//===== Copyright � 1996-2005, Valve Corporation, All rights reserved. ======// // // $Header: $ // $NoKeywords: $ // // A growable array class that keeps all elements in order using binary search //===========================================================================// #ifndef UTLSORTVECTOR_H #define UTLSORTVECTOR_H #ifdef _WIN32 #pragma once #endif #include "utlvector.h" //----------------------------------------------------------------------------- // class CUtlSortVector: // description: // This in an sorted order-preserving vector. Items may be inserted or removed // at any point in the vector. When an item is inserted, all elements are // moved down by one element using memmove. When an item is removed, all // elements are shifted back down. Items are searched for in the vector // using a binary search technique. Clients must pass in a Less() function // into the constructor of the vector to determine the sort order. //----------------------------------------------------------------------------- #ifndef _WIN32 // gcc has no qsort_s, so i need to use a static var to hold the sort context. this makes cutlsortvector _not_ thread sfae under linux extern void *g_pUtlSortVectorQSortContext; #endif template class CUtlSortVectorDefaultLess { public: bool Less( const T& lhs, const T& rhs, void * ) { return lhs < rhs; } }; template , class BaseVector = CUtlVector > class CUtlSortVector : public BaseVector { typedef BaseVector BaseClass; public: /// constructor CUtlSortVector( int nGrowSize = 0, int initSize = 0 ); CUtlSortVector( T* pMemory, int numElements ); /// inserts (copy constructs) an element in sorted order into the list int Insert( const T& src ); /// inserts (copy constructs) an element in sorted order into the list if it isn't already in the list int InsertIfNotFound( const T& src ); /// Finds an element within the list using a binary search. These are templatized based upon the key /// in which case the less function must handle the Less function for key, T and T, key template< typename TKey > int Find( const TKey& search ) const; template< typename TKey > int FindLessOrEqual( const TKey& search ) const; template< typename TKey > int FindLess( const TKey& search ) const; /// Removes a particular element void Remove( const T& search ); void Remove( int i ); /// Allows methods to set a context to be used with the less function.. void SetLessContext( void *pCtx ); /// A version of insertion that will produce an un-ordered list. /// Note that you can only use this index until sorting is redone with RedoSort!!! int InsertNoSort( const T& src ); void RedoSort( bool bForceSort = false ); /// Use this to insert at a specific insertion point; using FindLessOrEqual /// is required for use this this. This will test that what you've inserted /// produces a correctly ordered list. int InsertAfter( int nElemIndex, const T &src ); /// finds a particular element using a linear search. Useful when used /// in between calls to InsertNoSort and RedoSort template< typename TKey > int FindUnsorted( const TKey &src ) const; protected: // No copy constructor CUtlSortVector( const CUtlSortVector & ); // never call these; illegal for this class int AddToHead(); int AddToTail(); int InsertBefore( int elem ); int InsertAfter( int elem ); int InsertBefore( int elem, const T& src ); int AddToHead( const T& src ); int AddToTail( const T& src ); int AddMultipleToHead( int num ); int AddMultipleToTail( int num, const T *pToCopy=NULL ); int InsertMultipleBefore( int elem, int num, const T *pToCopy=NULL ); int InsertMultipleAfter( int elem, int num ); int AddVectorToTail( CUtlVector const &src ); struct QSortContext_t { void *m_pLessContext; LessFunc *m_pLessFunc; }; #ifdef _WIN32 static int CompareHelper( void *context, const T *lhs, const T *rhs ) { QSortContext_t *ctx = reinterpret_cast< QSortContext_t * >( context ); if ( ctx->m_pLessFunc->Less( *lhs, *rhs, ctx->m_pLessContext ) ) return -1; if ( ctx->m_pLessFunc->Less( *rhs, *lhs, ctx->m_pLessContext ) ) return 1; return 0; } #else static int CompareHelper( const T *lhs, const T *rhs ) { QSortContext_t *ctx = reinterpret_cast< QSortContext_t * >( g_pUtlSortVectorQSortContext ); if ( ctx->m_pLessFunc->Less( *lhs, *rhs, ctx->m_pLessContext ) ) return -1; if ( ctx->m_pLessFunc->Less( *rhs, *lhs, ctx->m_pLessContext ) ) return 1; return 0; } #endif void *m_pLessContext; bool m_bNeedsSort; private: template< typename TKey > int FindLessOrEqual( const TKey& search, bool *pFound ) const; void QuickSort( LessFunc& less, int X, int I ); }; //----------------------------------------------------------------------------- // constructor //----------------------------------------------------------------------------- template CUtlSortVector::CUtlSortVector( int nGrowSize, int initSize ) : m_pLessContext(NULL), BaseVector( nGrowSize, initSize ), m_bNeedsSort( false ) { } template CUtlSortVector::CUtlSortVector( T* pMemory, int numElements ) : m_pLessContext(NULL), BaseVector( pMemory, numElements ), m_bNeedsSort( false ) { } //----------------------------------------------------------------------------- // Allows methods to set a context to be used with the less function.. //----------------------------------------------------------------------------- template void CUtlSortVector::SetLessContext( void *pCtx ) { m_pLessContext = pCtx; } //----------------------------------------------------------------------------- // grows the vector //----------------------------------------------------------------------------- template int CUtlSortVector::Insert( const T& src ) { AssertFatal( !m_bNeedsSort ); int pos = FindLessOrEqual( src ) + 1; this->GrowVector(); this->ShiftElementsRight(pos); CopyConstruct( &this->Element(pos), src ); return pos; } template int CUtlSortVector::InsertNoSort( const T& src ) { m_bNeedsSort = true; int lastElement = BaseVector::m_Size; // Just stick the new element at the end of the vector, but don't do a sort this->GrowVector(); this->ShiftElementsRight(lastElement); CopyConstruct( &this->Element(lastElement), src ); return lastElement; } /// inserts (copy constructs) an element in sorted order into the list if it isn't already in the list template int CUtlSortVector::InsertIfNotFound( const T& src ) { AssertFatal( !m_bNeedsSort ); bool bFound; int pos = FindLessOrEqual( src, &bFound ); if ( bFound ) return pos; ++pos; this->GrowVector(); this->ShiftElementsRight(pos); CopyConstruct( &this->Element(pos), src ); return pos; } template int CUtlSortVector::InsertAfter( int nIndex, const T &src ) { int nInsertedIndex = this->BaseClass::InsertAfter( nIndex, src ); #ifdef DEBUG LessFunc less; if ( nInsertedIndex > 0 ) { Assert( less.Less( this->Element(nInsertedIndex-1), src, m_pLessContext ) ); } if ( nInsertedIndex < BaseClass::Count()-1 ) { Assert( less.Less( src, this->Element(nInsertedIndex+1), m_pLessContext ) ); } #endif return nInsertedIndex; } template void CUtlSortVector::QuickSort( LessFunc& less, int nLower, int nUpper ) { #ifdef _WIN32 typedef int (__cdecl *QSortCompareFunc_t)(void *context, const void *, const void *); if ( this->Count() > 1 ) { QSortContext_t ctx; ctx.m_pLessContext = m_pLessContext; ctx.m_pLessFunc = &less; qsort_s( Base(), Count(), sizeof(T), (QSortCompareFunc_t)&CUtlSortVector::CompareHelper, &ctx ); } #else typedef int (__cdecl *QSortCompareFunc_t)( const void *, const void *); if ( this->Count() > 1 ) { QSortContext_t ctx; ctx.m_pLessContext = m_pLessContext; ctx.m_pLessFunc = &less; g_pUtlSortVectorQSortContext = &ctx; qsort( this->Base(), this->Count(), sizeof(T), (QSortCompareFunc_t)&CUtlSortVector::CompareHelper ); } #endif } template void CUtlSortVector::RedoSort( bool bForceSort /*= false */ ) { if ( !m_bNeedsSort && !bForceSort ) return; m_bNeedsSort = false; LessFunc less; QuickSort( less, 0, this->Count() - 1 ); } //----------------------------------------------------------------------------- // finds a particular element //----------------------------------------------------------------------------- template template < typename TKey > int CUtlSortVector::Find( const TKey& src ) const { AssertFatal( !m_bNeedsSort ); LessFunc less; int start = 0, end = this->Count() - 1; while (start <= end) { int mid = (start + end) >> 1; if ( less.Less( this->Element(mid), src, m_pLessContext ) ) { start = mid + 1; } else if ( less.Less( src, this->Element(mid), m_pLessContext ) ) { end = mid - 1; } else { return mid; } } return -1; } //----------------------------------------------------------------------------- // finds a particular element using a linear search. Useful when used // in between calls to InsertNoSort and RedoSort //----------------------------------------------------------------------------- template< class T, class LessFunc, class BaseVector > template < typename TKey > int CUtlSortVector::FindUnsorted( const TKey &src ) const { LessFunc less; int nCount = this->Count(); for ( int i = 0; i < nCount; ++i ) { if ( less.Less( this->Element(i), src, m_pLessContext ) ) continue; if ( less.Less( src, this->Element(i), m_pLessContext ) ) continue; return i; } return -1; } //----------------------------------------------------------------------------- // finds a particular element //----------------------------------------------------------------------------- template template < typename TKey > int CUtlSortVector::FindLessOrEqual( const TKey& src, bool *pFound ) const { AssertFatal( !m_bNeedsSort ); LessFunc less; int start = 0, end = this->Count() - 1; while (start <= end) { int mid = (start + end) >> 1; if ( less.Less( this->Element(mid), src, m_pLessContext ) ) { start = mid + 1; } else if ( less.Less( src, this->Element(mid), m_pLessContext ) ) { end = mid - 1; } else { *pFound = true; return mid; } } *pFound = false; return end; } template template < typename TKey > int CUtlSortVector::FindLessOrEqual( const TKey& src ) const { bool bFound; return FindLessOrEqual( src, &bFound ); } template template < typename TKey > int CUtlSortVector::FindLess( const TKey& src ) const { AssertFatal( !m_bNeedsSort ); LessFunc less; int start = 0, end = this->Count() - 1; while (start <= end) { int mid = (start + end) >> 1; if ( less.Less( this->Element(mid), src, m_pLessContext ) ) { start = mid + 1; } else { end = mid - 1; } } return end; } //----------------------------------------------------------------------------- // Removes a particular element //----------------------------------------------------------------------------- template void CUtlSortVector::Remove( const T& search ) { AssertFatal( !m_bNeedsSort ); int pos = Find(search); if (pos != -1) { BaseVector::Remove(pos); } } template void CUtlSortVector::Remove( int i ) { BaseVector::Remove( i ); } #endif // UTLSORTVECTOR_H