hl2_src-leak-2017/src/vgui2/src/ScalableImageBorder.cpp

273 lines
7.5 KiB
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include <stdio.h>
#include <string.h>
#include <vgui_controls/Panel.h>
#include "vgui/IPanel.h"
#include "vgui/IScheme.h"
#include "vgui/ISurface.h"
#include "vgui_internal.h"
#include "ScalableImageBorder.h"
#include "KeyValues.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
using namespace vgui;
//-----------------------------------------------------------------------------
// Purpose: Constructor
//-----------------------------------------------------------------------------
ScalableImageBorder::ScalableImageBorder()
{
_inset[0]=0;
_inset[1]=0;
_inset[2]=0;
_inset[3]=0;
_name = NULL;
m_eBackgroundType = IBorder::BACKGROUND_TEXTURED;
m_iSrcCornerHeight = 0;
m_iSrcCornerWidth = 0;
m_iCornerHeight = 0;
m_iCornerWidth = 0;
m_pszImageName = NULL;
m_iTextureID = g_pSurface->CreateNewTextureID();
}
//-----------------------------------------------------------------------------
// Purpose: Destructor
//-----------------------------------------------------------------------------
ScalableImageBorder::~ScalableImageBorder()
{
if ( vgui::surface() && m_iTextureID != -1 )
{
vgui::surface()->DestroyTextureID( m_iTextureID );
m_iTextureID = -1;
}
delete [] _name;
if ( m_pszImageName )
{
delete [] m_pszImageName;
}
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void ScalableImageBorder::SetImage(const char *imageName)
{
if ( m_pszImageName )
{
delete [] m_pszImageName;
m_pszImageName = NULL;
}
if (*imageName)
{
int len = Q_strlen(imageName) + 1 + 5; // 5 for "vgui/"
delete [] m_pszImageName;
m_pszImageName = new char[ len ];
Q_snprintf( m_pszImageName, len, "vgui/%s", imageName );
g_pSurface->DrawSetTextureFile( m_iTextureID, m_pszImageName, true, false);
// get image dimensions, compare to m_iSrcCornerHeight, m_iSrcCornerWidth
int wide,tall;
g_pSurface->DrawGetTextureSize( m_iTextureID, wide, tall );
m_flCornerWidthPercent = ( wide > 0 ) ? ( (float)m_iSrcCornerWidth / (float)wide ) : 0;
m_flCornerHeightPercent = ( tall > 0 ) ? ( (float)m_iSrcCornerHeight / (float)tall ) : 0;
}
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void ScalableImageBorder::SetInset(int left,int top,int right,int bottom)
{
_inset[SIDE_LEFT] = left;
_inset[SIDE_TOP] = top;
_inset[SIDE_RIGHT] = right;
_inset[SIDE_BOTTOM] = bottom;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void ScalableImageBorder::GetInset(int& left,int& top,int& right,int& bottom)
{
left = _inset[SIDE_LEFT];
top = _inset[SIDE_TOP];
right = _inset[SIDE_RIGHT];
bottom = _inset[SIDE_BOTTOM];
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void ScalableImageBorder::Paint(int x, int y, int wide, int tall)
{
Paint(x, y, wide, tall, -1, 0, 0);
}
//-----------------------------------------------------------------------------
// Purpose: Draws the border with the specified size
//-----------------------------------------------------------------------------
void ScalableImageBorder::Paint(int x, int y, int wide, int tall, int breakSide, int breakStart, int breakEnd)
{
if ( !m_pszImageName || !m_pszImageName[0] )
return;
g_pSurface->DrawSetColor( m_Color );
g_pSurface->DrawSetTexture( m_iTextureID );
float uvx = 0;
float uvy = 0;
float uvw, uvh;
float drawW, drawH;
int row, col;
for ( row=0;row<3;row++ )
{
x = 0;
uvx = 0;
if ( row == 0 || row == 2 )
{
//uvh - row 0 or 2, is src_corner_height
uvh = m_flCornerHeightPercent;
drawH = m_iCornerHeight;
}
else
{
//uvh - row 1, is tall - ( 2 * src_corner_height ) ( min 0 )
uvh = max( 1.f - 2.f * m_flCornerHeightPercent, 0.0f );
drawH = max( 0, ( tall - 2 * m_iCornerHeight ) );
}
for ( col=0;col<3;col++ )
{
if ( col == 0 || col == 2 )
{
//uvw - col 0 or 2, is src_corner_width
uvw = m_flCornerWidthPercent;
drawW = m_iCornerWidth;
}
else
{
//uvw - col 1, is wide - ( 2 * src_corner_width ) ( min 0 )
uvw = max( 1.f - 2.f * m_flCornerWidthPercent, 0.0f );
drawW = max( 0, ( wide - 2 * m_iCornerWidth ) );
}
Vector2D uv11( uvx, uvy );
Vector2D uv21( uvx+uvw, uvy );
Vector2D uv22( uvx+uvw, uvy+uvh );
Vector2D uv12( uvx, uvy+uvh );
vgui::Vertex_t verts[4];
verts[0].Init( Vector2D( x, y ), uv11 );
verts[1].Init( Vector2D( x+drawW, y ), uv21 );
verts[2].Init( Vector2D( x+drawW, y+drawH ), uv22 );
verts[3].Init( Vector2D( x, y+drawH ), uv12 );
g_pSurface->DrawTexturedPolygon( 4, verts );
x += drawW;
uvx += uvw;
}
y += drawH;
uvy += uvh;
}
g_pSurface->DrawSetTexture(0);
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void ScalableImageBorder::Paint(VPANEL panel)
{
// get panel size
int wide, tall;
ipanel()->GetSize( panel, wide, tall );
Paint(0, 0, wide, tall, -1, 0, 0);
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void ScalableImageBorder::ApplySchemeSettings(IScheme *pScheme, KeyValues *inResourceData)
{
m_eBackgroundType = (backgroundtype_e)inResourceData->GetInt("backgroundtype");
m_iSrcCornerHeight = inResourceData->GetInt( "src_corner_height" );
m_iSrcCornerWidth = inResourceData->GetInt( "src_corner_width" );
m_iCornerHeight = inResourceData->GetInt( "draw_corner_height" );
m_iCornerWidth = inResourceData->GetInt( "draw_corner_width" );
// scale the x and y up to our screen co-ords
m_iCornerHeight = scheme()->GetProportionalScaledValue( m_iCornerHeight);
m_iCornerWidth = scheme()->GetProportionalScaledValue(m_iCornerWidth);
const char *imageName = inResourceData->GetString("image", "");
SetImage( imageName );
m_bPaintFirst = inResourceData->GetInt("paintfirst", true );
const char *col = inResourceData->GetString("color", NULL);
if ( col && col[0] )
{
m_Color = pScheme->GetColor(col, Color(255, 255, 255, 255));
}
else
{
m_Color = Color(255, 255, 255, 255);
}
}
//-----------------------------------------------------------------------------
// Purpose: data accessor
//-----------------------------------------------------------------------------
const char *ScalableImageBorder::GetName()
{
if (_name)
return _name;
return "";
}
//-----------------------------------------------------------------------------
// Purpose: data accessor
//-----------------------------------------------------------------------------
void ScalableImageBorder::SetName(const char *name)
{
if (_name)
{
delete [] _name;
}
int len = Q_strlen(name) + 1;
_name = new char[ len ];
Q_strncpy( _name, name, len );
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
IBorder::backgroundtype_e ScalableImageBorder::GetBackgroundType()
{
return m_eBackgroundType;
}