//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #include "cbase.h" #include "tf_reconvars.h" // FIXME: put these in a config file. CReconJetpackLevel g_ReconJetpackLevels[MAX_TF_TECHLEVELS] = { { 0.35f, // How fast the jetpack recharges. 1.0f, // How fast the jetpack depletes. -0.1f, // When the jetpack is fully depleted, it snaps to this so the pilot sputters. 150, // Fastest you can go upwards. 15 // How fast it accelerates. }, { 0.55f, // How fast the jetpack recharges. 0.75f, // How fast the jetpack depletes. -0.1f, // When the jetpack is fully depleted, it snaps to this so the pilot sputters. 150, // Fastest you can go upwards. 15 // How fast it accelerates. }, { 0.55f, // How fast the jetpack recharges. 0.55f, // How fast the jetpack depletes. -0.1f, // When the jetpack is fully depleted, it snaps to this so the pilot sputters. 200, // Fastest you can go upwards. 15 // How fast it accelerates. }, { 0.75f, // How fast the jetpack recharges. 0.35f, // How fast the jetpack depletes. -0.1f, // When the jetpack is fully depleted, it snaps to this so the pilot sputters. 200, // Fastest you can go upwards. 15 // How fast it accelerates. }, // Not used { 0.7f, // How fast the jetpack recharges. 1.0f, // How fast the jetpack depletes. -0.1f, // When the jetpack is fully depleted, it snaps to this so the pilot sputters. 130, // Fastest you can go upwards. 15 // How fast it accelerates. }, { 0.7f, // How fast the jetpack recharges. 1.0f, // How fast the jetpack depletes. -0.1f, // When the jetpack is fully depleted, it snaps to this so the pilot sputters. 130, // Fastest you can go upwards. 15 // How fast it accelerates. }, };