//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #ifndef VIEWPORT_PANEL_NAMES_H #define VIEWPORT_PANEL_NAMES_H #ifdef _WIN32 #pragma once #endif // default panel name definitions #define PANEL_ALL "all" // all current panels #define PANEL_ACTIVE "active" // current active panel #define PANEL_SCOREBOARD "scores" #define PANEL_OVERVIEW "overview" #define PANEL_CLASS "class" #define PANEL_TEAM "team" #define PANEL_SPECGUI "specgui" // passive spectator elements (top/bottom bars) #define PANEL_SPECMENU "specmenu" // active spectator elements (options menus etc) #define PANEL_INFO "info" #define PANEL_BUY "buy" #define PANEL_BUY_CT "buy_ct" #define PANEL_BUY_TER "buy_ter" #define PANEL_BUY_EQUIP_CT "buyequip_ct" #define PANEL_BUY_EQUIP_TER "buyequip_ter" #define PANEL_NAV_PROGRESS "nav_progress" #define PANEL_BUYPRESET_MAIN "buypreset_main" #define PANEL_BUYPRESET_EDIT "buypreset_edit" #define PANEL_INTRO "intro" #define PANEL_COMMENTARY_MODELVIEWER "commentary_modelviewer" #endif // VIEWPORT_PANEL_NAMES_H