//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #ifndef GASOLINE_SHARED_H #define GASOLINE_SHARED_H #ifdef _WIN32 #pragma once #endif #define PYRO_AMMO_TYPE "Gasoline" // Radius in inches of each gasoline blob. They should render to about this size. #define GASOLINE_BLOB_RADIUS 30 // Blobs start to attract each other when their centerpoints get this close. #define GASOLINE_ATTRACT_START_DISTANCE (GASOLINE_BLOB_RADIUS + 20) // Blobs expire after this long whether they are lit or not. #define MAX_LIT_GASOLINE_BLOB_LIFETIME 5.0 #define MAX_UNLIT_GASOLINE_BLOB_LIFETIME 20.0 // Heat per second given off by fire. #define FIRE_DAMAGE_PER_SEC 85 #define BLOBFLAG_LIT 0x01 // This blob is on fire. #define BLOBFLAG_STOPPED 0x02 // This means it has hit a surface and stopped moving. #define BLOBFLAG_USE_GRAVITY 0x04 #define NUM_BLOB_FLAGS 3 #endif // GASOLINE_SHARED_H