//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ // //===========================================================================// #ifndef LOCALFLEXCONTROLLER_H #define LOCALFLEXCONTROLLER_H #ifdef _WIN32 #pragma once #endif #include "tier0/platform.h" enum LocalFlexController_t { // this isn't really an enum - its just a typed int. gcc will not accept it as a fwd decl, so we'll define one value DUMMY_FLEX_CONTROLLER=0x7fffffff // make take 32 bits }; inline LocalFlexController_t &operator++( LocalFlexController_t &a ) { return a = LocalFlexController_t( int( a ) + 1 ); } inline LocalFlexController_t &operator--( LocalFlexController_t &a ) { return a = LocalFlexController_t( int( a ) - 1 ); } inline LocalFlexController_t operator++( LocalFlexController_t &a, int ) { LocalFlexController_t t = a; a = LocalFlexController_t( int( a ) + 1 ); return t; } inline LocalFlexController_t operator--( LocalFlexController_t &a, int ) { LocalFlexController_t t = a; a = LocalFlexController_t( int( a ) - 1 ); return t; } #endif // LOCALFLEXCONTROLLER_H