//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //============================================================================= #ifndef TOOLWINDOW_H #define TOOLWINDOW_H #ifdef _WIN32 #pragma once #endif #include #include namespace vgui { class ToolWindow; // So that an app can have a "custom" tool window class created during window drag/drop operations on the property sheet class IToolWindowFactory { public: virtual ToolWindow *InstanceToolWindow( Panel *parent, bool contextLabel, Panel *firstPage, char const *title, bool contextMenu ) = 0; }; //----------------------------------------------------------------------------- // Purpose: Simple frame that holds a property sheet //----------------------------------------------------------------------------- class ToolWindow : public Frame { DECLARE_CLASS_SIMPLE( ToolWindow, Frame ); public: ToolWindow(Panel *parent, bool contextLabel, IToolWindowFactory *factory = 0, Panel *page = NULL, char const *title = NULL, bool contextMenu = false, bool inGlobalList = true ); ~ToolWindow(); virtual bool IsDraggableTabContainer() const; // returns a pointer to the PropertySheet this dialog encapsulates PropertySheet *GetPropertySheet(); // wrapper for PropertySheet interface void AddPage(Panel *page, const char *title, bool contextMenu ); void RemovePage( Panel *page ); Panel *GetActivePage(); void SetActivePage( Panel *page ); void SetToolWindowFactory( IToolWindowFactory *factory ); IToolWindowFactory *GetToolWindowFactory(); static int GetToolWindowCount(); static ToolWindow *GetToolWindow( int index ); static CUtlVector< ToolWindow * > s_ToolWindows; virtual void Grow( int edge = 0, int from_x = -1, int from_y = -1 ); virtual void GrowFromClick(); protected: // vgui overrides virtual void PerformLayout(); virtual void ActivateBuildMode(); virtual void RequestFocus(int direction = 0); virtual void OnMousePressed(MouseCode code); virtual void OnMouseDoublePressed(MouseCode code); private: PropertySheet *m_pPropertySheet; IToolWindowFactory *m_pFactory; }; }; // vgui #endif // TOOLWINDOW_H