//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //============================================================================= #ifndef SUBRECTIMAGE_H #define SUBRECTIMAGE_H #ifdef _WIN32 #pragma once #endif #include "vgui_controls/Image.h" #include "vgui/VGUI.h" //----------------------------------------------------------------------------- // Purpose: Check box image //----------------------------------------------------------------------------- class CSubRectImage : public vgui::Image { public: CSubRectImage( const char *filename, bool hardwareFiltered, int subx, int suby, int subw, int subh ); virtual ~CSubRectImage(); void GetSize( int &wide, int &tall ); void GetContentSize( int &wide, int &tall ); void SetSize( int x, int y ); void SetPos( int x, int y ); void SetColor( Color col ); const char *GetName(); void Paint(); void ForceUpload(); vgui::HTexture GetID(); bool IsValid(); private: vgui::HTexture _id; int sub[ 4 ]; char *_filename; int _pos[2]; int _wide,_tall; Color _color; bool _uploaded; bool _valid; bool _filtered; }; #endif // SUBRECTIMAGE_H