//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #include "cbase.h" #include "weapon_parse.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" // Default implementation for games that don't add custom data to the weapon scripts. FileWeaponInfo_t* CreateWeaponInfo() { return new FileWeaponInfo_t; }