Added guards around NetHandlers functions
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@ -48,34 +48,49 @@ typedef void (*NetMsgToStringFn)(std::ostringstream& out, void* data);
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bool NetHandlers::NetMsg_BitRead(uint32_t type, bf_read& bitbuf, SourceGameContext& context, void* data)
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{
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static const NetMsgBitReadFn netHandlers[] = DECLARE_NET_HANDLER_ARRAY(BitRead);
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assert(type < (sizeof(netHandlers) / sizeof(NetMsgBitReadFn)));
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if (type >= (sizeof(netHandlers) / sizeof(NetMsgBitReadFn)))
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{
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return false;
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}
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return netHandlers[type](bitbuf, context, data);
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}
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bool NetHandlers::NetMsg_BitWrite(uint32_t type, bf_write& bitbuf, const SourceGameContext& context, void* data)
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{
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static const NetMsgBitWriteFn netHandlers[] = DECLARE_NET_HANDLER_ARRAY(BitWrite);
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assert(type < (sizeof(netHandlers) / sizeof(NetMsgBitWriteFn)));
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if (type >= (sizeof(netHandlers) / sizeof(NetMsgBitWriteFn)))
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{
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return false;
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}
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return netHandlers[type](bitbuf, context, data);
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}
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bool NetHandlers::NetMsg_JsonRead(uint32_t type, JsonRead& jsonbuf, SourceGameContext& context, void* data)
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{
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static const NetMsgJsonReadFn netHandlers[] = DECLARE_NET_HANDLER_ARRAY(JsonRead);
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assert(type < (sizeof(netHandlers) / sizeof(NetMsgJsonReadFn)));
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if (type >= (sizeof(netHandlers) / sizeof(NetMsgJsonReadFn)))
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{
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return false;
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}
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return netHandlers[type](jsonbuf, context, data);
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}
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bool NetHandlers::NetMsg_JsonWrite(uint32_t type, JsonWrite& jsonbuf, const SourceGameContext& context, void* data)
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{
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static const NetMsgJsonWriteFn netHandlers[] = DECLARE_NET_HANDLER_ARRAY(JsonWrite);
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assert(type < (sizeof(netHandlers) / sizeof(NetMsgJsonWriteFn)));
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if (type >= (sizeof(netHandlers) / sizeof(NetMsgJsonWriteFn)))
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{
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return false;
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}
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return netHandlers[type](jsonbuf, context, data);
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}
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void NetHandlers::NetMsg_ToString(uint32_t type, std::ostringstream& out, void* data)
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{
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static const NetMsgToStringFn netHandlers[] = DECLARE_NET_HANDLER_ARRAY(ToString);
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assert(type < (sizeof(netHandlers) / sizeof(NetMsgToStringFn)));
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if (type >= (sizeof(netHandlers) / sizeof(NetMsgToStringFn)))
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{
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return;
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}
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netHandlers[type](out, data);
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}
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