//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //============================================================================= #ifndef RELIABLETIMER_H #define RELIABLETIMER_H #include "tier0/dbg.h" //#include "constants.h" #include "tier0/fasttimer.h" #include "tier1/tier1.h" #include "tier1/strtools.h" #define DbgAssert Assert #define kMILLION (1000000) #define kTHOUSAND (1000) // Timer class that uses QueryPerformanceCounter. This is heavier-weight than CFastTimer which uses rdtsc, // but this is reliable on multi-core systems whereas CFastTimer is not. class CReliableTimer { public: CReliableTimer(); void Start(); void End(); int64 GetMicroseconds(); int64 GetMilliseconds(); void SetLimit( uint64 m_cMicroSecDuration ); bool BLimitReached(); int64 CMicroSecOverage(); int64 CMicroSecLeft(); int64 CMilliSecLeft(); private: int64 GetPerformanceCountNow(); int64 m_nPerformanceCounterStart; int64 m_nPerformanceCounterEnd; int64 m_nPerformanceCounterLimit; static int64 sm_nPerformanceFrequency; static bool sm_bUseQPC; }; //----------------------------------------------------------------------------- // Purpose: Records timer start time //----------------------------------------------------------------------------- inline void CReliableTimer::Start() { m_nPerformanceCounterStart = GetPerformanceCountNow(); } //----------------------------------------------------------------------------- // Purpose: Records timer end time //----------------------------------------------------------------------------- inline void CReliableTimer::End() { m_nPerformanceCounterEnd = GetPerformanceCountNow(); // enforce that we've advanced at least one cycle if ( m_nPerformanceCounterEnd < m_nPerformanceCounterStart ) { #ifdef _SERVER if ( m_nPerformanceCounterEnd+10000 < m_nPerformanceCounterStart ) AssertMsgOnce( false, CDbgFmtMsg( "CReliableTimer went backwards - start:%lld end:%lld", m_nPerformanceCounterStart, m_nPerformanceCounterEnd ).ToString() ); #endif m_nPerformanceCounterEnd = m_nPerformanceCounterStart + 1; } } //----------------------------------------------------------------------------- // Purpose: Gets microseconds elapsed between start and end //----------------------------------------------------------------------------- inline int64 CReliableTimer::GetMicroseconds() { DbgAssert( m_nPerformanceCounterStart ); // timer must have been started DbgAssert( m_nPerformanceCounterEnd ); // timer must have been ended DbgAssert( 0 != sm_nPerformanceFrequency ); // must have calc'd performance counter frequency return ( ( m_nPerformanceCounterEnd - m_nPerformanceCounterStart ) * kMILLION / sm_nPerformanceFrequency ); } //----------------------------------------------------------------------------- // Purpose: Gets microseconds elapsed between start and end //----------------------------------------------------------------------------- inline int64 CReliableTimer::GetMilliseconds() { DbgAssert( m_nPerformanceCounterStart ); // timer must have been started DbgAssert( m_nPerformanceCounterEnd ); // timer must have been ended DbgAssert( 0 != sm_nPerformanceFrequency ); // must have calc'd performance counter frequency return ( ( m_nPerformanceCounterEnd - m_nPerformanceCounterStart ) * kTHOUSAND / sm_nPerformanceFrequency ); } //----------------------------------------------------------------------------- // Purpose: Sets a limit on this timer that can subsequently be checked against //----------------------------------------------------------------------------- inline void CReliableTimer::SetLimit( uint64 cMicroSecDuration ) { DbgAssert( 0 != sm_nPerformanceFrequency ); // must have calc'd performance counter frequency m_nPerformanceCounterStart = GetPerformanceCountNow(); m_nPerformanceCounterLimit = m_nPerformanceCounterStart + ( ( cMicroSecDuration * sm_nPerformanceFrequency ) / kMILLION ); } //----------------------------------------------------------------------------- // Purpose: Returns if previously set limit has been reached //----------------------------------------------------------------------------- inline bool CReliableTimer::BLimitReached() { DbgAssert( m_nPerformanceCounterStart ); // SetLimit must have been called DbgAssert( m_nPerformanceCounterLimit ); // SetLimit must have been called int64 nPerformanceCountNow = GetPerformanceCountNow(); // make sure time advances if ( nPerformanceCountNow < m_nPerformanceCounterStart ) { #ifdef _SERVER if ( nPerformanceCountNow+10000 < m_nPerformanceCounterStart ) AssertMsgOnce( false, CDbgFmtMsg( "CReliableTimer went backwards - start:%lld end:%lld", m_nPerformanceCounterStart, m_nPerformanceCounterEnd ).ToString() ); #endif // reset the limit to be lower, to match our new clock m_nPerformanceCounterLimit = nPerformanceCountNow + (m_nPerformanceCounterLimit - m_nPerformanceCounterStart); } return ( nPerformanceCountNow >= m_nPerformanceCounterLimit ); } //----------------------------------------------------------------------------- // Purpose: Returns microseconds current time is past limit, or 0 if not past limit //----------------------------------------------------------------------------- inline int64 CReliableTimer::CMicroSecOverage() { DbgAssert( m_nPerformanceCounterStart ); // SetLimit must have been called DbgAssert( m_nPerformanceCounterLimit ); // SetLimit must have been called int64 nPerformanceCountNow = GetPerformanceCountNow(); #ifdef _SERVER if ( nPerformanceCountNow+10000 < m_nPerformanceCounterStart ) AssertMsgOnce( nPerformanceCountNow >= m_nPerformanceCounterStart, CDbgFmtMsg( "CReliableTimer went backwards - start:%lld end:%lld", m_nPerformanceCounterStart, m_nPerformanceCounterEnd ).ToString() ); #endif int64 nPerformanceCountOver = ( nPerformanceCountNow > m_nPerformanceCounterLimit ? nPerformanceCountNow - m_nPerformanceCounterLimit : 0 ); Assert( 0 != sm_nPerformanceFrequency ); // must have calc'd performance counter frequency return ( nPerformanceCountOver * kMILLION / sm_nPerformanceFrequency ); } //----------------------------------------------------------------------------- // Purpose: Returns microseconds remaining until limit //----------------------------------------------------------------------------- inline int64 CReliableTimer::CMicroSecLeft() { DbgAssert( m_nPerformanceCounterStart ); // SetLimit must have been called DbgAssert( m_nPerformanceCounterLimit ); // SetLimit must have been called int64 nPerformanceCountNow = GetPerformanceCountNow(); #ifdef _SERVER if ( nPerformanceCountNow+10000 < m_nPerformanceCounterStart ) AssertMsgOnce( nPerformanceCountNow >= m_nPerformanceCounterStart, CDbgFmtMsg( "CReliableTimer went backwards - start:%lld end:%lld", m_nPerformanceCounterStart, m_nPerformanceCounterEnd ).ToString() ); #endif int64 nPerformanceCountLeft = ( nPerformanceCountNow < m_nPerformanceCounterLimit ? m_nPerformanceCounterLimit - nPerformanceCountNow : 0 ); DbgAssert( 0 != sm_nPerformanceFrequency ); // must have calc'd performance counter frequency return ( nPerformanceCountLeft * kMILLION / sm_nPerformanceFrequency ); } //----------------------------------------------------------------------------- // Purpose: Returns milliseconds remaining until limit //----------------------------------------------------------------------------- inline int64 CReliableTimer::CMilliSecLeft() { return CMicroSecLeft() / 1000; } #endif // TICKLIMITTIMER_H