demboyz/demboyz/netmessages/svc_packetentities.cpp

92 lines
3.8 KiB
C++

#include "svc_packetentities.h"
#include "base/bitfile.h"
#include "base/jsonfile.h"
#include "netcontants.h"
#include "netmath.h"
namespace NetHandlers
{
bool SVC_PacketEntities_BitRead_Internal(BitRead& bitbuf, SourceGameContext& context, NetMsg::SVC_PacketEntities* data)
{
data->maxEntries = bitbuf.ReadUBitLong(MAX_EDICT_BITS);
data->isDelta = bitbuf.ReadOneBit() != 0;
if (data->isDelta)
{
data->deltaFromTick = bitbuf.ReadLong();
}
else
{
data->deltaFromTick = -1;
}
data->baselineIndex = bitbuf.ReadUBitLong(1);
data->numUpdatedEntries = bitbuf.ReadUBitLong(MAX_EDICT_BITS);
data->dataLengthInBits = bitbuf.ReadUBitLong(DELTASIZE_BITS);
data->updateBaseline = bitbuf.ReadOneBit() != 0;
data->data.reset(new uint8_t[math::BitsToBytes(data->dataLengthInBits)]);
bitbuf.ReadBits(data->data.get(), data->dataLengthInBits);
return !bitbuf.IsOverflowed();
}
bool SVC_PacketEntities_BitWrite_Internal(BitWrite& bitbuf, const SourceGameContext& context, NetMsg::SVC_PacketEntities* data)
{
bitbuf.WriteUBitLong(data->maxEntries, MAX_EDICT_BITS);
if (data->isDelta)
{
bitbuf.WriteOneBit(1);
bitbuf.WriteLong(data->deltaFromTick);
}
else
{
bitbuf.WriteOneBit(0);
}
bitbuf.WriteUBitLong(data->baselineIndex, 1);
bitbuf.WriteUBitLong(data->numUpdatedEntries, MAX_EDICT_BITS);
bitbuf.WriteUBitLong(data->dataLengthInBits, DELTASIZE_BITS);
bitbuf.WriteOneBit(data->updateBaseline);
bitbuf.WriteBits(data->data.get(), data->dataLengthInBits);
return !bitbuf.IsOverflowed();
}
bool SVC_PacketEntities_JsonRead_Internal(JsonRead& jsonbuf, SourceGameContext& context, NetMsg::SVC_PacketEntities* data)
{
base::JsonReaderObject reader = jsonbuf.ParseObject();
assert(!reader.HasReadError());
data->maxEntries = reader.ReadInt32("maxEntries");
data->isDelta = reader.ReadBool("isDelta");
data->deltaFromTick = reader.ReadInt32("deltaFromTick");
data->baselineIndex = reader.ReadUInt32("baselineIndex");
data->numUpdatedEntries = reader.ReadUInt32("numUpdatedEntries");
data->dataLengthInBits = reader.ReadUInt32("dataLengthInBits");
data->updateBaseline = reader.ReadBool("updateBaseline");
data->data.reset(new uint8_t[math::BitsToBytes(data->dataLengthInBits)]);
reader.ReadBits("data", data->data.get(), data->dataLengthInBits);
return !reader.HasReadError();
}
bool SVC_PacketEntities_JsonWrite_Internal(JsonWrite& jsonbuf, const SourceGameContext& context, NetMsg::SVC_PacketEntities* data)
{
jsonbuf.Reset();
jsonbuf.StartObject();
jsonbuf.WriteInt32("maxEntries", data->maxEntries);
jsonbuf.WriteBool("isDelta", data->isDelta);
jsonbuf.WriteInt32("deltaFromTick", data->deltaFromTick);
jsonbuf.WriteUInt32("baselineIndex", data->baselineIndex);
jsonbuf.WriteUInt32("numUpdatedEntries", data->numUpdatedEntries);
jsonbuf.WriteUInt32("dataLengthInBits", data->dataLengthInBits);
jsonbuf.WriteBool("updateBaseline", data->updateBaseline);
jsonbuf.WriteBits("data", data->data.get(), data->dataLengthInBits);
jsonbuf.EndObject();
return jsonbuf.IsComplete();
}
void SVC_PacketEntities_ToString_Internal(std::ostringstream& out, NetMsg::SVC_PacketEntities* data)
{
out << "svc_PacketEntities: delta " << data->deltaFromTick
<< ", max " << data->maxEntries
<< ", changed " << data->numUpdatedEntries
<< "," << (data->updateBaseline ? " BL update," : "")
<< " bytes " << math::BitsToBytes(data->dataLengthInBits);
}
}