//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: Basic header for using vgui // // $NoKeywords: $ //=============================================================================// #ifndef VGUI_H #define VGUI_H #ifdef _WIN32 #pragma once #endif #define null 0L #ifndef NULL #ifdef __cplusplus #define NULL 0 #else #define NULL ((void *)0) #endif #endif #pragma warning( disable: 4800 ) // disables 'performance warning converting int to bool' #pragma warning( disable: 4786 ) // disables 'identifier truncated in browser information' warning #pragma warning( disable: 4355 ) // disables 'this' : used in base member initializer list #pragma warning( disable: 4097 ) // warning C4097: typedef-name 'BaseClass' used as synonym for class-name #pragma warning( disable: 4514 ) // warning C4514: 'Color::Color' : unreferenced inline function has been removed #pragma warning( disable: 4100 ) // warning C4100: 'code' : unreferenced formal parameter #pragma warning( disable: 4127 ) // warning C4127: conditional expression is constant typedef unsigned char uchar; typedef unsigned short ushort; typedef unsigned int uint; typedef unsigned long ulong; #ifndef _WCHAR_T_DEFINED // DAL - wchar_t is a built in define in gcc 3.2 with a size of 4 bytes #if !defined( __x86_64__ ) && !defined( __WCHAR_TYPE__ ) typedef unsigned short wchar_t; #define _WCHAR_T_DEFINED #endif #endif // do this in GOLDSRC only!!! //#define Assert assert namespace vgui { // handle to an internal vgui panel // this is the only handle to a panel that is valid across dll boundaries typedef unsigned int VPANEL; // handles to vgui objects // NULL values signify an invalid value typedef unsigned long HScheme; // Both -1 and 0 are used for invalid textures. Be careful. typedef unsigned long HTexture; typedef unsigned long HCursor; typedef unsigned long HPanel; const HPanel INVALID_PANEL = 0xffffffff; typedef unsigned long HFont; const HFont INVALID_FONT = 0; // the value of an invalid font handle } #include "tier1/strtools.h" #if 0 // defined( OSX ) // || defined( LINUX ) // Disabled all platforms. Did a major cleanup of osxfont.cpp, and having this // turned off renders much closer to Windows and Linux and also uses the same // code paths (which is good). #define USE_GETKERNEDCHARWIDTH 1 #else #define USE_GETKERNEDCHARWIDTH 0 #endif #endif // VGUI_H