//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //============================================================================= #include "cbase.h" #include "bonelist.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" CBoneList::CBoneList() { m_bShouldDelete = false; m_nBones = 0; Q_memset( m_vecPos, 0, sizeof( m_vecPos ) ); Q_memset( m_quatRot, 0, sizeof( m_quatRot ) ); } void CBoneList::Release() { if (m_bShouldDelete ) { delete this; } else { Warning( "Called Release() on CBoneList not allocated via Alloc() method\n" ); } } CBoneList *CBoneList::Alloc() { CBoneList *newList = new CBoneList; Assert( newList ); if ( newList ) { newList->m_bShouldDelete = true; } return newList; } CFlexList::CFlexList() { m_bShouldDelete = false; m_nNumFlexes = 0; Q_memset( m_flexWeights, 0, sizeof( m_flexWeights ) ); } void CFlexList::Release() { if (m_bShouldDelete ) { delete this; } else { Warning( "Called Release() on CFlexList not allocated via Alloc() method\n" ); } } CFlexList *CFlexList::Alloc() { CFlexList *newList = new CFlexList; Assert( newList ); if ( newList ) { newList->m_bShouldDelete = true; } return newList; }