//========= Copyright ??? 1996-2006, Valve LLC, All rights reserved. ============ // // Purpose: Shared memory for panorama communications. // // $NoKeywords: $ //============================================================================= #ifndef PANORAMA_UIOVERLAYBUFFERSETTYPE_H #define PANORAMA_UIOVERLAYBUFFERSETTYPE_H #ifdef _WIN32 #pragma once #endif namespace panorama { // Panorama "top level windows", specified in the order of occlusion // priority, bottom windows go first, followed by more visible windows // that will occlude the ones below enum EPanoramaOverlayBufferSetType { k_EPanoramaOverlayBufferSetType_MainWindow = 0, k_EPanoramaOverlayBufferSetType_Notifications = 1, k_EPanoramaOverlayBufferSetType_TotalCount = 2 }; }; #endif // PANORAMA_UIOVERLAYBUFFERSETTYPE_H