92 lines
3.8 KiB
C++
92 lines
3.8 KiB
C++
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#include "svc_packetentities.h"
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#include "base/bitfile.h"
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#include "base/jsonfile.h"
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#include "netcontants.h"
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#include "netmath.h"
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namespace NetHandlers
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{
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bool SVC_PacketEntities_BitRead_Internal(BitRead& bitbuf, SourceGameContext& context, NetMsg::SVC_PacketEntities* data)
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{
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data->maxEntries = bitbuf.ReadUBitLong(MAX_EDICT_BITS);
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data->isDelta = bitbuf.ReadOneBit() != 0;
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if (data->isDelta)
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{
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data->deltaFromTick = bitbuf.ReadLong();
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}
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else
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{
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data->deltaFromTick = -1;
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}
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data->baselineIndex = bitbuf.ReadUBitLong(1);
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data->numUpdatedEntries = bitbuf.ReadUBitLong(MAX_EDICT_BITS);
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data->dataLengthInBits = bitbuf.ReadUBitLong(DELTASIZE_BITS);
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data->updateBaseline = bitbuf.ReadOneBit() != 0;
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data->data.reset(new uint8_t[math::BitsToBytes(data->dataLengthInBits)]);
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bitbuf.ReadBits(data->data.get(), data->dataLengthInBits);
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return !bitbuf.IsOverflowed();
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}
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bool SVC_PacketEntities_BitWrite_Internal(BitWrite& bitbuf, const SourceGameContext& context, NetMsg::SVC_PacketEntities* data)
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{
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bitbuf.WriteUBitLong(data->maxEntries, MAX_EDICT_BITS);
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if (data->isDelta)
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{
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bitbuf.WriteOneBit(1);
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bitbuf.WriteLong(data->deltaFromTick);
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}
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else
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{
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bitbuf.WriteOneBit(0);
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}
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bitbuf.WriteUBitLong(data->baselineIndex, 1);
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bitbuf.WriteUBitLong(data->numUpdatedEntries, MAX_EDICT_BITS);
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bitbuf.WriteUBitLong(data->dataLengthInBits, DELTASIZE_BITS);
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bitbuf.WriteOneBit(data->updateBaseline);
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bitbuf.WriteBits(data->data.get(), data->dataLengthInBits);
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return !bitbuf.IsOverflowed();
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}
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bool SVC_PacketEntities_JsonRead_Internal(JsonRead& jsonbuf, SourceGameContext& context, NetMsg::SVC_PacketEntities* data)
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{
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base::JsonReaderObject reader = jsonbuf.ParseObject();
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assert(!reader.HasReadError());
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data->maxEntries = reader.ReadInt32("maxEntries");
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data->isDelta = reader.ReadBool("isDelta");
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data->deltaFromTick = reader.ReadInt32("deltaFromTick");
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data->baselineIndex = reader.ReadUInt32("baselineIndex");
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data->numUpdatedEntries = reader.ReadUInt32("numUpdatedEntries");
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data->dataLengthInBits = reader.ReadUInt32("dataLengthInBits");
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data->updateBaseline = reader.ReadBool("updateBaseline");
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data->data.reset(new uint8_t[math::BitsToBytes(data->dataLengthInBits)]);
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reader.ReadBits("data", data->data.get(), data->dataLengthInBits);
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return !reader.HasReadError();
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}
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bool SVC_PacketEntities_JsonWrite_Internal(JsonWrite& jsonbuf, const SourceGameContext& context, NetMsg::SVC_PacketEntities* data)
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{
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jsonbuf.Reset();
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jsonbuf.StartObject();
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jsonbuf.WriteInt32("maxEntries", data->maxEntries);
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jsonbuf.WriteBool("isDelta", data->isDelta);
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jsonbuf.WriteInt32("deltaFromTick", data->deltaFromTick);
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jsonbuf.WriteUInt32("baselineIndex", data->baselineIndex);
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jsonbuf.WriteUInt32("numUpdatedEntries", data->numUpdatedEntries);
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jsonbuf.WriteUInt32("dataLengthInBits", data->dataLengthInBits);
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jsonbuf.WriteBool("updateBaseline", data->updateBaseline);
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jsonbuf.WriteBits("data", data->data.get(), data->dataLengthInBits);
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jsonbuf.EndObject();
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return jsonbuf.IsComplete();
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}
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void SVC_PacketEntities_ToString_Internal(std::ostringstream& out, NetMsg::SVC_PacketEntities* data)
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{
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out << "svc_PacketEntities: delta " << data->deltaFromTick
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<< ", max " << data->maxEntries
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<< ", changed " << data->numUpdatedEntries
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<< "," << (data->updateBaseline ? " BL update," : "")
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<< " bytes " << math::BitsToBytes(data->dataLengthInBits);
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}
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}
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