//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #ifndef MAP_UTILS_H #define MAP_UTILS_H #ifdef _WIN32 #pragma once #endif #include "mathlib/vector.h" // angles comes from the "angles" property // // yaw and pitch will override the values in angles if they are nonzero // yaw comes from the (obsolete) "angle" property // pitch comes from the "pitch" property void SetupLightNormalFromProps( const QAngle &angles, float yaw, float pitch, Vector &output ); #endif // MAP_UTILS_H