//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //============================================================================= #ifndef DMEPHONEMEMAPPING_H #define DMEPHONEMEMAPPING_H #ifdef _WIN32 #pragma once #endif #include "datamodel/dmelement.h" class CDmePhonemeMapping : public CDmElement { DEFINE_ELEMENT( CDmePhonemeMapping, CDmElement ); public: CDmaString m_Preset; // "preset" // map this item to this preset CDmaVar< float > m_Weight; // "weight" // using this weight }; #endif // DMEPHONEMEMAPPING_H