Added libb64-1.2.1 for base64 encoding/decoding

This commit is contained in:
Jordan Cristiano
2015-06-19 19:34:53 -04:00
parent 60888b0c97
commit 94d1c32319
11 changed files with 626 additions and 0 deletions

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/*
cdecode.h - c header for a base64 decoding algorithm
This is part of the libb64 project, and has been placed in the public domain.
For details, see http://sourceforge.net/projects/libb64
*/
#ifndef BASE64_CDECODE_H
#define BASE64_CDECODE_H
typedef enum
{
step_a, step_b, step_c, step_d
} base64_decodestep;
typedef struct
{
base64_decodestep step;
char plainchar;
} base64_decodestate;
void base64_init_decodestate(base64_decodestate* state_in);
int base64_decode_value(char value_in);
int base64_decode_block(const char* code_in, const int length_in, char* plaintext_out, base64_decodestate* state_in);
#endif /* BASE64_CDECODE_H */

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/*
cencode.h - c header for a base64 encoding algorithm
This is part of the libb64 project, and has been placed in the public domain.
For details, see http://sourceforge.net/projects/libb64
*/
#ifndef BASE64_CENCODE_H
#define BASE64_CENCODE_H
typedef enum
{
step_A, step_B, step_C
} base64_encodestep;
typedef struct
{
base64_encodestep step;
char result;
int stepcount;
} base64_encodestate;
void base64_init_encodestate(base64_encodestate* state_in);
char base64_encode_value(char value_in);
int base64_encode_block(const char* plaintext_in, int length_in, char* code_out, base64_encodestate* state_in);
int base64_encode_blockend(char* code_out, base64_encodestate* state_in);
#endif /* BASE64_CENCODE_H */

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// :mode=c++:
/*
decode.h - c++ wrapper for a base64 decoding algorithm
This is part of the libb64 project, and has been placed in the public domain.
For details, see http://sourceforge.net/projects/libb64
*/
#ifndef BASE64_DECODE_H
#define BASE64_DECODE_H
#include <iostream>
namespace base64
{
extern "C"
{
#include "cdecode.h"
}
struct decoder
{
base64_decodestate _state;
int _buffersize;
decoder(int buffersize_in = BUFFERSIZE)
: _buffersize(buffersize_in)
{}
int decode(char value_in)
{
return base64_decode_value(value_in);
}
int decode(const char* code_in, const int length_in, char* plaintext_out)
{
return base64_decode_block(code_in, length_in, plaintext_out, &_state);
}
void decode(std::istream& istream_in, std::ostream& ostream_in)
{
base64_init_decodestate(&_state);
//
const int N = _buffersize;
char* code = new char[N];
char* plaintext = new char[N];
int codelength;
int plainlength;
do
{
istream_in.read((char*)code, N);
codelength = istream_in.gcount();
plainlength = decode(code, codelength, plaintext);
ostream_in.write((const char*)plaintext, plainlength);
}
while (istream_in.good() && codelength > 0);
//
base64_init_decodestate(&_state);
delete [] code;
delete [] plaintext;
}
};
} // namespace base64
#endif // BASE64_DECODE_H

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// :mode=c++:
/*
encode.h - c++ wrapper for a base64 encoding algorithm
This is part of the libb64 project, and has been placed in the public domain.
For details, see http://sourceforge.net/projects/libb64
*/
#ifndef BASE64_ENCODE_H
#define BASE64_ENCODE_H
#include <iostream>
namespace base64
{
extern "C"
{
#include "cencode.h"
}
struct encoder
{
base64_encodestate _state;
int _buffersize;
encoder(int buffersize_in = BUFFERSIZE)
: _buffersize(buffersize_in)
{}
int encode(char value_in)
{
return base64_encode_value(value_in);
}
int encode(const char* code_in, const int length_in, char* plaintext_out)
{
return base64_encode_block(code_in, length_in, plaintext_out, &_state);
}
int encode_end(char* plaintext_out)
{
return base64_encode_blockend(plaintext_out, &_state);
}
void encode(std::istream& istream_in, std::ostream& ostream_in)
{
base64_init_encodestate(&_state);
//
const int N = _buffersize;
char* plaintext = new char[N];
char* code = new char[2*N];
int plainlength;
int codelength;
do
{
istream_in.read(plaintext, N);
plainlength = istream_in.gcount();
//
codelength = encode(plaintext, plainlength, code);
ostream_in.write(code, codelength);
}
while (istream_in.good() && plainlength > 0);
codelength = encode_end(code);
ostream_in.write(code, codelength);
//
base64_init_encodestate(&_state);
delete [] code;
delete [] plaintext;
}
};
} // namespace base64
#endif // BASE64_ENCODE_H