchInfo->m_unSeasonID = (uint16)Obj().season_id(); pMatchInfo->m_unStatus = (uint16)Obj().status(); pMatchInfo->m_unPartyID = Obj().party_id(); pMatchInfo->m_unTeam = (uint16)Obj().team(); pMatchInfo->m_unScore = (uint16)Obj().score(); pMatchInfo->m_unPing = (uint16)Obj().ping(); pMatchInfo->m_unFlags = Obj().flags(); pMatchInfo->m_unDisplayRating = Obj().display_rating(); pMatchInfo->m_nDisplayRatingChange = Obj().display_rating_change(); pMatchInfo->m_unRank = (uint16)Obj().rank(); pMatchInfo->m_unClassesPlayed = Obj().classes_played(); pMatchInfo->m_unKills = (uint16)Obj().kills(); pMatchInfo->m_unDeaths = (uint16)Obj().deaths(); pMatchInfo->m_unDamage = Obj().damage(); pMatchInfo->m_unHealing = Obj().healing(); pMatchInfo->m_unSupport = Obj().support(); pMatchInfo->m_unScoreMedal = (uint8)Obj().score_medal(); pMatchInfo->m_unKillsMedal = (uint8)Obj().kills_medal(); pMatchInfo->m_unDamageMedal = (uint8)Obj().damage_medal(); pMatchInfo->m_unHealingMedal = (uint8)Obj().healing_medal(); pMatchInfo->m_unSupportMedal = (uint8)Obj().support_medal(); pMatchInfo->m_unMapIndex = (uint16)Obj().map_index(); } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void CSOTFMatchResultPlayerInfo::ReadFromRecord( const CSchMatchResultPlayerInfo &matchInfo ) { Obj().set_match_id( matchInfo.m_unMatchID ); Obj().set_account_id( matchInfo.m_unAccountID ); Obj().set_match_group( matchInfo.m_nMatchGroup ); Obj().set_endtime( matchInfo.m_RTime32Stamp ); Obj().set_season_id( matchInfo.m_unSeasonID ); Obj().set_status( matchInfo.m_unStatus ); Obj().set_party_id( matchInfo.m_unPartyID ); Obj().set_team( matchInfo.m_unTeam ); Obj().set_score( matchInfo.m_unScore ); Obj().set_ping( matchInfo.m_unPing ); Obj().set_flags( matchInfo.m_unFlags ); Obj().set_display_rating( matchInfo.m_unDisplayRating ); Obj().set_display_rating_change( matchInfo.m_nDisplayRatingChange ); Obj().set_rank( matchInfo.m_unRank ); Obj().set_classes_played( matchInfo.m_unClassesPlayed ); Obj().set_kills( matchInfo.m_unKills ); Obj().set_deaths( matchInfo.m_unDeaths ); Obj().set_damage( matchInfo.m_unDamage ); Obj().set_healing( matchInfo.m_unHealing ); Obj().set_support( matchInfo.m_unSupport ); Obj().set_score_medal( matchInfo.m_unScoreMedal ); Obj().set_kills_medal( matchInfo.m_unKillsMedal ); Obj().set_damage_medal( matchInfo.m_unDamageMedal ); Obj().set_healing_medal( matchInfo.m_unHealingMedal ); Obj().set_support_medal( matchInfo.m_unSupportMedal ); Obj().set_map_index( matchInfo.m_unMapIndex ); } //----------------------------------------------------------------------------- // //----------------------------------------------------------------------------- class CGCMatchHistoryLoad : public CGCEconJob { public: CGCMatchHistoryLoad( CGCEcon *pGC ) : CGCEconJob( pGC ) {} bool BYieldingRunJobFromMsg( GCSDK::IMsgNetPacket *pNetPacket ); }; //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- bool CGCMatchHistoryLoad::BYieldingRunJobFromMsg( IMsgNetPacket *pNetPacket ) { CProtoBufMsg < CMsgGCMatchHistoryLoad > msg( pNetPacket ); const CSteamID steamID( msg.Hdr().client_steam_id() ); if ( !steamID.IsValid() || !steamID.BIndividualAccount() ) return true; CTFSharedObjectCache *pSOCache = GGCTF()->YieldingGetLockedTFSOCache( steamID, __FILE__, __LINE__ ); if ( !pSOCache ) return true; CScopedSteamIDLock playerLock; playerLock.MarkLocked( steamID ); pSOCache->BYieldingLoadMatchHistoryObjects( true ); return true; } GC_REG_JOB( CGCEcon, CGCMatchHistoryLoad, "CGCMatchHistoryLoad", k_EMsgGCMatchHistoryLoad, k_EServerTypeGC ); #endif // GC