From 2e75619f426948f5dff2431d4ea47c6d6f8a41a4 Mon Sep 17 00:00:00 2001 From: Jordan Cristiano Date: Fri, 15 May 2015 18:05:28 -0400 Subject: [PATCH] Fixed incorrect macro concat operation --- demboyz/netmessages/nethandlers.h | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/demboyz/netmessages/nethandlers.h b/demboyz/netmessages/nethandlers.h index 2abeffa..7a17b7a 100644 --- a/demboyz/netmessages/nethandlers.h +++ b/demboyz/netmessages/nethandlers.h @@ -21,30 +21,30 @@ struct SourceGameContext #define DECLARE_NET_HANDLERS(msgname) \ namespace NetHandlers \ { \ - bool msgname##_BitRead_Internal(bf_read& bitbuf, SourceGameContext& context, NetMsg::##msgname* data); \ - bool msgname##_BitWrite_Internal(bf_write& bitbuf, const SourceGameContext& context, NetMsg::##msgname* data); \ - bool msgname##_JsonRead_Internal(JsonRead& jsonbuf, SourceGameContext& context, NetMsg::##msgname* data); \ - bool msgname##_JsonWrite_Internal(JsonWrite& jsonbuf, const SourceGameContext& context, NetMsg::##msgname* data); \ - void msgname##_ToString_Internal(std::ostringstream& out, NetMsg::##msgname* data); \ + bool msgname##_BitRead_Internal(bf_read& bitbuf, SourceGameContext& context, NetMsg::msgname* data); \ + bool msgname##_BitWrite_Internal(bf_write& bitbuf, const SourceGameContext& context, NetMsg::msgname* data); \ + bool msgname##_JsonRead_Internal(JsonRead& jsonbuf, SourceGameContext& context, NetMsg::msgname* data); \ + bool msgname##_JsonWrite_Internal(JsonWrite& jsonbuf, const SourceGameContext& context, NetMsg::msgname* data); \ + void msgname##_ToString_Internal(std::ostringstream& out, NetMsg::msgname* data); \ inline bool msgname##_BitRead(bf_read& bitbuf, SourceGameContext& context, void* data) \ { \ - return msgname##_BitRead_Internal(bitbuf, context, reinterpret_cast(data)); \ + return msgname##_BitRead_Internal(bitbuf, context, reinterpret_cast(data)); \ } \ inline bool msgname##_BitWrite(bf_write& bitbuf, const SourceGameContext& context, void* data) \ { \ - return msgname##_BitWrite_Internal(bitbuf, context, reinterpret_cast(data)); \ + return msgname##_BitWrite_Internal(bitbuf, context, reinterpret_cast(data)); \ } \ inline bool msgname##_JsonRead(JsonRead& jsonbuf, SourceGameContext& context, void* data) \ { \ - return msgname##_JsonRead_Internal(jsonbuf, context, reinterpret_cast(data)); \ + return msgname##_JsonRead_Internal(jsonbuf, context, reinterpret_cast(data)); \ } \ inline bool msgname##_JsonWrite(JsonWrite& jsonbuf, const SourceGameContext& context, void* data) \ { \ - return msgname##_JsonWrite_Internal(jsonbuf, context, reinterpret_cast(data)); \ + return msgname##_JsonWrite_Internal(jsonbuf, context, reinterpret_cast(data)); \ } \ inline void msgname##_ToString(std::ostringstream& out, void* data) \ { \ - msgname##_ToString_Internal(out, reinterpret_cast(data)); \ + msgname##_ToString_Internal(out, reinterpret_cast(data)); \ } \ }