//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $Workfile: $ // $Date: $ // //----------------------------------------------------------------------------- // $Log: $ // // $NoKeywords: $ //=============================================================================// #if !defined( IVGUICENTERPRINT_H ) #define IVGUICENTERPRINT_H #ifdef _WIN32 #pragma once #endif #include "interface.h" //----------------------------------------------------------------------------- // Purpose: Engine Center Print Interface //----------------------------------------------------------------------------- abstract_class ICenterPrint { public: virtual void SetTextColor( int r, int g, int b, int a ) = 0; virtual void Print( char *text ) = 0; virtual void Print( wchar_t *text ) = 0; virtual void ColorPrint( int r, int g, int b, int a, char *text ) = 0; virtual void ColorPrint( int r, int g, int b, int a, wchar_t *text ) = 0; virtual void Clear( void ) = 0; }; extern ICenterPrint *centerprint; #define VCENTERPRINT_INTERFACE_VERSION "VCENTERPRINT002" #endif // IVGUICENTERPRINT_H