//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #ifndef WEAPON_GAS_CAN_H #define WEAPON_GAS_CAN_H #ifdef _WIN32 #pragma once #endif #include "weapon_combat_usedwithshieldbase.h" #include "weapon_flame_thrower.h" #if defined( CLIENT_DLL ) #define CWeaponGasCan C_WeaponGasCan #endif //========================================================= // Medikit Weapon //========================================================= class CWeaponGasCan : public CWeaponFlameThrower { DECLARE_CLASS( CWeaponGasCan, CWeaponFlameThrower ); public: CWeaponGasCan(); DECLARE_NETWORKCLASS(); DECLARE_PREDICTABLE(); private: CWeaponGasCan( const CWeaponGasCan & ); }; #endif // WEAPON_GAS_CAN_H