//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: See notes below // //============================================================================= #include "mdlobjects/mdlobjects.h" #include "movieobjects/movieobjects.h" // YOU MUST INCLUDE THIS FILE INTO ANY PROJECT WHICH USES THE mdlobjects.lib FILE // This hack causes the class factories for the element types to be imported into the compiled code... // MDL types USING_ELEMENT_FACTORY( DmeHitbox ); USING_ELEMENT_FACTORY( DmeHitboxSet ); USING_ELEMENT_FACTORY( DmeBodyPart ); USING_ELEMENT_FACTORY( DmeBlankBodyPart ); USING_ELEMENT_FACTORY( DmeLOD ); USING_ELEMENT_FACTORY( DmeLODList ); USING_ELEMENT_FACTORY( DmeCollisionModel ); USING_ELEMENT_FACTORY( DmeBodyGroup ); USING_ELEMENT_FACTORY( DmeBodyGroupList ); USING_ELEMENT_FACTORY( DmeMdlList ); USING_ELEMENT_FACTORY( DmeBoneWeight ); USING_ELEMENT_FACTORY( DmeBoneMask ); USING_ELEMENT_FACTORY( DmeBoneMaskList ); USING_ELEMENT_FACTORY( DmeSequence ); USING_ELEMENT_FACTORY( DmeSequenceList ); USING_ELEMENT_FACTORY( DmeBoneFlexDriverControl ); USING_ELEMENT_FACTORY( DmeBoneFlexDriver ); USING_ELEMENT_FACTORY( DmeBoneFlexDriverList );