//========= Copyright Valve Corporation, All rights reserved. ============// // // $NoKeywords: $ //============================================================================= #ifndef GCREFCOUNT_H #define GCREFCOUNT_H #include "tier0/memdbgon.h" namespace GCSDK { // Base class for ref counted classes. Derive from this to be refcounted. Note: // you can no longer be deleted directly or declared on the stack. Make your // derived class' destructor private to ensure you can't be deleted directly or declared // on the stack. // utility class template< class T > class CAutoPtr { T *m_pT; public: CAutoPtr() { m_pT = NULL; } ~CAutoPtr() { delete m_pT; } T *reset( T *p ) { delete m_pT; m_pT = p; return m_pT; } T *TakeOwnership() { T *p = m_pT; m_pT = NULL; return p; } T *release( ) { T *pT = m_pT; m_pT = NULL; return pT; } T *operator->() { return m_pT; } operator T*() { return m_pT; } protected: T *operator=(T*p) { AssertMsg( NULL == m_pT, "If this assert fires, you're leaking.\n" ); m_pT = p; return m_pT; } }; class CRefCount { public: CRefCount() { m_cRef = 1; } // we are born with a ref count of 1 // increment ref count int AddRef() { return ThreadInterlockedIncrement( &m_cRef ); } // delete ourselves when ref count reaches 0 int Release() { Assert( m_cRef > 0 ); int cRef = ThreadInterlockedDecrement( &m_cRef ); if ( 0 == cRef ) DestroyThis(); return cRef; } protected: // Classes that derive from this should make their destructors private and virtual! virtual ~CRefCount() { Assert( 0 == m_cRef ); } virtual void DestroyThis() { delete this; } // derived classes may override this if they want to be part of a mem pool volatile int32 m_cRef; // ref count of this object }; #define SAFE_RELEASE( x ) if ( NULL != ( x ) ) { ( x )->Release(); x = NULL; } } // namespace GCSDK #include "tier0/memdbgoff.h" #endif // GCREFCOUNT_H