Changed NetHandlers bit read/write types to typedefs
This commit is contained in:
@ -7,7 +7,7 @@
|
||||
|
||||
namespace NetHandlers
|
||||
{
|
||||
bool SVC_UserMessage_BitRead_Internal(bf_read& bitbuf, SourceGameContext& context, NetMsg::SVC_UserMessage* data)
|
||||
bool SVC_UserMessage_BitRead_Internal(BitRead& bitbuf, SourceGameContext& context, NetMsg::SVC_UserMessage* data)
|
||||
{
|
||||
data->msgType = bitbuf.ReadByte();
|
||||
data->dataLengthInBits = bitbuf.ReadUBitLong(11);
|
||||
@ -17,7 +17,7 @@ namespace NetHandlers
|
||||
return !bitbuf.IsOverflowed();
|
||||
}
|
||||
|
||||
bool SVC_UserMessage_BitWrite_Internal(bf_write& bitbuf, const SourceGameContext& context, NetMsg::SVC_UserMessage* data)
|
||||
bool SVC_UserMessage_BitWrite_Internal(BitWrite& bitbuf, const SourceGameContext& context, NetMsg::SVC_UserMessage* data)
|
||||
{
|
||||
bitbuf.WriteByte(data->msgType);
|
||||
bitbuf.WriteUBitLong(data->dataLengthInBits, 11);
|
||||
|
Reference in New Issue
Block a user