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#pragma once
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#include "nethandlers.h"
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#include "sourcesdk/vector.h"
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namespace NetMsg
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{
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struct SVC_BSPDecal
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{
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Vector position;
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uint16_t decalTextureIndex;
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uint16_t entIndex;
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uint16_t modelIndex;
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bool lowPriority;
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};
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}
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DECLARE_NET_HANDLERS(SVC_BSPDecal);
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