solution "demboyz" basedir ".." location (_ACTION) startproject "demboyz" configurations { "Debug", "Release" } platforms "x32" flags { "MultiProcessorCompile", "Symbols" } defines "_CRT_SECURE_NO_WARNINGS" -- GCC specific build options. configuration "gmake" -- Enables C++11 support. buildoptions { "-std=c++0x" } configuration {} project "demboyz" kind "ConsoleApp" language "C++" files { "../demboyz/**.h", "../demboyz/**.cpp", "../external/**.h", "../external/**.cpp", "../external/**.c" } includedirs { "../external/json_checker/include", "../external/cbase64-1.1/include", "../external/sourcesdk/include", "../external/rapidjson-1.0.2/include", "../demboyz" } configuration "Debug" targetdir (_ACTION .. "/build/Debug") defines { "DEBUG" } configuration "Release" targetdir (_ACTION .. "/build/Release") defines { "NDEBUG" } optimize "Full" configuration {}