#include "demhandlers.h" #include "demmessages.h" #include "dem_unknown.h" #include "dem_packet.h" #include "dem_synctick.h" #include "dem_consolecmd.h" #include "dem_usercmd.h" #include "dem_datatables.h" #include "dem_stop.h" #include "dem_stringtables.h" void DemHandlers::CreateDemMsgStructs(DemDataStructArray& demDataStructs) { demDataStructs[0] = new DemMsg::Dem_Unknown(); demDataStructs[1] = new DemMsg::Dem_Packet(); demDataStructs[2] = new DemMsg::Dem_Packet(); demDataStructs[3] = new DemMsg::Dem_SyncTick(); demDataStructs[4] = new DemMsg::Dem_ConsoleCmd(); demDataStructs[5] = new DemMsg::Dem_UserCmd(); demDataStructs[6] = new DemMsg::Dem_DataTables(); demDataStructs[7] = new DemMsg::Dem_Stop(); demDataStructs[8] = new DemMsg::Dem_StringTables(); } void DemHandlers::DestroyDemMsgStructs(DemDataStructArray& demDataStructs) { delete reinterpret_cast(demDataStructs[0]); delete reinterpret_cast(demDataStructs[1]); delete reinterpret_cast(demDataStructs[2]); delete reinterpret_cast(demDataStructs[3]); delete reinterpret_cast(demDataStructs[4]); delete reinterpret_cast(demDataStructs[5]); delete reinterpret_cast(demDataStructs[6]); delete reinterpret_cast(demDataStructs[7]); delete reinterpret_cast(demDataStructs[8]); } #define DECLARE_DEM_HANDLER_ARRAY(funcname) \ { \ &DemHandlers::Dem_Unknown_##funcname, \ &DemHandlers::Dem_Packet_##funcname, \ &DemHandlers::Dem_Packet_##funcname, \ &DemHandlers::Dem_SyncTick_##funcname, \ &DemHandlers::Dem_ConsoleCmd_##funcname, \ &DemHandlers::Dem_UserCmd_##funcname, \ &DemHandlers::Dem_DataTables_##funcname, \ &DemHandlers::Dem_Stop_##funcname, \ &DemHandlers::Dem_StringTables_##funcname \ } typedef bool (*DemMsgFileReadFn)(DemHandlers::FileRead& demofile, void* data); bool DemHandlers::DemMsg_FileRead(uint32_t type, FileRead& demofile, void* data) { static const DemMsgFileReadFn demHandlers[] = DECLARE_DEM_HANDLER_ARRAY(FileRead); if (type >= (sizeof(demHandlers) / sizeof(DemMsgFileReadFn))) { return false; } return demHandlers[type](demofile, data); }