Fixed compilation of bitbuf on gcc/clang
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16
external/sourcesdk/include/sourcesdk/bitbuf.h
vendored
16
external/sourcesdk/include/sourcesdk/bitbuf.h
vendored
@ -157,7 +157,7 @@ public:
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void WriteOneBitAt( int iBit, int nValue );
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// Write signed or unsigned. Range is only checked in debug.
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void WriteUBitLong( unsigned int data, int numbits, bool bCheckRange=true ) __restrict;
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void WriteUBitLong( unsigned int data, int numbits, bool bCheckRange=true );
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void WriteSBitLong( int data, int numbits );
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// Tell it whether or not the data is unsigned. If it's signed,
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@ -373,7 +373,7 @@ inline void bf_write::WriteOneBitAt( int iBit, int nValue )
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#endif
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}
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inline void bf_write::WriteUBitLong( unsigned int curData, int numbits, bool bCheckRange ) __restrict
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inline void bf_write::WriteUBitLong( unsigned int curData, int numbits, bool bCheckRange )
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{
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#ifdef _DEBUG
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// Make sure it doesn't overflow.
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@ -556,8 +556,8 @@ public:
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float ReadBitAngle( int numbits );
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unsigned int ReadUBitLong( int numbits ) __restrict;
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unsigned int ReadUBitLongNoInline( int numbits ) __restrict;
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unsigned int ReadUBitLong( int numbits );
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unsigned int ReadUBitLongNoInline( int numbits );
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unsigned int PeekUBitLong( int numbits );
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int ReadSBitLong( int numbits );
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@ -619,8 +619,8 @@ public:
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char* ReadAndAllocateString( bool *pOverflow = 0 );
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// Returns nonzero if any bits differ
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int CompareBits( bf_read * __restrict other, int bits ) __restrict;
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int CompareBitsAt( int offset, bf_read * __restrict other, int otherOffset, int bits ) __restrict;
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int CompareBits( bf_read * __restrict other, int bits );
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int CompareBitsAt( int offset, bf_read * __restrict other, int otherOffset, int bits );
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// Status.
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public:
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@ -770,7 +770,7 @@ inline unsigned int bf_read::ReadUBitVar()
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return sixbits >> 2;
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}
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inline unsigned int bf_read::ReadUBitLong( int numbits ) __restrict
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inline unsigned int bf_read::ReadUBitLong( int numbits )
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{
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Assert( numbits > 0 && numbits <= 32 );
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@ -803,7 +803,7 @@ inline unsigned int bf_read::ReadUBitLong( int numbits ) __restrict
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return (dw1 | dw2) & bitmask;
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}
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inline int bf_read::CompareBits( bf_read * __restrict other, int numbits ) __restrict
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inline int bf_read::CompareBits( bf_read * __restrict other, int numbits )
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{
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return (ReadUBitLong(numbits) != other->ReadUBitLong(numbits));
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}
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