2016-03-12 23:08:51 +01:00
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Snappy, a fast compressor/decompressor.
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2021-05-01 18:38:37 +02:00
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[![Build Status](https://travis-ci.org/google/snappy.svg?branch=master)](https://travis-ci.org/google/snappy)
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[![Build status](https://ci.appveyor.com/api/projects/status/t9nubcqkwo8rw8yn/branch/master?svg=true)](https://ci.appveyor.com/project/pwnall/leveldb)
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2016-03-12 23:08:51 +01:00
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Introduction
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============
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Snappy is a compression/decompression library. It does not aim for maximum
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compression, or compatibility with any other compression library; instead,
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it aims for very high speeds and reasonable compression. For instance,
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compared to the fastest mode of zlib, Snappy is an order of magnitude faster
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for most inputs, but the resulting compressed files are anywhere from 20% to
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100% bigger. (For more information, see "Performance", below.)
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Snappy has the following properties:
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* Fast: Compression speeds at 250 MB/sec and beyond, with no assembler code.
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See "Performance" below.
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* Stable: Over the last few years, Snappy has compressed and decompressed
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petabytes of data in Google's production environment. The Snappy bitstream
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format is stable and will not change between versions.
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* Robust: The Snappy decompressor is designed not to crash in the face of
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corrupted or malicious input.
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* Free and open source software: Snappy is licensed under a BSD-type license.
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For more information, see the included COPYING file.
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Snappy has previously been called "Zippy" in some Google presentations
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and the like.
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Performance
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===========
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2021-05-01 18:38:37 +02:00
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2016-03-12 23:08:51 +01:00
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Snappy is intended to be fast. On a single core of a Core i7 processor
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in 64-bit mode, it compresses at about 250 MB/sec or more and decompresses at
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about 500 MB/sec or more. (These numbers are for the slowest inputs in our
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benchmark suite; others are much faster.) In our tests, Snappy usually
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2021-05-01 18:38:37 +02:00
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is faster than algorithms in the same class (e.g. LZO, LZF, QuickLZ,
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2016-03-12 23:08:51 +01:00
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etc.) while achieving comparable compression ratios.
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Typical compression ratios (based on the benchmark suite) are about 1.5-1.7x
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for plain text, about 2-4x for HTML, and of course 1.0x for JPEGs, PNGs and
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other already-compressed data. Similar numbers for zlib in its fastest mode
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are 2.6-2.8x, 3-7x and 1.0x, respectively. More sophisticated algorithms are
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capable of achieving yet higher compression rates, although usually at the
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expense of speed. Of course, compression ratio will vary significantly with
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the input.
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Although Snappy should be fairly portable, it is primarily optimized
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for 64-bit x86-compatible processors, and may run slower in other environments.
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In particular:
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- Snappy uses 64-bit operations in several places to process more data at
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once than would otherwise be possible.
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- Snappy assumes unaligned 32 and 64-bit loads and stores are cheap.
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On some platforms, these must be emulated with single-byte loads
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and stores, which is much slower.
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- Snappy assumes little-endian throughout, and needs to byte-swap data in
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several places if running on a big-endian platform.
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Experience has shown that even heavily tuned code can be improved.
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Performance optimizations, whether for 64-bit x86 or other platforms,
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are of course most welcome; see "Contact", below.
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2021-05-01 18:38:37 +02:00
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Building
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========
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You need the CMake version specified in [CMakeLists.txt](./CMakeLists.txt)
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or later to build:
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```bash
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git submodule update --init
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mkdir build
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cd build && cmake ../ && make
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```
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2016-03-12 23:08:51 +01:00
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Usage
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=====
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Note that Snappy, both the implementation and the main interface,
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is written in C++. However, several third-party bindings to other languages
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are available; see the [home page](docs/README.md) for more information.
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Also, if you want to use Snappy from C code, you can use the included C
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bindings in snappy-c.h.
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To use Snappy from your own C++ program, include the file "snappy.h" from
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your calling file, and link against the compiled library.
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There are many ways to call Snappy, but the simplest possible is
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```c++
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snappy::Compress(input.data(), input.size(), &output);
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```
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2016-03-12 23:08:51 +01:00
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and similarly
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```c++
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snappy::Uncompress(input.data(), input.size(), &output);
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```
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2016-03-12 23:08:51 +01:00
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where "input" and "output" are both instances of std::string.
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There are other interfaces that are more flexible in various ways, including
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support for custom (non-array) input sources. See the header file for more
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information.
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Tests and benchmarks
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====================
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2021-05-01 18:38:37 +02:00
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When you compile Snappy, the following binaries are compiled in addition to the
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library itself. You do not need them to use the compressor from your own
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library, but they are useful for Snappy development.
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2016-03-12 23:08:51 +01:00
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* `snappy_benchmark` contains microbenchmarks used to tune compression and
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decompression performance.
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* `snappy_unittests` contains unit tests, verifying correctness on your machine
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in various scenarios.
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* `snappy_test_tool` can benchmark Snappy against a few other compression
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libraries (zlib, LZO, LZF, and QuickLZ), if they were detected at configure
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time. To benchmark using a given file, give the compression algorithm you want
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to test Snappy against (e.g. --zlib) and then a list of one or more file names
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on the command line.
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2016-03-12 23:08:51 +01:00
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2021-05-01 18:38:37 +02:00
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If you want to change or optimize Snappy, please run the tests and benchmarks to
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verify you have not broken anything.
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2016-03-12 23:08:51 +01:00
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2021-05-01 18:38:37 +02:00
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The testdata/ directory contains the files used by the microbenchmarks, which
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should provide a reasonably balanced starting point for benchmarking. (Note that
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baddata[1-3].snappy are not intended as benchmarks; they are used to verify
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correctness in the presence of corrupted data in the unit test.)
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2016-03-12 23:08:51 +01:00
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Contact
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=======
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2021-05-01 18:38:37 +02:00
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Snappy is distributed through GitHub. For the latest version and other
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information, see https://github.com/google/snappy.
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